Player Matchup

Yu Huang
Yu Huang
Exochaos
Yu Huang
Level 137
God Stats
0W - 1L
1,416 SR
Queue Stats
33W - 33L
1,501 Elo+
Party 1
Yemoja
Yemoja
Gaxity
Yemoja
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,408 Elo+
Party 1
Freya
Freya
JK2K
Freya
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,804 Elo+
Party 1
Hercules
Hercules
MshroomMshroom
Hercules
Level 115
God Stats
3W - 3L
1,593 SR
Queue Stats
120W - 119L
1,521 Elo+
Solo
Achilles
Achilles
TheKingSkrunky
Achilles
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 84
1,502 SR
1,547 Elo+

VS

Team Averages
Level 101
1,430 SR
1,511 Elo+
Aphrodite
Aphrodite
Izzywar
Aphrodite
Level 158
God Stats
4W - 2L
1,844 SR
Queue Stats
212W - 157L
1,660 Elo+
Party 2
Tiamat
Tiamat
LambShankz
Tiamat
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,292 Elo+
Solo
Anhur
Anhur
Macboo11
Anhur
Level 153
God Stats
2W - 6L
1,024 SR
Queue Stats
289W - 279L
1,472 Elo+
Solo
Achilles
Achilles
SUM-TEXAN
Achilles
Level 28
God Stats
3W - 2L
1,283 SR
Queue Stats
112W - 102L
1,609 Elo+
Party 2
Hercules
Hercules
TippyPolecat0
Hercules
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Exochaos
Yu Huang
20
4 / 5 / 13
12,759
580
37,541
19,144
11,339
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Yemoja
Gaxity
Yemoja
20
1 / 3 / 16
11,887
540
10,826
20,038
23,748
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Freya
JK2K
Freya
20
8 / 11 / 7
12,853
584
14,403
27,657
15,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Hercules
20
4 / 4 / 11
12,491
568
21,034
35,540
45,548
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
18
1 / 8 / 8
11,188
509
20,527
30,969
45,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Izzywar
Aphrodite
20
6 / 3 / 18
14,862
676
22,793
27,502
17,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
LambShankz
Tiamat
20
4 / 4 / 19
14,129
642
34,949
21,685
20,880
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Macboo11
Anhur
20
5 / 6 / 15
13,624
619
21,308
26,703
13,066
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Achilles
SUM-TEXAN
Achilles
20
7 / 4 / 14
13,808
628
14,636
30,992
26,911
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
TippyPolecat0
Hercules
20
9 / 3 / 16
15,670
712
24,020
49,413
47,593
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
113
18
Kills
31
31
Deaths
20
55
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Exochaos
Yu Huang
4
5
13
2.1
L
Yemoja
Gaxity
Yemoja
1
3
16
3
W
Aphrodite
Izzywar
Aphrodite
6
3
18
5
L
Freya
JK2K
Freya
8
11
7
1.05
W
Tiamat
LambShankz
Tiamat
4
4
19
3.38
W
Anhur
Macboo11
Anhur
5
6
15
2.08
L
Hercules
4
4
11
2.38
W
Achilles
SUM-TEXAN
Achilles
7
4
14
3.5
L
Achilles
1
8
8
0.63
W
Hercules
TippyPolecat0
Hercules
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,331
Damage
117,706
133,348
Taken
156,295
140,987
Mitigated
126,099
51,904
Healing
92,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Exochaos
Yu Huang
37,541
1,719
1,261
1,834
19,144
11,339
106
6,079
13,030
69,153
0
L
Yemoja
Gaxity
Yemoja
10,826
1,953
13,748
4,913
20,038
23,748
0
6,916
13,084
26,705
0
W
Aphrodite
Izzywar
Aphrodite
22,793
2,609
24,093
15,815
27,502
17,649
852
12,666
13,380
55,248
0
L
Freya
JK2K
Freya
14,403
3,538
433
2,907
27,657
15,099
52
12,387
15,133
24,085
0
W
Tiamat
LambShankz
Tiamat
34,949
3,315
1,921
4,491
21,685
20,880
1,925
11,813
9,586
57,766
0
W
Anhur
Macboo11
Anhur
21,308
15,254
2,647
4,245
26,703
13,066
2,731
14,134
11,159
0
39,085
L
Hercules
21,034
4,440
1,625
15,516
35,540
45,548
23
17,854
17,454
181
38,578
W
Achilles
SUM-TEXAN
Achilles
14,636
2,714
1,356
7,211
30,992
26,911
1,717
10,763
19,460
0
25,606
L
Achilles
20,527
2,238
2,389
7,278
30,969
45,253
0
14,506
16,266
0
28,684
W
Hercules
TippyPolecat0
Hercules
24,020
4,431
9,029
22,150
49,413
47,593
119
12,151
34,574
0
39,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,178
Gold Earned
72,093
161
Minions Killed
192
0
Camps Cleared
0
1,733,975
Distance Traveled
2,027,478
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
12,759
580
65
3
0
366,212
0
L
Yemoja
11,887
540
26
1
0
335,888
3
W
Aphrodite
14,862
676
65
3
0
390,594
3
L
Freya
12,853
584
31
1
0
290,685
0
W
Tiamat
14,129
642
53
2
0
388,192
0
W
Anhur
13,624
619
30
1
0
376,817
1
L
Hercules
12,491
568
24
1
0
386,361
0
W
Achilles
13,808
628
9
0
0
399,176
0
L
Achilles
11,188
509
15
1
0
354,829
0
W
Hercules
15,670
712
35
2
0
472,699
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role