Player Matchup

Jing Wei
Jing Wei
Auzvo
Jing Wei
Level 11
God Stats
2W - 1L
1,115 SR
Queue Stats
3W - 5L
1,108 Elo+
Party 2
Heimdallr
Heimdallr
M1BZ2
Heimdallr
Level 47
God Stats
1W - 1L
1,388 SR
Queue Stats
70W - 68L
1,349 Elo+
Party 2
Olorun
Olorun
Yakamii
Olorun
Level 39
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 19L
1,311 Elo+
Party 2
Team Averages
Level 32
1,334 SR
1,256 Elo+

VS

Team Averages
Level 64
1,418 SR
1,284 Elo+
Scylla
Scylla
Blazezzxx
Scylla
Level 101
God Stats
0W - 4L
1,320 SR
Queue Stats
4W - 6L
1,470 Elo+
Solo
Set
Set
GrumpyVigil
Set
Level 28
God Stats
0W - 2L
1,253 SR
Queue Stats
7W - 14L
1,191 Elo+
Party 1
Izanami
Izanami
SlumpVigil
Izanami
Level 62
God Stats
1W - 1L
1,682 SR
Queue Stats
7W - 14L
1,191 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Auzvo
Jing Wei
18
7 / 3 / 8
12,906
807
13,415
12,733
5,782
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heimdallr
M1BZ2
Heimdallr
17
6 / 8 / 9
12,746
797
13,142
17,275
8,627
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
Yakamii
Olorun
17
8 / 3 / 6
12,488
781
11,573
16,870
7,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Blazezzxx
Scylla
16
6 / 6 / 5
12,142
759
18,047
13,266
5,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 10 / 6
9,949
622
4,948
17,259
11,382
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
SlumpVigil
Izanami
17
7 / 5 / 5
13,002
813
14,486
15,546
7,949
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
21
Kills
14
14
Deaths
21
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Auzvo
Jing Wei
7
3
8
3.67
L
Scylla
Blazezzxx
Scylla
6
6
5
1.42
L
1
10
6
0.4
W
Heimdallr
M1BZ2
Heimdallr
6
8
9
1.31
L
Izanami
SlumpVigil
Izanami
7
5
5
1.9
W
Olorun
Yakamii
Olorun
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,130
Damage
37,481
46,878
Taken
46,071
22,158
Mitigated
25,238
10,554
Healing
2,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Auzvo
Jing Wei
13,415
13,415
0
1,194
12,733
5,782
1,087
4,822
7,911
0
42,266
L
Scylla
Blazezzxx
Scylla
18,047
926
0
0
13,266
5,907
0
4,802
8,464
46,541
0
L
4,948
1,135
159
569
17,259
11,382
0
3,687
13,572
0
23,580
W
Heimdallr
M1BZ2
Heimdallr
13,142
5,555
0
2,323
17,275
8,627
1,031
7,723
9,552
0
51,984
L
Izanami
SlumpVigil
Izanami
14,486
11,975
0
1,460
15,546
7,949
1,313
3,520
12,026
0
40,341
W
Olorun
Yakamii
Olorun
11,573
5,735
276
6,761
16,870
7,749
158
6,160
10,710
36,548
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,140
Gold Earned
35,093
183
Minions Killed
146
11
Camps Cleared
4
831,054
Distance Traveled
823,717
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,906
807
72
5
2
300,467
4
L
Scylla
12,142
759
66
4
0
255,707
3
L
Set
9,949
622
24
2
2
285,054
3
W
Heimdallr
12,746
797
72
5
3
265,144
1
L
Izanami
13,002
813
56
4
2
282,956
6
W
Olorun
12,488
781
39
2
6
265,443
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role