Player Matchup

Ullr
Ullr
Aysten
Ullr
Level 48
God Stats
12W - 8L
1,459 SR
Queue Stats
268W - 278L
1,334 Elo+
Party 2
Cernunnos
Cernunnos
XHumbleChaosX
Cernunnos
Level 156
God Stats
4W - 1L
1,799 SR
Queue Stats
324W - 395L
1,340 Elo+
Party 3
Hades
Hades
assassinMou5
Hades
Level 27
God Stats
12W - 10L
1,215 SR
Queue Stats
132W - 113L
1,203 Elo+
Party 2
Heimdallr
Heimdallr
x TnT x ExTrEmE
Heimdallr
Level 48
God Stats
69W - 74L
1,524 SR
Queue Stats
360W - 375L
1,343 Elo+
Party 2
Skadi
Skadi
xLadyRoyal
Skadi
Level 117
God Stats
14W - 12L
1,460 SR
Queue Stats
201W - 263L
1,296 Elo+
Party 3
Team Averages
Level 79
1,491 SR
1,303 Elo+

VS

Team Averages
Level 45
1,465 SR
1,217 Elo+
Izanami
Izanami
ArousedCheese
Izanami
Level 42
God Stats
6W - 3L
1,500 SR
Queue Stats
108W - 110L
1,219 Elo+
Party 1
Janus
Janus
Athenaseyelash
Janus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,145 Elo+
Solo
Yemoja
Yemoja
D-wreck00
Yemoja
Level 52
God Stats
4W - 5L
1,584 SR
Queue Stats
223W - 238L
1,330 Elo+
Solo
Danzaburou
Danzaburou
DidUJustOffendMe
Danzaburou
Level 46
God Stats
4W - 6L
1,239 SR
Queue Stats
137W - 156L
1,219 Elo+
Party 1
Thor
Thor
rmonkey031
Thor
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 101L
1,174 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Aysten
Ullr
15
7 / 0 / 2
9,097
606
16,407
10,352
4,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
XHumbleChaosX
Cernunnos
13
4 / 1 / 5
7,491
499
7,255
7,862
3,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

14
4 / 0 / 1
8,872
591
4,553
7,693
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
x TnT x ExTrEmE
Heimdallr
13
4 / 0 / 7
7,983
532
9,099
7,205
3,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Skadi
12
4 / 1 / 4
7,664
511
3,869
7,095
2,486
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
11
0 / 4 / 0
6,649
443
4,211
13,113
4,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 6 / 0
6,549
437
4,025
8,370
2,932
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Yemoja
D-wreck00
Yemoja
9
2 / 6 / 0
5,780
385
4,370
11,552
6,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
DidUJustOffendMe
Danzaburou
10
0 / 3 / 2
6,197
413
4,009
9,470
3,241
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 4 / 2
6,124
408
3,685
13,951
5,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
6
23
Kills
2
2
Deaths
23
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
4
0
0
L
0
6
0
0
W
Ullr
Aysten
Ullr
7
0
2
8
L
Yemoja
D-wreck00
Yemoja
2
6
0
0.33
L
Danzaburou
DidUJustOffendMe
Danzaburou
0
3
2
0.33
W
Cernunnos
XHumbleChaosX
Cernunnos
4
1
5
6.5
W
4
0
1
4.5
L
0
4
2
0.25
W
Heimdallr
x TnT x ExTrEmE
Heimdallr
4
0
7
7.5
W
Skadi
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,183
Damage
20,300
40,207
Taken
56,456
17,460
Mitigated
22,304
11,576
Healing
13,016
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
4,211
3,073
0
2,502
13,113
4,691
1,291
0
13,113
0
46,172
L
4,025
172
0
0
8,370
2,932
470
4,553
3,817
49,202
0
W
Ullr
Aysten
Ullr
16,407
6,627
0
2,290
10,352
4,248
2,999
659
9,660
0
72,847
L
Yemoja
D-wreck00
Yemoja
4,370
618
483
1,188
11,552
6,162
87
0
11,549
16,719
0
L
Danzaburou
DidUJustOffendMe
Danzaburou
4,009
1,998
62
3,633
9,470
3,241
593
0
9,470
0
39,321
W
Cernunnos
XHumbleChaosX
Cernunnos
7,255
3,262
0
585
7,862
3,502
104
1,306
6,290
0
38,090
W
4,553
382
0
3,790
7,693
4,197
1,296
3,227
4,300
60,181
0
L
3,685
963
0
5,148
13,951
5,278
0
0
13,951
0
30,509
W
Heimdallr
x TnT x ExTrEmE
Heimdallr
9,099
3,568
0
1,914
7,205
3,027
140
1,723
5,191
0
48,391
W
Skadi
3,869
1,950
0
2,997
7,095
2,486
135
640
6,371
0
43,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,107
Gold Earned
31,299
423
Minions Killed
319
0
Camps Cleared
0
1,339,025
Distance Traveled
1,262,803
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,649
443
78
5
0
238,841
1
L
Janus
6,549
437
72
5
0
229,942
2
W
Ullr
9,097
606
109
7
0
245,605
2
L
Yemoja
5,780
385
28
2
0
296,070
1
L
Danzaburou
6,197
413
73
5
0
257,014
1
W
Cernunnos
7,491
499
66
4
0
269,569
0
W
Hades
8,872
591
105
7
0
277,666
0
L
Thor
6,124
408
68
5
0
240,936
1
W
Heimdallr
7,983
532
73
5
0
279,328
1
W
Skadi
7,664
511
70
5
0
266,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role