Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FlowersPlease
Ah Muzen Cab
Level 88
God Stats
3W - 4L
1,564 SR
Queue Stats
150W - 157L
1,433 Elo+
Party 3
Ymir
Ymir
IbraFenwa
Ymir
Level 29
God Stats
4W - 5L
1,340 SR
Queue Stats
102W - 127L
1,430 Elo+
Party 3
Atlas
Atlas
Mischief_Maker98
Atlas
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
NickParadoxx
Danzaburou
Level 91
God Stats
0W - 2L
1,279 SR
Queue Stats
121W - 121L
1,527 Elo+
Party 3
Hel
Hel
SavageAlien100
Hel
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 50
1,437 SR
1,478 Elo+

VS

Team Averages
Level 64
1,497 SR
1,498 Elo+
Thor
Thor
 
Thor
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Sobek
Sobek
Habido70
Sobek
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
316W - 309L
1,520 Elo+
Party 1
Cthulhu
Cthulhu
VanHaigood
Cthulhu
Level 94
God Stats
7W - 5L
1,485 SR
Queue Stats
395W - 392L
1,493 Elo+
Party 1
Hel
Hel
WARRMAKERR
Hel
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
97W - 73L
1,434 Elo+
Solo
Artemis
Artemis
lTR1Px DarK z
Artemis
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 10L
1,546 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FlowersPlease
Ah Muzen Cab
20
4 / 3 / 6
12,189
677
32,364
16,399
9,134
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
18
0 / 5 / 7
9,899
550
7,005
22,547
30,183
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
0 / 3 / 7
10,418
579
12,890
16,696
17,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Danzaburou
NickParadoxx
Danzaburou
20
6 / 5 / 5
13,006
723
30,635
28,393
15,644
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 16 / 0
8,478
471
5,378
25,431
14,518
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
20
10 / 2 / 18
13,722
762
17,185
16,550
11,811
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
Habido70
Sobek
18
4 / 4 / 18
11,467
637
6,935
36,136
43,575
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
VanHaigood
Cthulhu
20
5 / 1 / 25
12,494
694
32,447
29,575
31,203
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
8 / 1 / 19
13,720
762
18,405
19,679
13,501
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
19
5 / 3 / 21
12,544
697
27,104
20,533
11,246
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
133
10
Kills
32
32
Deaths
11
25
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
10
2
18
9.5
L
Ah Muzen Cab
FlowersPlease
Ah Muzen Cab
4
3
6
2.33
W
Sobek
Habido70
Sobek
4
4
18
3.25
L
Ymir
0
5
7
0.7
L
0
3
7
1.17
L
Danzaburou
NickParadoxx
Danzaburou
6
5
5
1.7
L
0
16
0
0
W
Cthulhu
VanHaigood
Cthulhu
5
1
25
17.5
W
8
1
19
17.5
W
Artemis
5
3
21
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,272
Damage
102,076
109,466
Taken
122,473
86,906
Mitigated
111,336
25,835
Healing
56,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
17,185
2,428
1,110
498
16,550
11,811
1,047
4,763
11,787
0
37,387
L
Ah Muzen Cab
FlowersPlease
Ah Muzen Cab
32,364
11,219
3,070
4,070
16,399
9,134
546
9,217
7,182
0
66,112
W
Sobek
Habido70
Sobek
6,935
200
1,365
6,620
36,136
43,575
435
4,659
31,477
13,480
0
L
Ymir
7,005
288
961
1,064
22,547
30,183
0
10,482
12,065
16,048
0
L
12,890
2,341
446
1,073
16,696
17,427
0
9,087
7,609
22,765
0
L
Danzaburou
NickParadoxx
Danzaburou
30,635
12,970
2,219
10,542
28,393
15,644
375
14,647
13,746
0
60,143
L
5,378
1,226
1,638
752
25,431
14,518
0
14,354
11,077
7,957
0
W
Cthulhu
VanHaigood
Cthulhu
32,447
1,559
5,873
3,372
29,575
31,203
968
6,550
23,025
59,818
0
W
18,405
3,214
23,395
11,156
19,679
13,501
1,667
5,391
14,288
31,911
0
W
Artemis
27,104
12,687
1,002
2,400
20,533
11,246
3,970
3,910
16,623
0
60,546

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,990
Gold Earned
63,947
176
Minions Killed
222
0
Camps Cleared
0
1,498,393
Distance Traveled
1,665,247
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
13,722
762
59
3
0
350,055
0
L
Ah Muzen Cab
12,189
677
76
4
0
311,415
0
W
Sobek
11,467
637
7
0
0
323,921
0
L
Ymir
9,899
550
17
1
0
316,928
0
L
Atlas
10,418
579
19
1
0
349,222
0
L
Danzaburou
13,006
723
56
3
0
290,178
0
L
Hel
8,478
471
8
0
0
230,650
0
W
Cthulhu
12,494
694
51
3
0
370,550
0
W
Hel
13,720
762
31
2
0
340,648
5
W
Artemis
12,544
697
74
4
0
280,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role