Player Matchup

Achilles
Achilles
Alpha Wolf27xx
Achilles
Level 119
God Stats
25W - 26L
1,445 SR
Queue Stats
937W - 1,030L
1,432 Elo+
Solo
Janus
Janus
DarkFury177
Janus
Level 70
God Stats
1W - 2L
1,434 SR
Queue Stats
5W - 6L
1,288 Elo+
Solo
Da Ji
Da Ji
UwU Reina
Da Ji
Level 160
God Stats
20W - 12L
1,665 SR
Queue Stats
362W - 292L
1,556 Elo+
Party 1
Scylla
Scylla
barron41
Scylla
Level 64
God Stats
14W - 11L
1,734 SR
Queue Stats
68W - 77L
1,445 Elo+
Solo
King Arthur
King Arthur
xbvf
King Arthur
Level 160
God Stats
7W - 6L
1,590 SR
Queue Stats
48W - 40L
1,388 Elo+
Party 1
Team Averages
Level 115
1,574 SR
1,422 Elo+

VS

Team Averages
Level 115
1,423 SR
1,465 Elo+
Bakasura
Bakasura
 
Bakasura
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
 
Odin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
NoLongerWuv
Ra
Level 156
God Stats
23W - 32L
1,489 SR
Queue Stats
902W - 930L
1,516 Elo+
Solo
Cthulhu
Cthulhu
Te_Tane
Cthulhu
Level 109
God Stats
12W - 12L
1,381 SR
Queue Stats
88W - 95L
1,454 Elo+
Solo
Ullr
Ullr
Ub6ib9_x
Ullr
Level 41
God Stats
13W - 23L
1,242 SR
Queue Stats
177W - 212L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
1 / 0 / 3
5,992
1,198
2,959
5,878
4,578
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

11
0 / 0 / 2
5,893
1,179
1,495
810
302
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
UwU Reina
Da Ji
11
2 / 1 / 2
6,306
1,261
6,272
4,083
1,980
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
barron41
Scylla
11
0 / 0 / 3
5,858
1,172
1,779
2,141
866
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
xbvf
King Arthur
11
1 / 1 / 2
5,910
1,182
7,513
7,484
3,820
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

375

VS

Team 2 Tickets

377

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
10
0 / 1 / 2
5,777
1,155
2,914
5,885
2,977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odin
 
Odin
9
0 / 0 / 0
5,086
1,017
0
0
0
11
2 / 1 / 0
6,411
1,282
6,376
3,885
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Te_Tane
Cthulhu
10
0 / 1 / 2
5,617
1,123
4,997
6,060
5,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ullr
11
0 / 1 / 1
5,873
1,175
2,204
6,349
2,615
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
4
Kills
2
2
Deaths
4
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
0
1
2
1
L
Odin
 
Odin
0
0
0
0
W
Achilles
1
0
3
2.5
W
0
0
2
1
L
2
1
0
2
L
Cthulhu
Te_Tane
Cthulhu
0
1
2
1
L
Ullr
0
1
1
0.5
W
Da Ji
UwU Reina
Da Ji
2
1
2
3
W
Scylla
barron41
Scylla
0
0
3
1.5
W
King Arthur
xbvf
King Arthur
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,018
Damage
16,491
20,396
Taken
22,179
11,546
Mitigated
12,821
2,719
Healing
2,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
2,914
1,923
0
630
5,885
2,977
0
1,015
4,809
0
7,254
L
Odin
 
Odin
0
0
0
0
0
0
0
0
0
0
0
W
Achilles
2,959
1,000
0
826
5,878
4,578
0
2,439
2,629
0
7,391
W
1,495
42
0
58
810
302
0
210
600
11,925
0
L
6,376
357
375
298
3,885
1,328
0
0
3,850
19,064
0
L
Cthulhu
Te_Tane
Cthulhu
4,997
526
0
368
6,060
5,901
0
1,338
4,547
11,853
0
L
Ullr
2,204
973
0
500
6,349
2,615
0
921
5,428
0
13,555
W
Da Ji
UwU Reina
Da Ji
6,272
1,404
0
35
4,083
1,980
0
2,214
1,611
0
11,557
W
Scylla
barron41
Scylla
1,779
151
134
455
2,141
866
0
1,705
313
16,152
0
W
King Arthur
xbvf
King Arthur
7,513
1,369
127
1,084
7,484
3,820
0
4,358
2,879
0
13,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,959
Gold Earned
28,764
93
Minions Killed
102
8
Camps Cleared
3
520,435
Distance Traveled
432,854
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,777
1,155
26
5
2
108,494
0
L
Odin
5,086
1,017
0
0
0
0
0
W
Achilles
5,992
1,198
14
3
0
106,466
0
W
Janus
5,893
1,179
16
3
3
81,338
0
L
Ra
6,411
1,282
36
7
0
111,013
0
L
Cthulhu
5,617
1,123
9
2
0
108,237
0
L
Ullr
5,873
1,175
31
6
1
105,110
0
W
Da Ji
6,306
1,261
12
2
4
111,319
0
W
Scylla
5,858
1,172
41
8
0
106,082
1
W
King Arthur
5,910
1,182
10
2
1
115,230
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role