Player Matchup

Odin
Odin
 
Odin
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thor
Thor
CleverFawn67436
Thor
Level 129
God Stats
11W - 8L
1,605 SR
Queue Stats
125W - 128L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
JDelSol
Sun Wukong
Level 80
God Stats
3W - 4L
1,504 SR
Queue Stats
11W - 24L
1,272 Elo+
Party 2
Neith
Neith
Zetsubodarkness
Neith
Level 81
God Stats
7W - 3L
1,683 SR
Queue Stats
207W - 189L
1,446 Elo+
Party 2
Merlin
Merlin
evcutt
Merlin
Level 104
God Stats
30W - 34L
1,403 SR
Queue Stats
506W - 486L
1,496 Elo+
Party 4
Team Averages
Level 97
1,539 SR
1,441 Elo+

VS

Team Averages
Level 116
1,407 SR
1,424 Elo+
Eset
Eset
 
Eset
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Apollo
Apollo
KingCharles109
Apollo
Level 117
God Stats
0W - 2L
1,473 SR
Queue Stats
85W - 85L
1,378 Elo+
Party 1
Arachne
Arachne
LightDONMIESTER
Arachne
Level 99
God Stats
3W - 5L
1,490 SR
Queue Stats
61W - 88L
1,350 Elo+
Solo
Bellona
Bellona
Mad Seraphim
Bellona
Level 156
God Stats
10W - 11L
1,541 SR
Queue Stats
306W - 291L
1,520 Elo+
Party 3
Ganesha
Ganesha
ScriggaV12
Ganesha
Level 126
God Stats
0W - 1L
1,033 SR
Queue Stats
55W - 59L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
3 / 2 / 7
9,944
552
8,713
13,748
15,343
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
10 / 2 / 6
10,715
595
12,507
13,610
6,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sun Wukong
JDelSol
Sun Wukong
13
4 / 3 / 4
8,737
485
4,908
16,883
17,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
6 / 4 / 1
9,718
540
13,645
12,854
5,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
evcutt
Merlin
16
5 / 1 / 6
9,487
527
8,329
6,653
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
0 / 8 / 1
7,515
418
7,020
13,935
5,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
2 / 6 / 2
6,878
382
7,491
15,168
5,147
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
5 / 5 / 4
9,209
512
8,316
14,782
6,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Mad Seraphim
Bellona
15
3 / 5 / 2
9,529
529
10,229
18,420
19,551
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
ScriggaV12
Ganesha
12
0 / 4 / 5
7,556
420
4,355
15,368
14,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
24
28
Kills
10
12
Deaths
28
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
2
7
3.25
L
Eset
 
Eset
0
8
1
0.06
W
10
2
6
6.5
W
Sun Wukong
JDelSol
Sun Wukong
4
3
4
2
L
2
6
2
0.5
L
5
5
4
1.4
L
Bellona
Mad Seraphim
Bellona
3
5
2
0.8
L
Ganesha
ScriggaV12
Ganesha
0
4
5
0.63
W
6
4
1
1.63
W
Merlin
evcutt
Merlin
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,102
Damage
37,411
63,748
Taken
77,673
47,359
Mitigated
50,482
20,536
Healing
14,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,713
2,637
0
3,020
13,748
15,343
0
297
13,451
0
66,583
L
Eset
 
Eset
7,020
828
234
1,987
13,935
5,179
265
2,217
11,718
56,513
0
W
12,507
2,478
0
7,172
13,610
6,148
0
3,422
10,188
0
97,051
W
Sun Wukong
JDelSol
Sun Wukong
4,908
660
0
3,928
16,883
17,613
222
2,067
14,816
0
30,733
L
7,491
5,061
0
3,417
15,168
5,147
71
50
15,118
0
38,264
L
8,316
6,536
0
2,438
14,782
6,081
0
1,923
12,859
0
55,362
L
Bellona
Mad Seraphim
Bellona
10,229
4,296
0
4,002
18,420
19,551
0
613
17,807
0
70,915
L
Ganesha
ScriggaV12
Ganesha
4,355
471
0
2,396
15,368
14,524
0
3,526
11,842
25,413
0
W
13,645
3,386
0
5,666
12,854
5,371
3,587
3,025
9,829
0
86,073
W
Merlin
evcutt
Merlin
8,329
644
0
750
6,653
2,884
902
2,564
4,089
62,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,601
Gold Earned
40,687
559
Minions Killed
385
0
Camps Cleared
0
1,590,920
Distance Traveled
1,553,877
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,944
552
124
7
0
305,630
0
L
Eset
7,515
418
95
5
0
278,809
3
W
Thor
10,715
595
134
7
0
355,727
2
W
Sun Wukong
8,737
485
42
2
0
312,206
1
L
Apollo
6,878
382
75
4
0
280,285
4
L
Arachne
9,209
512
85
5
0
357,836
0
L
Bellona
9,529
529
116
6
0
327,657
1
L
Ganesha
7,556
420
14
1
0
309,290
4
W
Neith
9,718
540
138
8
0
300,069
1
W
Merlin
9,487
527
121
7
0
317,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role