Player Matchup

Ravana
Ravana
GShawv
Ravana
Level 45
God Stats
2W - 0L
1,436 SR
Queue Stats
91W - 29L
1,838 Elo+
Party 1
Izanami
Izanami
IIlorddragonII
Izanami
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,356 Elo+
Solo
Chronos
Chronos
PapaChandler777
Chronos
Level 127
God Stats
4W - 3L
1,420 SR
Queue Stats
246W - 221L
1,582 Elo+
Party 1
Nemesis
Nemesis
SEC_Goku
Nemesis
Level 125
God Stats
3W - 5L
1,535 SR
Queue Stats
324W - 292L
1,629 Elo+
Party 1
Khepri
Khepri
coolino
Khepri
Level 129
God Stats
3W - 0L
1,833 SR
Queue Stats
196W - 162L
1,666 Elo+
Party 1
Team Averages
Level 99
1,545 SR
1,614 Elo+

VS

Team Averages
Level 108
1,414 SR
1,441 Elo+
Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Facunjojo
Izanami
Level 86
God Stats
0W - 3L
1,141 SR
Queue Stats
224W - 263L
1,393 Elo+
Party 2
Athena
Athena
OathOfWrath
Athena
Level 116
God Stats
13W - 10L
1,575 SR
Queue Stats
94W - 96L
1,452 Elo+
Solo
Hercules
Hercules
tezKo148
Hercules
Level 65
God Stats
7W - 10L
1,352 SR
Queue Stats
128W - 167L
1,359 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
GShawv
Ravana
14
3 / 0 / 4
8,400
560
11,201
4,843
6,250
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
0 / 1 / 1
7,630
509
8,171
7,768
2,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 1 / 5
8,060
537
9,536
6,325
2,499
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nemesis
SEC_Goku
Nemesis
14
7 / 0 / 2
8,558
571
6,770
8,847
3,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
coolino
Khepri
12
0 / 0 / 8
7,561
504
5,720
6,666
4,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
0 / 4 / 1
7,091
473
3,895
9,779
5,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Loki
 
Loki
8
0 / 4 / 0
5,606
374
2,079
9,587
2,971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Facunjojo
Izanami
11
2 / 1 / 0
7,245
483
2,911
8,560
2,724
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
9
0 / 2 / 1
6,630
442
4,905
16,010
12,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
tezKo148
Hercules
11
0 / 2 / 0
6,513
434
2,838
16,092
7,860
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
13
Kills
2
2
Deaths
13
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
4
1
0.13
L
Loki
 
Loki
0
4
0
0
L
Izanami
Facunjojo
Izanami
2
1
0
2
W
Ravana
GShawv
Ravana
3
0
4
5
W
0
1
1
0.5
L
Athena
0
2
1
0.25
W
3
1
5
5.5
W
Nemesis
SEC_Goku
Nemesis
7
0
2
8
W
Khepri
coolino
Khepri
0
0
8
4
L
Hercules
tezKo148
Hercules
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,398
Damage
16,628
34,449
Taken
60,028
19,519
Mitigated
31,607
11,886
Healing
19,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
3,895
425
0
3,385
9,779
5,173
0
4,403
5,376
62,058
0
L
Loki
 
Loki
2,079
225
0
2,610
9,587
2,971
0
1,423
8,164
0
29,598
L
Izanami
Facunjojo
Izanami
2,911
2,211
0
2,945
8,560
2,724
0
1,513
7,047
0
56,612
W
Ravana
GShawv
Ravana
11,201
4,296
0
2,184
4,843
6,250
462
510
4,333
0
70,948
W
8,171
6,086
0
4,863
7,768
2,828
0
1,765
6,003
0
75,965
L
Athena
4,905
1,298
253
5,098
16,010
12,879
0
6,997
9,013
24,651
0
W
9,536
3,961
0
1,384
6,325
2,499
168
3,790
2,535
68,855
0
W
Nemesis
SEC_Goku
Nemesis
6,770
3,281
0
935
8,847
3,800
0
402
8,445
0
69,608
W
Khepri
coolino
Khepri
5,720
596
0
2,520
6,666
4,142
0
2,333
4,333
31,496
0
L
Hercules
tezKo148
Hercules
2,838
844
0
4,987
16,092
7,860
0
920
15,172
0
40,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,209
Gold Earned
33,085
542
Minions Killed
384
0
Camps Cleared
0
1,436,305
Distance Traveled
1,422,575
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,091
473
112
7
0
225,684
2
L
Loki
5,606
374
54
4
0
336,894
3
L
Izanami
7,245
483
101
7
0
281,713
5
W
Ravana
8,400
560
134
9
0
280,255
4
W
Izanami
7,630
509
134
9
0
267,733
3
L
Athena
6,630
442
39
3
0
298,420
1
W
Chronos
8,060
537
127
8
0
265,497
6
W
Nemesis
8,558
571
118
8
0
328,418
2
W
Khepri
7,561
504
29
2
0
294,402
4
L
Hercules
6,513
434
78
5
0
279,864
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role