Player Matchup

Vamana
Vamana
IlCrxpticlI
Vamana
Level 39
God Stats
1W - 4L
1,402 SR
Queue Stats
68W - 102L
1,429 Elo+
Solo
Janus
Janus
SlipknotTomas999
Janus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 16L
1,307 Elo+
Party 2
Thanatos
Thanatos
drewbert9021
Thanatos
Level 17
God Stats
0W - 8L
1,208 SR
Queue Stats
6W - 16L
1,307 Elo+
Party 2
Team Averages
Level 53
1,370 SR
1,348 Elo+

VS

Team Averages
Level 91
1,493 SR
1,361 Elo+
King Arthur
King Arthur
BOOSHIE3690
King Arthur
Level 109
God Stats
3W - 3L
1,472 SR
Queue Stats
33W - 51L
1,381 Elo+
Party 1
Xing Tian
Xing Tian
Tragul
Xing Tian
Level 136
God Stats
9W - 8L
1,383 SR
Queue Stats
41W - 74L
1,326 Elo+
Party 1
Baron Samedi
Baron Samedi
crazybro321
Baron Samedi
Level 29
God Stats
3W - 4L
1,624 SR
Queue Stats
40W - 49L
1,378 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
10
4 / 5 / 1
7,900
718
7,629
21,044
11,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 6 / 3
7,811
710
12,115
9,269
3,680
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
drewbert9021
Thanatos
11
1 / 7 / 3
7,485
680
4,070
11,351
5,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BOOSHIE3690
King Arthur
13
3 / 4 / 12
8,422
766
9,231
15,687
10,416
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Xing Tian
Tragul
Xing Tian
13
5 / 1 / 12
9,479
862
6,720
11,980
12,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
crazybro321
Baron Samedi
15
9 / 1 / 8
9,949
904
17,687
8,126
4,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
6
Kills
17
18
Deaths
6
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BOOSHIE3690
King Arthur
3
4
12
2.25
L
Vamana
4
5
1
0.9
L
1
6
3
0.42
W
Xing Tian
Tragul
Xing Tian
5
1
12
11
W
Baron Samedi
crazybro321
Baron Samedi
9
1
8
13
L
Thanatos
drewbert9021
Thanatos
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,814
Damage
33,638
41,664
Taken
35,793
20,447
Mitigated
27,887
5,493
Healing
13,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BOOSHIE3690
King Arthur
9,231
1,330
356
4,123
15,687
10,416
354
6,557
8,736
0
27,090
L
Vamana
7,629
4,657
0
3,068
21,044
11,430
217
14,376
6,668
0
16,716
L
12,115
969
0
0
9,269
3,680
365
5,377
3,892
27,316
0
W
Xing Tian
Tragul
Xing Tian
6,720
1,254
0
2,780
11,980
12,970
785
3,100
8,534
14,950
0
W
Baron Samedi
crazybro321
Baron Samedi
17,687
2,632
2,256
3,579
8,126
4,501
931
2,800
5,112
45,632
0
L
Thanatos
drewbert9021
Thanatos
4,070
793
0
2,425
11,351
5,337
439
4,748
6,603
0
11,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,196
Gold Earned
27,850
82
Minions Killed
106
1
Camps Cleared
7
609,161
Distance Traveled
647,440
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,422
766
31
3
2
215,393
1
L
Vamana
7,900
718
14
1
1
206,049
0
L
Janus
7,811
710
49
4
0
197,449
0
W
Xing Tian
9,479
862
20
2
2
222,761
1
W
Baron Samedi
9,949
904
55
5
3
209,286
2
L
Thanatos
7,485
680
19
2
0
205,663
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role