Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
El Stonewall
Khepri
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
118W - 118L
1,410 Elo+
Party 1
Anubis
Anubis
KushMasterJedi
Anubis
Level 105
God Stats
5W - 5L
1,370 SR
Queue Stats
113W - 114L
1,402 Elo+
Party 1
Jormungandr
Jormungandr
iTzGuDTiMeZ
Jormungandr
Level 124
God Stats
10W - 10L
1,692 SR
Queue Stats
190W - 184L
1,427 Elo+
Party 1
Discordia
Discordia
spurgeon127
Discordia
Level 153
God Stats
7W - 7L
1,207 SR
Queue Stats
608W - 665L
1,480 Elo+
Solo
Team Averages
Level 104
1,454 SR
1,444 Elo+

VS

Team Averages
Level 69
1,533 SR
1,455 Elo+
Rama
Rama
DomiDodo2010
Rama
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,339 Elo+
Solo
Gilgamesh
Gilgamesh
IRage4NoReason
Gilgamesh
Level 129
God Stats
5W - 3L
1,601 SR
Queue Stats
189W - 182L
1,544 Elo+
Party 2
Cerberus
Cerberus
TrewTateyyy
Cerberus
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
462W - 391L
1,577 Elo+
Solo
Ne Zha
Ne Zha
an Nsane Player
Ne Zha
Level 145
God Stats
0W - 1L
1,564 SR
Queue Stats
8W - 11L
1,431 Elo+
Party 2
Bellona
Bellona
panda_kush1989
Bellona
Level 26
God Stats
2W - 6L
1,500 SR
Queue Stats
305W - 364L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
7 / 5 / 17
10,583
882
11,115
18,815
33,872
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Khepri
15
0 / 4 / 17
9,480
790
4,825
16,621
22,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 3 / 15
10,042
837
18,298
11,746
7,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
iTzGuDTiMeZ
Jormungandr
17
8 / 3 / 14
10,497
875
19,136
18,060
24,582
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Discordia
spurgeon127
Discordia
17
4 / 2 / 15
9,846
821
17,502
8,455
3,877
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 2
7,284
607
2,808
9,202
3,629
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
IRage4NoReason
Gilgamesh
18
5 / 4 / 5
9,807
817
12,188
23,492
27,656
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
TrewTateyyy
Cerberus
15
2 / 4 / 4
8,963
747
5,375
15,481
17,059
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

17
4 / 6 / 5
9,541
795
11,446
20,839
11,510
17
3 / 5 / 8
9,747
812
10,584
15,842
18,243
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
39
24
Kills
15
17
Deaths
25
78
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
7
5
17
3.1
L
1
6
2
0.33
W
Khepri
0
4
17
2.13
L
Gilgamesh
IRage4NoReason
Gilgamesh
5
4
5
1.88
W
5
3
15
4.17
L
Cerberus
TrewTateyyy
Cerberus
2
4
4
1
L
4
6
5
1.08
W
Jormungandr
iTzGuDTiMeZ
Jormungandr
8
3
14
5
L
3
5
8
1.4
W
Discordia
spurgeon127
Discordia
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,876
Damage
42,401
73,697
Taken
84,856
92,528
Mitigated
78,097
21,611
Healing
26,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
11,115
1,272
151
4,701
18,815
33,872
308
2,009
16,806
23,890
0
L
2,808
1,136
0
322
9,202
3,629
0
8,667
535
0
5,450
W
Khepri
4,825
905
0
750
16,621
22,780
635
909
15,712
12,782
0
L
Gilgamesh
IRage4NoReason
Gilgamesh
12,188
1,753
766
6,782
23,492
27,656
238
17,425
6,067
361
24,662
W
18,298
619
3,131
3,339
11,746
7,417
2,226
704
10,387
28,321
0
L
Cerberus
TrewTateyyy
Cerberus
5,375
341
418
5,306
15,481
17,059
0
13,060
2,421
13,335
0
L
11,446
4,546
298
6,182
20,839
11,510
1,258
17,506
3,333
0
25,161
W
Jormungandr
iTzGuDTiMeZ
Jormungandr
19,136
5,686
1,618
3,326
18,060
24,582
1,052
868
17,192
38,454
0
L
10,584
2,757
2,035
4,008
15,842
18,243
544
14,218
1,624
0
22,395
W
Discordia
spurgeon127
Discordia
17,502
1,931
2,416
2,179
8,455
3,877
2,617
1,107
7,348
32,871
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,448
Gold Earned
45,342
145
Minions Killed
103
0
Camps Cleared
0
1,128,284
Distance Traveled
957,685
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,583
882
42
4
0
228,398
3
L
Rama
7,284
607
9
1
0
107,168
0
W
Khepri
9,480
790
12
1
0
241,968
0
L
Gilgamesh
9,807
817
32
3
0
213,846
1
W
Anubis
10,042
837
25
2
0
208,381
1
L
Cerberus
8,963
747
18
2
0
181,288
4
L
Ne Zha
9,541
795
22
2
0
222,054
1
W
Jormungandr
10,497
875
34
3
0
227,996
1
L
Bellona
9,747
812
22
2
0
233,329
0
W
Discordia
9,846
821
32
3
0
221,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role