Player Matchup

Bellona
Bellona
 
Bellona
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
 
Atlas
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Chewie5555
Nemesis
Level 56
God Stats
2W - 4L
1,496 SR
Queue Stats
43W - 50L
1,457 Elo+
Party 1
Anubis
Anubis
RapidNutta
Anubis
Level 43
God Stats
17W - 9L
1,684 SR
Queue Stats
19W - 16L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
Sean sunset
Danzaburou
Level 68
God Stats
2W - 5L
1,383 SR
Queue Stats
117W - 114L
1,416 Elo+
Solo
Team Averages
Level 55
1,513 SR
1,472 Elo+

VS

Team Averages
Level 86
1,282 SR
1,290 Elo+
Artio
Artio
ExodusR3av3r
Artio
Level 32
God Stats
18W - 31L
1,312 SR
Queue Stats
87W - 158L
1,168 Elo+
Party 3
Thor
Thor
Judge Zedrix
Thor
Level 160
God Stats
0W - 4L
1,453 SR
Queue Stats
438W - 438L
1,458 Elo+
Solo
Freya
Freya
POTATOEGODOFWAR
Freya
Level 69
God Stats
0W - 4L
1,103 SR
Queue Stats
202W - 260L
1,297 Elo+
Party 3
Janus
Janus
WoollyNebula327
Janus
Level 87
God Stats
5W - 16L
1,151 SR
Queue Stats
293W - 371L
1,284 Elo+
Party 3
Gilgamesh
Gilgamesh
grandincursio47
Gilgamesh
Level 80
God Stats
33W - 47L
1,390 SR
Queue Stats
259W - 349L
1,243 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
5 / 0 / 0
6,930
693
7,808
6,488
4,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atlas
 
Atlas
8
2 / 0 / 3
5,947
595
3,325
6,886
3,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
Chewie5555
Nemesis
8
0 / 1 / 2
5,413
541
1,717
5,333
1,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
RapidNutta
Anubis
9
5 / 0 / 0
6,117
612
7,059
2,645
1,273
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Sean sunset
Danzaburou
9
2 / 0 / 3
5,419
542
4,625
3,343
950
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,577
458
1,857
8,021
3,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 1 / 0
4,400
440
2,100
6,988
1,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 0
4,220
422
3,079
5,900
1,947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

6
0 / 4 / 1
4,244
424
1,297
6,740
1,936
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
grandincursio47
Gilgamesh
8
0 / 4 / 0
4,587
459
2,683
10,172
3,244
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
14
Kills
0
1
Deaths
15
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
5
0
0
5
W
Atlas
 
Atlas
2
0
3
3.5
W
Nemesis
Chewie5555
Nemesis
0
1
2
1
L
0
3
0
0
L
0
1
0
0
L
0
3
0
0
W
Anubis
RapidNutta
Anubis
5
0
0
5
W
Danzaburou
Sean sunset
Danzaburou
2
0
3
3.5
L
0
4
1
0.13
L
Gilgamesh
grandincursio47
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,534
Damage
11,016
24,695
Taken
37,821
11,577
Mitigated
12,562
10,446
Healing
8,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
7,808
2,082
0
4,389
6,488
4,122
0
0
6,488
0
48,239
W
Atlas
 
Atlas
3,325
1,619
204
2,854
6,886
3,427
594
2,453
4,179
15,900
0
W
Nemesis
Chewie5555
Nemesis
1,717
699
0
430
5,333
1,805
664
367
4,966
0
32,748
L
1,857
315
565
2,874
8,021
3,502
0
2,937
5,084
10,491
0
L
2,100
1,108
0
918
6,988
1,933
0
2,779
4,209
0
21,445
L
3,079
1,007
275
1,077
5,900
1,947
0
1,445
4,455
22,700
0
W
Anubis
RapidNutta
Anubis
7,059
538
0
1,362
2,645
1,273
1,122
930
1,715
32,561
0
W
Danzaburou
Sean sunset
Danzaburou
4,625
2,663
0
1,207
3,343
950
2,154
2,041
1,114
0
25,936
L
1,297
80
0
1,285
6,740
1,936
0
3,223
3,517
17,638
0
L
Gilgamesh
grandincursio47
Gilgamesh
2,683
1,055
0
1,916
10,172
3,244
0
0
10,172
0
24,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,826
Gold Earned
22,028
265
Minions Killed
190
0
Camps Cleared
0
919,932
Distance Traveled
916,063
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,930
693
90
9
0
194,352
0
W
Atlas
5,947
595
26
3
0
182,339
1
W
Nemesis
5,413
541
65
7
0
205,863
0
L
Artio
4,577
458
17
2
0
209,660
0
L
Thor
4,400
440
44
4
0
176,645
3
L
Freya
4,220
422
48
5
0
179,333
1
W
Anubis
6,117
612
41
4
0
169,677
3
W
Danzaburou
5,419
542
43
4
0
167,701
1
L
Janus
4,244
424
34
3
0
167,934
0
L
Gilgamesh
4,587
459
47
5
0
182,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role