Player Matchup

Hades
Hades
Brainiakt
Hades
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
Hobbitdangor
Chang'e
Level 121
God Stats
1W - 0L
1,625 SR
Queue Stats
24W - 33L
1,351 Elo+
Solo
Skadi
Skadi
Knubzy
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 13L
1,564 Elo+
Solo
Vamana
Vamana
RollingStone 00
Vamana
Level 118
God Stats
7W - 5L
1,321 SR
Queue Stats
379W - 423L
1,433 Elo+
Solo
Nu Wa
Nu Wa
WistfulPlague
Nu Wa
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,389 Elo+
Solo
Team Averages
Level 78
1,489 SR
1,447 Elo+

VS

Team Averages
Level 68
1,526 SR
1,404 Elo+
Achilles
Achilles
 
Achilles
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ArgentiumAstrum
Anubis
Level 124
God Stats
3W - 4L
1,494 SR
Queue Stats
463W - 482L
1,393 Elo+
Solo
Scylla
Scylla
Dony Discord
Scylla
Level 106
God Stats
5W - 2L
1,637 SR
Queue Stats
139W - 121L
1,454 Elo+
Solo
Horus
Horus
Vantrosamere
Horus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,282 Elo+
Solo
Set
Set
infamous4880
Set
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Brainiakt
Hades
18
8 / 6 / 23
10,938
912
16,571
17,257
9,316
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
Hobbitdangor
Chang'e
17
7 / 2 / 22
10,574
881
12,531
13,087
5,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
Knubzy
Skadi
19
13 / 3 / 15
11,400
950
25,752
12,306
5,291
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
2 / 3 / 16
9,101
758
8,571
10,667
6,972
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
5 / 3 / 19
10,219
852
15,503
7,933
2,915
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
3 / 9 / 5
8,985
749
6,129
18,756
13,997
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
3 / 5 / 8
10,897
908
14,379
17,544
11,029
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
14
2 / 7 / 5
8,365
697
9,278
13,264
5,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

15
3 / 8 / 9
9,379
782
8,618
21,720
25,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

15
4 / 7 / 6
9,113
759
7,287
17,100
18,083
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
48
35
Kills
15
17
Deaths
36
95
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
9
5
0.61
L
3
5
8
1.4
W
Hades
Brainiakt
Hades
8
6
23
3.25
L
Scylla
2
7
5
0.64
W
Chang'e
Hobbitdangor
Chang'e
7
2
22
9
W
Skadi
Knubzy
Skadi
13
3
15
6.83
W
2
3
16
3.33
L
3
8
9
0.94
W
5
3
19
4.83
L
4
7
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,928
Damage
45,691
61,250
Taken
88,384
29,875
Mitigated
74,883
26,143
Healing
21,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
6,129
1,488
853
1,464
18,756
13,997
8
8,614
10,142
0
16,384
L
14,379
839
1,163
7,712
17,544
11,029
0
8,913
8,631
52,625
0
W
Hades
Brainiakt
Hades
16,571
3,029
982
4,448
17,257
9,316
997
6,898
9,922
23,443
0
L
Scylla
9,278
504
1,498
1,487
13,264
5,899
0
7,416
5,848
15,943
0
W
Chang'e
Hobbitdangor
Chang'e
12,531
964
4,429
7,231
13,087
5,381
1,111
6,355
6,571
24,330
0
W
Skadi
Knubzy
Skadi
25,752
14,272
304
3,327
12,306
5,291
3,337
4,705
7,601
0
40,395
W
8,571
4,958
16
3,306
10,667
6,972
1,562
3,357
7,310
0
18,499
L
8,618
3,633
2,165
3,426
21,720
25,875
0
9,916
11,804
0
13,039
W
15,503
6,253
601
1,499
7,933
2,915
1,144
2,342
5,591
36,356
0
L
7,287
1,310
614
1,528
17,100
18,083
0
9,746
7,354
0
18,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,232
Gold Earned
46,739
118
Minions Killed
130
0
Camps Cleared
0
1,143,215
Distance Traveled
923,616
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,985
749
11
1
0
198,558
0
L
Anubis
10,897
908
87
7
0
167,671
1
W
Hades
10,938
912
15
1
0
206,785
1
L
Scylla
8,365
697
15
1
0
182,392
5
W
Chang'e
10,574
881
25
2
0
241,338
1
W
Skadi
11,400
950
41
3
0
237,616
1
W
Vamana
9,101
758
13
1
0
215,728
3
L
Horus
9,379
782
4
0
0
188,715
1
W
Nu Wa
10,219
852
24
2
0
241,748
1
L
Set
9,113
759
13
1
0
186,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role