Player Matchup

Khepri
Khepri
NitroStarz110
Khepri
Level 29
God Stats
30W - 5L
1,976 SR
Queue Stats
74W - 17L
1,886 Elo+
Party 1
Hachiman
Hachiman
ckleeto
Hachiman
Level 26
God Stats
22W - 15L
1,570 SR
Queue Stats
58W - 32L
1,623 Elo+
Party 1
Sol
Sol
jra1211
Sol
Level 109
God Stats
33W - 8L
1,810 SR
Queue Stats
155W - 85L
1,744 Elo+
Party 1
Team Averages
Level 55
1,785 SR
1,751 Elo+

VS

Team Averages
Level 54
1,499 SR
1,317 Elo+
Merlin
Merlin
 
Merlin
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
SpandexDesert84
Bellona
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 20L
1,246 Elo+
Party 2
Izanami
Izanami
edollaP
Izanami
Level 6
God Stats
0W - 4L
1,498 SR
Queue Stats
2W - 10L
1,204 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 9
7,437
676
3,809
7,217
5,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
ckleeto
Hachiman
13
5 / 0 / 7
8,373
761
9,151
6,086
2,997
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sol
13
6 / 1 / 5
8,744
795
13,448
6,745
3,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 3 / 1
7,114
647
9,328
10,182
4,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 6 / 0
6,825
620
2,806
12,248
11,486
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
edollaP
Izanami
9
0 / 3 / 0
6,245
568
2,795
6,886
2,855
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
12
Kills
1
1
Deaths
12
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
1
0.17
W
1
0
9
5.5
L
1
6
0
0.17
W
Hachiman
ckleeto
Hachiman
5
0
7
8.5
L
Izanami
edollaP
Izanami
0
3
0
0
W
Sol
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,408
Damage
14,929
20,048
Taken
29,316
12,121
Mitigated
18,899
6,920
Healing
1,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,328
1,376
0
770
10,182
4,558
0
4,956
5,226
26,835
0
W
3,809
92
0
1,266
7,217
5,640
0
2,651
4,311
10,627
0
L
2,806
938
0
150
12,248
11,486
0
6,561
5,687
0
8,237
W
Hachiman
ckleeto
Hachiman
9,151
5,874
0
1,706
6,086
2,997
0
2,703
3,012
0
39,612
L
Izanami
edollaP
Izanami
2,795
1,026
0
191
6,886
2,855
0
4,399
2,487
0
13,919
W
Sol
13,448
4,548
0
3,948
6,745
3,484
1,354
3,204
3,162
35,892
4,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,554
Gold Earned
20,184
136
Minions Killed
95
9
Camps Cleared
1
614,334
Distance Traveled
505,193
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,114
647
58
5
1
181,432
0
W
Khepri
7,437
676
8
1
0
229,381
1
L
Bellona
6,825
620
16
1
0
149,015
2
W
Hachiman
8,373
761
56
5
4
199,251
1
L
Izanami
6,245
568
21
2
0
174,746
0
W
Sol
8,744
795
72
7
5
185,702
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role