Player Matchup

Mercury
Mercury
Hogrider352
Mercury
Level 28
God Stats
3W - 4L
1,690 SR
Queue Stats
42W - 33L
1,486 Elo+
Party 2
Sylvanus
Sylvanus
NachoRaccoon
Sylvanus
Level 104
God Stats
5W - 4L
1,562 SR
Queue Stats
69W - 61L
1,516 Elo+
Party 2
Neith
Neith
TheCuredGamer
Neith
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,674 Elo+
Solo
Tiamat
Tiamat
looooooool789
Tiamat
Level 125
God Stats
4W - 8L
1,482 SR
Queue Stats
164W - 137L
1,497 Elo+
Party 2
Yemoja
Yemoja
weaver150
Yemoja
Level 67
God Stats
1W - 3L
1,719 SR
Queue Stats
160W - 212L
1,468 Elo+
Solo
Team Averages
Level 72
1,590 SR
1,528 Elo+

VS

Team Averages
Level 89
1,473 SR
1,669 Elo+
Anubis
Anubis
Cweamie
Anubis
Level 101
God Stats
1W - 1L
1,558 SR
Queue Stats
34W - 10L
1,790 Elo+
Party 1
Sylvanus
Sylvanus
Diamantopolis
Sylvanus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 12L
1,806 Elo+
Party 1
Baron Samedi
Baron Samedi
GunnarDaSimp
Baron Samedi
Level 81
God Stats
4W - 1L
1,580 SR
Queue Stats
13W - 12L
1,548 Elo+
Party 1
Heimdallr
Heimdallr
Josker
Heimdallr
Level 122
God Stats
1W - 2L
1,219 SR
Queue Stats
336W - 315L
1,450 Elo+
Solo
Gilgamesh
Gilgamesh
MateoInYoMayo
Gilgamesh
Level 123
God Stats
3W - 2L
1,510 SR
Queue Stats
34W - 10L
1,751 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Hogrider352
Mercury
7
0 / 1 / 0
4,590
459
1,423
7,836
2,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
NachoRaccoon
Sylvanus
9
0 / 3 / 0
5,556
556
3,534
5,936
2,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 2 / 0
4,769
477
4,093
5,302
1,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 0 / 0
5,571
557
2,564
3,486
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
weaver150
Yemoja
7
0 / 2 / 1
5,073
507
1,820
9,212
4,977
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cweamie
Anubis
11
1 / 0 / 2
6,283
628
4,021
5,623
3,147
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
Diamantopolis
Sylvanus
12
2 / 0 / 1
6,614
661
3,987
4,934
2,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Baron Samedi
GunnarDaSimp
Baron Samedi
9
1 / 1 / 4
5,929
593
4,050
6,678
5,544
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
Josker
Heimdallr
9
1 / 1 / 1
5,220
522
6,094
6,971
2,461
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
MateoInYoMayo
Gilgamesh
10
3 / 0 / 1
5,722
572
2,614
7,129
2,841
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
8
8
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Anubis
Cweamie
Anubis
1
0
2
2
W
Sylvanus
Diamantopolis
Sylvanus
2
0
1
2.5
W
Baron Samedi
GunnarDaSimp
Baron Samedi
1
1
4
3
L
Mercury
Hogrider352
Mercury
0
1
0
0
W
Heimdallr
Josker
Heimdallr
1
1
1
1.5
W
Gilgamesh
MateoInYoMayo
Gilgamesh
3
0
1
3.5
L
Sylvanus
NachoRaccoon
Sylvanus
0
3
0
0
L
1
2
0
0.5
L
1
0
0
1
L
Yemoja
weaver150
Yemoja
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,434
Damage
20,766
31,772
Taken
31,335
13,061
Mitigated
16,766
7,355
Healing
15,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Cweamie
Anubis
4,021
57
0
4,686
5,623
3,147
989
2,850
2,773
47,888
0
W
Sylvanus
Diamantopolis
Sylvanus
3,987
844
1,168
3,642
4,934
2,773
39
1,495
3,439
47,374
14,804
W
Baron Samedi
GunnarDaSimp
Baron Samedi
4,050
1,170
343
2,002
6,678
5,544
23
1,098
5,580
18,834
0
L
Mercury
Hogrider352
Mercury
1,423
1,053
0
0
7,836
2,262
0
1,638
6,198
0
26,850
W
Heimdallr
Josker
Heimdallr
6,094
2,132
0
2,519
6,971
2,461
0
1,208
5,763
0
34,034
W
Gilgamesh
MateoInYoMayo
Gilgamesh
2,614
533
0
849
7,129
2,841
0
583
6,546
0
35,596
L
Sylvanus
NachoRaccoon
Sylvanus
3,534
1,413
0
1,084
5,936
2,427
0
3,881
2,055
28,306
8,025
L
4,093
1,520
0
1,215
5,302
1,838
0
1,463
3,839
0
25,844
L
2,564
817
0
964
3,486
1,557
0
2,226
1,260
35,055
0
L
Yemoja
weaver150
Yemoja
1,820
807
1,209
2,883
9,212
4,977
0
2,534
6,678
15,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,559
Gold Earned
29,768
272
Minions Killed
384
0
Camps Cleared
0
1,000,297
Distance Traveled
975,394
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
6,283
628
95
10
0
166,413
2
W
Sylvanus
6,614
661
133
13
0
184,139
1
W
Baron Samedi
5,929
593
22
2
0
176,562
0
L
Mercury
4,590
459
46
5
0
289,626
0
W
Heimdallr
5,220
522
62
6
0
201,219
3
W
Gilgamesh
5,722
572
72
7
0
247,061
5
L
Sylvanus
5,556
556
71
7
0
157,453
0
L
Neith
4,769
477
51
5
0
202,209
0
L
Tiamat
5,571
557
82
8
0
205,956
2
L
Yemoja
5,073
507
22
2
0
145,053
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role