Player Matchup

Hercules
Hercules
JackDaddyDIAMOND
Hercules
Level 145
God Stats
5W - 5L
1,560 SR
Queue Stats
403W - 431L
1,486 Elo+
Solo
Bakasura
Bakasura
PokingSmot69
Bakasura
Level 142
God Stats
1W - 4L
1,279 SR
Queue Stats
489W - 513L
1,468 Elo+
Solo
Ganesha
Ganesha
SatanicVoid
Ganesha
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,480 Elo+
Solo
Awilix
Awilix
Zombievex
Awilix
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 42L
1,489 Elo+
Solo
Lancelot
Lancelot
bloodshot92
Lancelot
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
171W - 158L
1,552 Elo+
Solo
Team Averages
Level 110
1,468 SR
1,495 Elo+

VS

Team Averages
Level 109
1,501 SR
1,521 Elo+
Hera
Hera
CropteX GodZ GG
Hera
Level 128
God Stats
2W - 1L
1,469 SR
Queue Stats
195W - 141L
1,587 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Gill T 2
Cu Chulainn
Level 123
God Stats
8W - 8L
1,469 SR
Queue Stats
278W - 257L
1,527 Elo+
Solo
The Morrigan
The Morrigan
HerofLegend
The Morrigan
Level 110
God Stats
5W - 2L
1,713 SR
Queue Stats
424W - 394L
1,472 Elo+
Party 1
Atlas
Atlas
STOOPIZLE
Atlas
Level 48
God Stats
9W - 12L
1,491 SR
Queue Stats
261W - 234L
1,539 Elo+
Party 1
Izanami
Izanami
So22 Esgava
Izanami
Level 136
God Stats
5W - 2L
1,362 SR
Queue Stats
210W - 214L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 3
9,799
612
5,475
18,774
21,833
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
PokingSmot69
Bakasura
18
6 / 9 / 3
11,238
702
13,128
24,021
27,389
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
SatanicVoid
Ganesha
17
0 / 10 / 10
10,053
628
13,109
26,394
21,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
Zombievex
Awilix
16
1 / 10 / 5
9,789
612
9,538
18,003
9,226
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
bloodshot92
Lancelot
17
1 / 11 / 2
9,458
591
10,773
22,474
12,087
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 1 / 29
13,636
852
27,447
9,575
4,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Gill T 2
Cu Chulainn
19
12 / 3 / 22
12,377
774
21,034
30,086
27,329
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Morrigan
HerofLegend
The Morrigan
17
8 / 4 / 14
11,686
730
9,766
8,783
4,336
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
STOOPIZLE
Atlas
20
7 / 1 / 34
13,147
822
14,175
18,957
14,434
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
So22 Esgava
Izanami
18
7 / 2 / 26
11,990
749
23,635
10,160
4,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
170
11
Kills
45
45
Deaths
11
23
Assists
125
Player
Kills
Deaths
Assists
KDA
W
11
1
29
25.5
W
Cu Chulainn
Gill T 2
Cu Chulainn
12
3
22
7.67
W
The Morrigan
HerofLegend
The Morrigan
8
4
14
3.75
L
3
5
3
0.9
L
Bakasura
PokingSmot69
Bakasura
6
9
3
0.83
W
Atlas
STOOPIZLE
Atlas
7
1
34
24
L
Ganesha
SatanicVoid
Ganesha
0
10
10
0.5
W
Izanami
So22 Esgava
Izanami
7
2
26
10
L
Awilix
Zombievex
Awilix
1
10
5
0.35
L
Lancelot
bloodshot92
Lancelot
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,023
Damage
96,057
109,666
Taken
77,561
92,468
Mitigated
55,647
22,683
Healing
33,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,447
6,795
2,467
2,196
9,575
4,665
1,228
2,165
6,801
51,451
0
W
Cu Chulainn
Gill T 2
Cu Chulainn
21,034
4,069
1,436
11,566
30,086
27,329
430
4,230
25,405
712
31,745
W
The Morrigan
HerofLegend
The Morrigan
9,766
1,779
1,345
990
8,783
4,336
632
1,930
6,545
21,028
0
L
5,475
1,025
181
5,768
18,774
21,833
0
9,198
9,257
0
14,818
L
Bakasura
PokingSmot69
Bakasura
13,128
8,494
1,689
6,860
24,021
27,389
0
13,877
10,144
0
23,758
W
Atlas
STOOPIZLE
Atlas
14,175
5,595
1,602
8,007
18,957
14,434
858
3,424
14,613
25,806
0
L
Ganesha
SatanicVoid
Ganesha
13,109
1,302
729
3,297
26,394
21,933
0
12,767
13,627
36,134
0
W
Izanami
So22 Esgava
Izanami
23,635
16,309
1,288
2,838
10,160
4,883
4,629
1,360
8,387
0
49,300
L
Awilix
Zombievex
Awilix
9,538
3,127
934
762
18,003
9,226
0
7,884
10,031
0
16,288
L
Lancelot
bloodshot92
Lancelot
10,773
1,254
454
2,009
22,474
12,087
0
9,213
13,261
0
29,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,337
Gold Earned
62,836
116
Minions Killed
171
0
Camps Cleared
0
1,077,578
Distance Traveled
1,410,909
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,636
852
60
4
0
326,686
0
W
Cu Chulainn
12,377
774
15
1
0
275,235
0
W
The Morrigan
11,686
730
35
2
0
207,904
0
L
Hercules
9,799
612
23
1
0
163,162
0
L
Bakasura
11,238
702
37
2
0
216,616
0
W
Atlas
13,147
822
21
1
0
300,659
0
L
Ganesha
10,053
628
0
0
0
193,646
0
W
Izanami
11,990
749
40
3
0
300,425
1
L
Awilix
9,789
612
15
1
0
259,789
0
L
Lancelot
9,458
591
41
3
0
244,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role