Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
Jugodeaguacate
Ganesha
Level 38
God Stats
7W - 2L
1,628 SR
Queue Stats
98W - 46L
1,671 Elo+
Party 2
Rama
Rama
Til0n
Rama
Level 17
God Stats
17W - 5L
1,500 SR
Queue Stats
100W - 54L
1,643 Elo+
Party 2
Team Averages
Level 63
1,543 SR
1,605 Elo+

VS

Team Averages
Level 55
1,796 SR
1,754 Elo+
Khepri
Khepri
NitroStarz110
Khepri
Level 29
God Stats
30W - 5L
1,985 SR
Queue Stats
74W - 17L
1,889 Elo+
Party 1
Hachiman
Hachiman
ckleeto
Hachiman
Level 26
God Stats
22W - 15L
1,587 SR
Queue Stats
58W - 32L
1,627 Elo+
Party 1
Sol
Sol
jra1211
Sol
Level 109
God Stats
33W - 8L
1,817 SR
Queue Stats
155W - 85L
1,747 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
1 / 1 / 3
9,221
659
16,225
9,264
5,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 0 / 4
10,241
732
5,852
14,081
20,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rama
Til0n
Rama
15
3 / 0 / 1
9,706
693
11,938
12,687
6,926
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 1
7,700
550
5,327
18,663
21,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
ckleeto
Hachiman
12
1 / 2 / 0
8,106
579
7,578
10,972
5,750
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sol
13
0 / 0 / 1
7,977
570
13,134
7,512
4,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
4
Kills
1
1
Deaths
4
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
1
3
2.5
W
0
0
4
2
L
0
2
1
0.25
W
Rama
Til0n
Rama
3
0
1
3.5
L
Hachiman
ckleeto
Hachiman
1
2
0
0.5
L
Sol
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,015
Damage
26,039
36,032
Taken
37,147
32,158
Mitigated
31,391
19,637
Healing
4,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
16,225
843
0
4,820
9,264
5,060
131
5,138
4,126
44,910
0
W
5,852
265
612
6,148
14,081
20,172
51
6,594
7,487
15,340
0
L
5,327
257
0
690
18,663
21,485
0
8,854
9,809
9,943
0
W
Rama
Til0n
Rama
11,938
9,526
0
8,057
12,687
6,926
2,844
6,460
6,227
0
65,431
L
Hachiman
ckleeto
Hachiman
7,578
3,440
0
752
10,972
5,750
0
7,747
3,225
0
31,966
L
Sol
13,134
3,300
0
2,740
7,512
4,156
0
5,632
1,880
41,197
3,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,168
Gold Earned
23,783
192
Minions Killed
177
9
Camps Cleared
2
718,787
Distance Traveled
759,219
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,221
659
64
5
2
246,056
4
W
Ganesha
10,241
732
0
0
0
241,264
5
L
Khepri
7,700
550
12
1
0
295,988
4
W
Rama
9,706
693
128
9
7
231,467
3
L
Hachiman
8,106
579
79
6
2
226,994
3
L
Sol
7,977
570
86
6
0
236,237
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role