Player Matchup

Ne Zha
Ne Zha
GaticoGamer
Ne Zha
Level 23
God Stats
2W - 0L
1,793 SR
Queue Stats
9W - 5L
1,559 Elo+
Party 2
Achilles
Achilles
LaCubetaDePacas
Achilles
Level 18
God Stats
4W - 0L
1,980 SR
Queue Stats
6W - 2L
1,640 Elo+
Party 2
Thor
Thor
LurcanX
Thor
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 32L
1,578 Elo+
Party 2
Nox
Nox
SirLykoi
Nox
Level 160
God Stats
2W - 3L
1,516 SR
Queue Stats
128W - 109L
1,618 Elo+
Party 2
Anubis
Anubis
aleXxgamer777
Anubis
Level 157
God Stats
2W - 2L
1,433 SR
Queue Stats
119W - 122L
1,589 Elo+
Party 2
Team Averages
Level 100
1,644 SR
1,597 Elo+

VS

Team Averages
Level 45
1,500 SR
1,568 Elo+
Kuzenbo
Kuzenbo
AFKJunglerrr
Kuzenbo
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 13L
1,506 Elo+
Party 1
Ullr
Ullr
DubzFaze
Ullr
Level 85
God Stats
3W - 12L
1,500 SR
Queue Stats
26W - 37L
1,504 Elo+
Party 1
Zeus
Zeus
Judasaki
Zeus
Level 16
God Stats
0W - 4L
1,500 SR
Queue Stats
23W - 24L
1,516 Elo+
Party 1
Nemesis
Nemesis
Sombax
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,733 Elo+
Party 1
Anubis
Anubis
terehernandez
Anubis
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 23L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
18
7 / 1 / 21
10,472
873
16,857
14,519
5,906
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
16
5 / 1 / 16
9,418
785
9,400
15,044
17,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thor
LurcanX
Thor
16
8 / 4 / 12
9,876
823
10,636
12,779
5,346
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
1 / 0 / 18
9,532
794
5,857
9,693
13,309
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
9 / 0 / 16
10,297
858
19,649
11,659
7,563
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AFKJunglerrr
Kuzenbo
13
0 / 4 / 2
7,712
643
5,727
18,839
21,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
14
2 / 4 / 1
7,854
655
6,129
12,970
5,037
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Zeus
13
1 / 9 / 1
7,580
632
5,648
11,081
3,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Sombax
Nemesis
12
0 / 8 / 2
7,163
597
3,948
14,533
5,297
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
3 / 5 / 1
8,781
732
11,253
11,113
5,938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
13
30
Kills
6
6
Deaths
30
83
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
AFKJunglerrr
Kuzenbo
0
4
2
0.25
L
Ullr
2
4
1
0.63
W
Ne Zha
7
1
21
17.5
L
Zeus
1
9
1
0.17
W
Achilles
5
1
16
13
W
Thor
LurcanX
Thor
8
4
12
3.5
W
1
0
18
10
L
Nemesis
Sombax
Nemesis
0
8
2
0.13
W
9
0
16
17
L
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,399
Damage
32,705
63,694
Taken
68,536
49,477
Mitigated
40,793
17,082
Healing
2,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
AFKJunglerrr
Kuzenbo
5,727
2,707
0
642
18,839
21,229
0
8,118
10,500
14,519
0
L
Ullr
6,129
1,918
0
292
12,970
5,037
0
5,445
7,367
0
17,455
W
Ne Zha
16,857
4,226
0
6,105
14,519
5,906
730
4,434
8,556
0
56,302
L
Zeus
5,648
528
0
260
11,081
3,292
0
2,309
8,708
14,641
0
W
Achilles
9,400
1,107
0
1,793
15,044
17,353
308
4,005
11,039
0
18,609
W
Thor
LurcanX
Thor
10,636
1,507
0
444
12,779
5,346
306
6,050
6,729
0
27,363
W
5,857
463
0
1,732
9,693
13,309
484
4,212
5,481
18,890
0
L
Nemesis
Sombax
Nemesis
3,948
606
0
1,231
14,533
5,297
0
6,922
7,552
0
7,597
W
19,649
906
0
7,008
11,659
7,563
665
3,927
7,732
44,853
0
L
11,253
473
0
510
11,113
5,938
0
2,712
8,183
39,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,595
Gold Earned
39,090
228
Minions Killed
131
0
Camps Cleared
0
1,264,861
Distance Traveled
1,085,568
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
7,712
643
19
2
0
230,043
2
L
Ullr
7,854
655
30
3
0
232,951
2
W
Ne Zha
10,472
873
83
7
0
265,247
4
L
Zeus
7,580
632
19
2
0
185,523
0
W
Achilles
9,418
785
19
2
0
283,668
0
W
Thor
9,876
823
34
3
0
215,257
5
W
Nox
9,532
794
34
3
0
251,005
4
L
Nemesis
7,163
597
6
1
0
238,825
1
W
Anubis
10,297
858
58
5
0
249,684
1
L
Anubis
8,781
732
57
5
0
198,226
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role