Player Matchup

Cthulhu
Cthulhu
Dripoli_bo3
Cthulhu
Level 5
God Stats
2W - 6L
1,357 SR
Queue Stats
7W - 16L
1,260 Elo+
Party 1
Aphrodite
Aphrodite
Sleepy Snail929
Aphrodite
Level 39
God Stats
24W - 35L
1,223 SR
Queue Stats
89W - 167L
1,183 Elo+
Solo
Loki
Loki
pyrochai63
Loki
Level 86
God Stats
3W - 0L
1,492 SR
Queue Stats
12W - 27L
1,321 Elo+
Party 1
Team Averages
Level 43
1,357 SR
1,255 Elo+

VS

Team Averages
Level 63
1,381 SR
1,326 Elo+
Bellona
Bellona
Albeartow
Bellona
Level 87
God Stats
0W - 2L
1,307 SR
Queue Stats
17W - 47L
1,259 Elo+
Solo
Scylla
Scylla
Brad0808
Scylla
Level 88
God Stats
0W - 2L
1,238 SR
Queue Stats
108W - 188L
1,339 Elo+
Party 2
Charybdis
Charybdis
fmlforwin
Charybdis
Level 13
God Stats
6W - 11L
1,598 SR
Queue Stats
71W - 132L
1,381 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dripoli_bo3
Cthulhu
16
0 / 5 / 14
12,207
678
14,078
25,066
33,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Aphrodite
Sleepy Snail929
Aphrodite
18
5 / 3 / 9
12,352
686
11,369
17,000
9,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
12 / 1 / 5
13,879
771
20,946
13,165
6,778
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Albeartow
Bellona
13
3 / 5 / 5
10,678
593
13,794
19,975
18,666
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
Brad0808
Scylla
17
3 / 5 / 5
11,978
665
16,023
15,207
6,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
fmlforwin
Charybdis
15
3 / 7 / 6
11,271
626
18,194
18,378
7,871
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
25
17
Kills
9
9
Deaths
17
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Bellona
Albeartow
Bellona
3
5
5
1.1
L
Scylla
Brad0808
Scylla
3
5
5
1.1
W
Cthulhu
Dripoli_bo3
Cthulhu
0
5
14
1.4
W
Aphrodite
Sleepy Snail929
Aphrodite
5
3
9
3.17
L
Charybdis
fmlforwin
Charybdis
3
7
6
0.86
W
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,393
Damage
48,011
55,231
Taken
53,560
50,080
Mitigated
32,599
20,260
Healing
4,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Albeartow
Bellona
13,794
3,993
961
1,170
19,975
18,666
133
10,065
9,910
0
19,116
L
Scylla
Brad0808
Scylla
16,023
1,060
0
250
15,207
6,062
0
7,428
7,779
57,044
0
W
Cthulhu
Dripoli_bo3
Cthulhu
14,078
1,044
0
1,176
25,066
33,786
275
7,711
17,355
32,496
0
W
Aphrodite
Sleepy Snail929
Aphrodite
11,369
2,364
9,739
8,134
17,000
9,516
350
6,976
10,024
51,369
0
L
Charybdis
fmlforwin
Charybdis
18,194
14,446
0
2,037
18,378
7,871
1,343
8,600
9,778
0
36,474
W
20,946
5,182
0
1,211
13,165
6,778
462
1,680
11,485
0
50,343

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,438
Gold Earned
33,927
182
Minions Killed
145
10
Camps Cleared
4
992,277
Distance Traveled
829,583
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,678
593
10
1
0
284,794
2
L
Scylla
11,978
665
95
5
4
311,505
3
W
Cthulhu
12,207
678
32
2
1
335,677
0
W
Aphrodite
12,352
686
86
5
3
302,954
5
L
Charybdis
11,271
626
40
2
0
233,284
0
W
Loki
13,879
771
64
4
6
353,646
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role