Player Matchup

Baron Samedi
Baron Samedi
HundoThaBuilder
Baron Samedi
Level 66
God Stats
3W - 4L
1,287 SR
Queue Stats
69W - 76L
1,224 Elo+
Party 2
Ravana
Ravana
Kor1eone_804baby
Ravana
Level 66
God Stats
44W - 43L
1,441 SR
Queue Stats
176W - 208L
1,330 Elo+
Solo
Izanami
Izanami
SupremeThotts
Izanami
Level 37
God Stats
7W - 16L
1,108 SR
Queue Stats
15W - 33L
1,061 Elo+
Party 1
Bakasura
Bakasura
ThighHighSock
Bakasura
Level 8
God Stats
4W - 4L
1,435 SR
Queue Stats
8W - 14L
1,121 Elo+
Party 1
Ymir
Ymir
Tylo2Solid_
Ymir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 117L
1,239 Elo+
Party 2
Team Averages
Level 49
1,354 SR
1,195 Elo+

VS

Team Averages
Level 54
1,348 SR
1,364 Elo+
Cthulhu
Cthulhu
SpokenCash49951
Cthulhu
Level 25
God Stats
1W - 1L
1,097 SR
Queue Stats
4W - 4L
1,441 Elo+
Party 3
Fafnir
Fafnir
TheBot90
Fafnir
Level 63
God Stats
1W - 2L
1,211 SR
Queue Stats
33W - 42L
1,301 Elo+
Party 3
Fenrir
Fenrir
Tornadorider37
Fenrir
Level 55
God Stats
4W - 3L
1,500 SR
Queue Stats
143W - 144L
1,263 Elo+
Solo
Sol
Sol
W3MiX
Sol
Level 63
God Stats
3W - 4L
1,433 SR
Queue Stats
32W - 44L
1,315 Elo+
Party 3
Charybdis
Charybdis
Zeromuramasa106
Charybdis
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 31L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HundoThaBuilder
Baron Samedi
15
6 / 3 / 1
10,122
533
12,815
11,078
5,550
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
7 / 2 / 3
10,434
549
14,360
15,269
12,393
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
13
0 / 2 / 3
8,224
433
5,999
12,777
4,488
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
ThighHighSock
Bakasura
17
1 / 3 / 3
10,084
531
6,305
21,407
9,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 7 / 1
8,049
424
8,162
13,264
8,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 3
8,063
424
5,389
11,117
9,466
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Fafnir
TheBot90
Fafnir
13
2 / 0 / 7
9,181
483
6,396
14,451
18,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
7 / 6 / 0
8,343
439
10,893
20,568
12,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sol
W3MiX
Sol
14
4 / 5 / 2
9,218
485
11,874
16,015
7,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charybdis
Zeromuramasa106
Charybdis
8
3 / 0 / 1
6,980
367
4,260
6,094
1,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
14
Kills
16
17
Deaths
14
11
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
HundoThaBuilder
Baron Samedi
6
3
1
2.17
W
7
2
3
4.25
L
0
3
3
0.5
W
Izanami
0
2
3
0.75
L
Fafnir
TheBot90
Fafnir
2
0
7
5.5
W
Bakasura
ThighHighSock
Bakasura
1
3
3
0.83
L
7
6
0
1.17
W
0
7
1
0.07
L
Sol
W3MiX
Sol
4
5
2
1
L
Charybdis
Zeromuramasa106
Charybdis
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,641
Damage
38,812
73,795
Taken
68,245
40,270
Mitigated
48,846
31,356
Healing
23,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
HundoThaBuilder
Baron Samedi
12,815
1,713
1,287
3,028
11,078
5,550
698
7,414
3,664
55,575
0
W
14,360
4,080
0
8,246
15,269
12,393
387
5,764
9,505
0
54,423
L
5,389
1,296
239
606
11,117
9,466
624
684
10,317
39,554
0
W
Izanami
5,999
3,974
0
5,713
12,777
4,488
1,999
2,215
10,562
0
55,749
L
Fafnir
TheBot90
Fafnir
6,396
2,455
356
4,747
14,451
18,127
461
7,352
6,882
29,374
0
W
Bakasura
ThighHighSock
Bakasura
6,305
4,965
0
13,082
21,407
9,786
69
1,569
19,838
0
86,188
L
10,893
3,864
271
6,914
20,568
12,409
468
2,187
17,894
0
33,354
W
8,162
3,392
0
0
13,264
8,053
325
6,697
6,567
40,399
0
L
Sol
W3MiX
Sol
11,874
5,118
213
6,337
16,015
7,048
3,442
8,909
6,638
73,101
0
L
Charybdis
Zeromuramasa106
Charybdis
4,260
2,912
10
3,845
6,094
1,796
237
924
5,170
0
31,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,913
Gold Earned
41,785
445
Minions Killed
282
0
Camps Cleared
0
1,857,684
Distance Traveled
1,465,984
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,122
533
84
4
0
359,447
0
W
Ravana
10,434
549
72
4
0
424,008
0
L
Cthulhu
8,063
424
50
3
0
331,099
0
W
Izanami
8,224
433
86
5
0
371,365
4
L
Fafnir
9,181
483
36
2
0
358,935
1
W
Bakasura
10,084
531
149
8
0
410,836
1
L
Fenrir
8,343
439
41
2
0
347,923
2
W
Ymir
8,049
424
54
3
0
292,028
0
L
Sol
9,218
485
111
6
0
283,020
1
L
Charybdis
6,980
367
44
2
0
145,007
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role