Player Matchup

Achilles
Achilles
Jasobeam
Achilles
Level 52
God Stats
10W - 7L
1,477 SR
Queue Stats
33W - 27L
1,458 Elo+
Party 1
Fafnir
Fafnir
LYBRAS
Fafnir
Level 48
God Stats
4W - 2L
1,327 SR
Queue Stats
7W - 12L
1,247 Elo+
Solo
Freya
Freya
Sélith
Freya
Level 48
God Stats
3W - 2L
1,589 SR
Queue Stats
27W - 20L
1,451 Elo+
Party 1
Cupid
Cupid
WickedAngel97
Cupid
Level 79
God Stats
182W - 143L
1,680 SR
Queue Stats
409W - 363L
1,635 Elo+
Solo
Charybdis
Charybdis
жопамирби
Charybdis
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 31L
1,325 Elo+
Solo
Team Averages
Level 54
1,515 SR
1,423 Elo+

VS

Team Averages
Level 75
1,392 SR
1,413 Elo+
Yemoja
Yemoja
 
Yemoja
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Azgas
Izanami
Level 49
God Stats
0W - 2L
1,307 SR
Queue Stats
15W - 18L
1,393 Elo+
Party 2
Sol
Sol
Gaarrus01
Sol
Level 83
God Stats
3W - 6L
1,520 SR
Queue Stats
71W - 84L
1,414 Elo+
Solo
Cupid
Cupid
Mafl1
Cupid
Level 43
God Stats
1W - 1L
1,354 SR
Queue Stats
4W - 7L
1,259 Elo+
Party 2
Janus
Janus
slickmane
Janus
Level 152
God Stats
3W - 9L
1,278 SR
Queue Stats
109W - 125L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Jasobeam
Achilles
12
0 / 0 / 6
6,526
1,088
4,955
5,857
5,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
LYBRAS
Fafnir
12
0 / 0 / 7
7,565
1,261
4,952
7,346
7,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Freya
Sélith
Freya
12
1 / 1 / 5
7,026
1,171
3,907
5,434
2,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
6 / 2 / 2
7,930
1,322
7,883
7,572
3,645
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 0 / 3
6,733
1,122
2,364
5,339
2,477
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

397

VS

Team 2 Tickets

308

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
12
0 / 1 / 3
7,317
1,220
4,390
6,677
5,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Azgas
Izanami
10
0 / 1 / 1
5,938
990
1,199
2,809
1,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 1 / 1
6,712
1,119
8,961
6,765
2,945
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
Mafl1
Cupid
10
0 / 0 / 1
5,916
986
487
1,413
492
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Janus
slickmane
Janus
12
2 / 5 / 0
7,175
1,196
11,482
7,436
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
8
Kills
3
3
Deaths
8
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
1
3
1.5
L
Izanami
Azgas
Izanami
0
1
1
0.5
L
1
1
1
1.5
W
Achilles
Jasobeam
Achilles
0
0
6
3
W
Fafnir
LYBRAS
Fafnir
0
0
7
3.5
L
Cupid
Mafl1
Cupid
0
0
1
0.5
W
Freya
Sélith
Freya
1
1
5
3.5
W
6
2
2
3.5
L
Janus
slickmane
Janus
2
5
0
0.4
W
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,061
Damage
26,519
31,548
Taken
25,100
21,850
Mitigated
12,855
6,800
Healing
4,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,390
871
534
906
6,677
5,449
0
2,317
4,187
10,577
0
L
Izanami
Azgas
Izanami
1,199
989
0
457
2,809
1,043
0
1,488
1,295
0
3,453
L
8,961
3,819
0
2,133
6,765
2,945
0
2,310
4,296
19,596
0
W
Achilles
Jasobeam
Achilles
4,955
967
0
1,112
5,857
5,551
0
4,506
1,351
98
9,423
W
Fafnir
LYBRAS
Fafnir
4,952
2,071
0
2,263
7,346
7,521
0
5,307
2,039
10,256
0
L
Cupid
Mafl1
Cupid
487
155
0
95
1,413
492
0
482
931
0
3,080
W
Freya
Sélith
Freya
3,907
1,550
0
1,361
5,434
2,656
0
4,235
1,199
18,461
0
W
7,883
5,139
60
1,055
7,572
3,645
0
6,451
1,121
0
13,986
L
Janus
slickmane
Janus
11,482
265
0
516
7,436
2,926
0
2,360
4,935
22,902
0
W
2,364
1,374
0
949
5,339
2,477
0
4,334
1,005
0
14,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,780
Gold Earned
33,058
100
Minions Killed
71
4
Camps Cleared
5
611,896
Distance Traveled
399,997
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,317
1,220
12
2
1
112,776
0
L
Izanami
5,938
990
8
1
0
43,103
1
L
Sol
6,712
1,119
22
4
2
100,852
0
W
Achilles
6,526
1,088
8
1
0
127,228
0
W
Fafnir
7,565
1,261
4
1
0
128,810
0
L
Cupid
5,916
986
2
0
1
42,089
0
W
Freya
7,026
1,171
37
6
0
122,828
0
W
Cupid
7,930
1,322
8
1
1
118,183
0
L
Janus
7,175
1,196
27
5
1
101,177
2
W
Charybdis
6,733
1,122
43
7
3
114,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role