Player Matchup

Cu Chulainn
Cu Chulainn
Gold III
AOTAngel88M
Cu Chulainn
Gold III
Level 115
God Stats
11W - 9L
1,682 SR
Queue Stats
208W - 229L
1,553 MMR
Solo
Sylvanus
Sylvanus
Gold IV
AzulSpirit
Sylvanus
Gold IV
Level 139
God Stats
7W - 3L
1,654 SR
Queue Stats
350W - 357L
1,421 MMR
Solo
Ra
Ra
Gold I
CosmicFrostfire
Ra
Gold I
Level 160
God Stats
1W - 0L
1,820 SR
Queue Stats
66W - 67L
1,698 MMR
Solo
Danzaburou
Danzaburou
Gold V
I SmokeDemon
Danzaburou
Gold V
Level 108
God Stats
6W - 7L
1,327 SR
Queue Stats
160W - 164L
1,297 MMR
Solo
Susano
Susano
Gold V
xXCgcmXx
Susano
Gold V
Level 147
God Stats
7W - 5L
1,524 SR
Queue Stats
134W - 121L
1,456 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,601 SR
1,485 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,544 SR
1,438 MMR
Ah Puch
Ah Puch
Platinum V
Blade_Bound
Ah Puch
Platinum V
Level 152
God Stats
8W - 6L
1,718 SR
Queue Stats
221W - 227L
1,669 MMR
Solo
Chaac
Chaac
Silver V
FrenchieToasty
Chaac
Silver V
Level 123
God Stats
8W - 8L
1,295 SR
Queue Stats
34W - 53L
1,270 MMR
Solo
Atlas
Atlas
Silver II
Mclovin Wings
Atlas
Silver II
Level 140
God Stats
0W - 1L
1,731 SR
Queue Stats
16W - 26L
1,151 MMR
Solo
Neith
Neith
Gold V
Raywin722
Neith
Gold V
Level 158
God Stats
2W - 6L
1,322 SR
Queue Stats
117W - 116L
1,247 MMR
Solo
Arachne
Arachne
Platinum V
SasukeTv
Arachne
Platinum V
Level 160
God Stats
20W - 18L
1,654 SR
Queue Stats
149W - 129L
1,850 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AOTAngel88M
Cu Chulainn
20
10 / 2 / 10
15,287
527
35,385
36,808
48,711
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
AzulSpirit
Sylvanus
20
3 / 3 / 17
13,171
454
25,452
33,559
25,684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
5 / 3 / 13
12,962
447
21,900
21,197
11,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
I SmokeDemon
Danzaburou
20
9 / 4 / 11
16,412
566
28,362
27,188
14,107
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Susano
xXCgcmXx
Susano
20
11 / 2 / 11
15,303
528
25,248
33,445
18,597
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
BakasuraCliodhnaIzanamiBastetKing Arthur

VS

Bans
KaliGilgameshBellonaMedusaYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Blade_Bound
Ah Puch
17
2 / 7 / 2
11,910
411
20,535
27,772
15,950
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
4 / 9 / 1
14,835
512
26,432
37,513
54,272
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
0 / 7 / 7
12,321
425
16,710
41,364
68,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
Raywin722
Neith
20
3 / 7 / 5
13,202
455
19,056
24,917
15,275
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arachne
SasukeTv
Arachne
19
4 / 8 / 1
12,563
433
17,668
41,824
20,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
29
38
Kills
13
14
Deaths
38
62
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AOTAngel88M
Cu Chulainn
10
2
10
7.5
W
Sylvanus
AzulSpirit
Sylvanus
3
3
17
3.83
L
Ah Puch
Blade_Bound
Ah Puch
2
7
2
0.43
W
5
3
13
3.83
L
4
9
1
0.5
W
Danzaburou
I SmokeDemon
Danzaburou
9
4
11
3.63
L
0
7
7
0.5
L
Neith
Raywin722
Neith
3
7
5
0.79
L
Arachne
SasukeTv
Arachne
4
8
1
0.56
W
Susano
xXCgcmXx
Susano
11
2
11
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,347
Damage
100,401
152,197
Taken
173,390
118,194
Mitigated
174,110
63,557
Healing
41,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AOTAngel88M
Cu Chulainn
35,385
10,478
0
6,868
36,808
48,711
1,418
3,587
33,221
0
120,191
W
Sylvanus
AzulSpirit
Sylvanus
25,452
6,065
8,152
14,220
33,559
25,684
1,972
13,541
20,018
87,064
16,081
L
Ah Puch
Blade_Bound
Ah Puch
20,535
658
0
9,421
27,772
15,950
43
12,727
14,899
102,860
0
W
21,900
2,782
5,480
5,772
21,197
11,095
2,516
8,692
12,505
102,010
0
L
26,432
8,030
0
10,876
37,513
54,272
357
4,109
32,194
96
124,126
W
Danzaburou
I SmokeDemon
Danzaburou
28,362
14,655
0
10,436
27,188
14,107
3,235
7,000
20,188
0
138,285
L
16,710
5,017
0
3,128
41,364
68,103
0
13,106
27,644
68,206
0
L
Neith
Raywin722
Neith
19,056
5,593
0
5,694
24,917
15,275
0
4,902
19,659
0
115,635
L
Arachne
SasukeTv
Arachne
17,668
11,615
0
12,572
41,824
20,510
582
10,819
30,591
0
101,630
W
Susano
xXCgcmXx
Susano
25,248
3,683
1
12,628
33,445
18,597
2,130
4,521
28,924
0
161,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,135
Gold Earned
64,831
812
Minions Killed
687
0
Camps Cleared
0
2,569,657
Distance Traveled
2,324,668
12
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
15,287
527
156
5
0
526,051
3
W
Sylvanus
13,171
454
148
5
0
456,187
3
L
Ah Puch
11,910
411
159
5
0
390,574
3
W
Ra
12,962
447
129
4
0
436,425
3
L
Chaac
14,835
512
188
6
0
424,092
9
W
Danzaburou
16,412
566
181
6
0
521,573
3
L
Atlas
12,321
425
57
2
0
480,088
7
L
Neith
13,202
455
183
6
0
482,670
6
L
Arachne
12,563
433
100
3
0
547,244
4
W
Susano
15,303
528
198
7
0
629,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role