Player Matchup

Tyr
Tyr
DarkLordRose
Tyr
Level 41
God Stats
3W - 7L
1,319 SR
Queue Stats
55W - 75L
1,225 Elo+
Party 1
Sol
Sol
IcanRezthat
Sol
Level 60
God Stats
22W - 27L
1,375 SR
Queue Stats
293W - 388L
1,247 Elo+
Party 1
Danzaburou
Danzaburou
Stalinguini
Danzaburou
Level 55
God Stats
2W - 4L
1,415 SR
Queue Stats
225W - 299L
1,253 Elo+
Party 1
Cerberus
Cerberus
disboss400
Cerberus
Level 11
God Stats
1W - 5L
1,094 SR
Queue Stats
2W - 13L
906 Elo+
Party 2
Loki
Loki
sukae10
Loki
Level 67
God Stats
2W - 2L
1,622 SR
Queue Stats
13W - 26L
1,238 Elo+
Party 2
Team Averages
Level 47
1,365 SR
1,174 Elo+

VS

Team Averages
Level 98
1,506 SR
1,327 Elo+
Nu Wa
Nu Wa
Gaymer_Ashe
Nu Wa
Level 101
God Stats
5W - 3L
1,604 SR
Queue Stats
126W - 131L
1,296 Elo+
Party 3
Nemesis
Nemesis
Piece of D
Nemesis
Level 84
God Stats
116W - 107L
1,475 SR
Queue Stats
325W - 311L
1,378 Elo+
Solo
Danzaburou
Danzaburou
QuenchtheKnife
Danzaburou
Level 122
God Stats
23W - 16L
1,520 SR
Queue Stats
224W - 241L
1,316 Elo+
Solo
Hel
Hel
T0xi3_B3ast
Hel
Level 43
God Stats
5W - 4L
1,454 SR
Queue Stats
83W - 96L
1,304 Elo+
Party 3
Ne Zha
Ne Zha
XxShark00xX
Ne Zha
Level 138
God Stats
155W - 118L
1,477 SR
Queue Stats
1,036W - 1,064L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
3,472
694
1,986
3,282
1,522
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 0
3,254
651
574
1,898
481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Stalinguini
Danzaburou
5
0 / 0 / 0
2,830
566
1,640
2,298
600
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
disboss400
Cerberus
1
0 / 1 / 0
2,571
514
116
1,345
457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
sukae10
Loki
1
0 / 0 / 0
2,493
499
0
0
0
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,568
714
260
1,841
466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Piece of D
Nemesis
5
1 / 1 / 0
3,336
667
1,391
3,702
892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
QuenchtheKnife
Danzaburou
5
1 / 0 / 0
3,707
741
1,634
2,690
607
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

5
0 / 0 / 1
3,250
650
866
1,758
366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
5
0 / 0 / 0
3,270
654
1,006
2,603
706
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
3
1
Kills
2
2
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
0
0
0
0
L
0
0
0
0
W
Nemesis
Piece of D
Nemesis
1
1
0
1
W
Danzaburou
QuenchtheKnife
Danzaburou
1
0
0
1
L
Danzaburou
Stalinguini
Danzaburou
0
0
0
0
W
0
0
1
0.5
W
Ne Zha
0
0
0
0
L
Cerberus
disboss400
Cerberus
0
1
0
0
L
Loki
sukae10
Loki
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,316
Damage
5,157
8,823
Taken
12,594
3,060
Mitigated
3,037
2,021
Healing
4,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,986
408
0
551
3,282
1,522
147
0
3,282
0
12,184
W
260
107
0
737
1,841
466
221
425
1,312
15,643
0
L
574
0
0
117
1,898
481
0
260
1,638
15,416
0
W
Nemesis
Piece of D
Nemesis
1,391
713
0
1,057
3,702
892
0
0
3,702
0
7,400
W
Danzaburou
QuenchtheKnife
Danzaburou
1,634
680
0
991
2,690
607
752
73
2,617
0
16,233
L
Danzaburou
Stalinguini
Danzaburou
1,640
638
0
1,179
2,298
600
0
397
1,901
0
12,497
W
866
291
172
434
1,758
366
462
43
1,715
10,263
0
W
Ne Zha
1,006
289
36
1,304
2,603
706
0
41
2,558
0
11,957
L
Cerberus
disboss400
Cerberus
116
30
0
174
1,345
457
0
469
876
937
0
L
Loki
sukae10
Loki
0
0
0
0
0
0
0
0
0
0
366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,620
Gold Earned
17,131
81
Minions Killed
122
0
Camps Cleared
0
333,217
Distance Traveled
443,259
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
3,472
694
22
4
0
104,641
0
W
Nu Wa
3,568
714
25
5
0
66,702
2
L
Sol
3,254
651
32
6
0
80,527
1
W
Nemesis
3,336
667
15
3
0
110,084
1
W
Danzaburou
3,707
741
28
6
0
82,746
1
L
Danzaburou
2,830
566
17
3
0
98,684
0
W
Hel
3,250
650
19
4
0
77,654
0
W
Ne Zha
3,270
654
35
7
0
106,073
0
L
Cerberus
2,571
514
8
2
0
30,067
0
L
Loki
2,493
499
2
0
0
19,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role