Player Matchup

Fenrir
Fenrir
Clankc7564
Fenrir
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 14L
1,797 Elo+
Party 1
Chronos
Chronos
DemonicOak25
Chronos
Level 49
God Stats
3W - 0L
1,575 SR
Queue Stats
41W - 13L
1,798 Elo+
Party 1
Chiron
Chiron
Pxika
Chiron
Level 29
God Stats
29W - 13L
1,654 SR
Queue Stats
42W - 26L
1,647 Elo+
Party 1
Team Averages
Level 36
1,577 SR
1,748 Elo+

VS

Team Averages
Level 67
1,553 SR
1,275 Elo+
Achilles
Achilles
Apocryph0nics
Achilles
Level 83
God Stats
8W - 5L
1,658 SR
Queue Stats
89W - 92L
1,473 Elo+
Solo
Thor
Thor
bilias2007
Thor
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,127 Elo+
Party 2
Ra
Ra
bouklafather
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,225 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Clankc7564
Fenrir
15
10 / 3 / 13
10,906
839
16,529
16,315
16,995
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
DemonicOak25
Chronos
15
6 / 3 / 14
10,723
825
10,794
10,479
4,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
Pxika
Chiron
16
7 / 1 / 14
10,793
830
14,426
9,864
4,369
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Apocryph0nics
Achilles
13
2 / 6 / 2
8,423
648
13,084
20,483
21,703
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

11
4 / 7 / 1
8,852
681
8,445
14,656
5,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 10 / 4
8,087
622
2,300
12,465
4,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
13
23
Kills
6
7
Deaths
23
41
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Achilles
Apocryph0nics
Achilles
2
6
2
0.5
W
Fenrir
Clankc7564
Fenrir
10
3
13
5.5
W
Chronos
DemonicOak25
Chronos
6
3
14
4.33
W
Chiron
Pxika
Chiron
7
1
14
14
L
4
7
1
0.64
L
0
10
4
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,749
Damage
23,829
36,658
Taken
47,604
25,894
Mitigated
31,897
12,872
Healing
3,019
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Apocryph0nics
Achilles
13,084
2,702
179
1,664
20,483
21,703
0
5,922
14,154
0
33,519
W
Fenrir
Clankc7564
Fenrir
16,529
4,038
0
3,610
16,315
16,995
0
1,676
14,639
0
29,419
W
Chronos
DemonicOak25
Chronos
10,794
2,620
0
2,789
10,479
4,530
1,995
688
9,791
37,983
0
W
Chiron
Pxika
Chiron
14,426
6,392
1,757
4,716
9,864
4,369
192
429
9,435
0
37,971
L
8,445
1,953
0
210
14,656
5,438
0
3,086
11,408
0
20,787
L
2,300
125
869
97
12,465
4,756
0
1,311
11,038
12,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,422
Gold Earned
25,362
122
Minions Killed
85
7
Camps Cleared
3
721,071
Distance Traveled
611,857
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,423
648
30
2
1
222,065
1
W
Fenrir
10,906
839
19
1
3
237,948
1
W
Chronos
10,723
825
67
5
4
235,765
1
W
Chiron
10,793
830
36
3
0
247,358
1
L
Thor
8,852
681
27
2
2
196,201
4
L
Ra
8,087
622
28
2
0
193,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role