Player Matchup

Bakasura
Bakasura
Skyplayeur8212
Bakasura
Level 66
God Stats
2W - 1L
1,628 SR
Queue Stats
317W - 114L
1,772 Elo+
Party 1
Janus
Janus
gF Charo
Janus
Level 128
God Stats
53W - 48L
1,659 SR
Queue Stats
1,050W - 633L
1,640 Elo+
Party 1
Tyr
Tyr
tonki22
Tyr
Level 160
God Stats
2W - 1L
1,712 SR
Queue Stats
120W - 39L
1,727 Elo+
Party 1
Team Averages
Level 118
1,666 SR
1,713 Elo+

VS

Team Averages
Level 105
1,577 SR
1,501 Elo+
Cerberus
Cerberus
 
Cerberus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BlueTieger 0511
Apollo
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,502 Elo+
Solo
Ao Kuang
Ao Kuang
MOMGF
Ao Kuang
Level 62
God Stats
1W - 1L
1,731 SR
Queue Stats
26W - 25L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
2 / 1 / 3
6,795
680
5,422
7,666
5,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
gF Charo
Janus
12
0 / 0 / 6
6,821
682
6,568
2,962
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tyr
12
4 / 0 / 2
7,071
707
7,885
7,900
5,472
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
11
0 / 0 / 1
6,139
614
5,864
9,206
4,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 3 / 0
5,972
597
3,911
7,357
3,295
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ao Kuang
MOMGF
Ao Kuang
9
1 / 3 / 0
6,038
604
3,063
8,851
4,713
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
2
6
Kills
1
1
Deaths
6
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
0
1
0.5
L
0
3
0
0
L
Ao Kuang
MOMGF
Ao Kuang
1
3
0
0.33
W
Bakasura
2
1
3
3.5
W
Janus
gF Charo
Janus
0
0
6
3
W
Tyr
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,875
Damage
12,838
18,528
Taken
25,414
12,306
Mitigated
12,108
3,894
Healing
5,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
5,864
68
0
1,571
9,206
4,100
0
2,244
6,412
23,684
0
L
3,911
2,258
78
1,344
7,357
3,295
0
3,055
4,178
0
20,988
L
Ao Kuang
MOMGF
Ao Kuang
3,063
663
0
2,991
8,851
4,713
0
1,681
6,319
11,877
0
W
Bakasura
5,422
2,620
0
1,297
7,666
5,907
64
3,730
3,668
0
8,592
W
Janus
gF Charo
Janus
6,568
132
0
378
2,962
927
47
1,218
1,624
30,372
0
W
Tyr
7,885
525
0
2,219
7,900
5,472
0
3,555
3,971
0
20,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,687
Gold Earned
18,149
113
Minions Killed
120
6
Camps Cleared
3
643,120
Distance Traveled
545,413
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,139
614
62
6
1
199,492
2
L
Apollo
5,972
597
41
4
1
172,532
4
L
Ao Kuang
6,038
604
17
2
1
173,389
3
W
Bakasura
6,795
680
23
2
3
205,907
2
W
Janus
6,821
682
68
7
0
223,209
3
W
Tyr
7,071
707
22
2
3
214,004
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role