Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
ColdH3art3d
Bakasura
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 96L
1,575 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
EBCRage
Morgan Le Fay
Level 149
God Stats
0W - 3L
1,500 SR
Queue Stats
79W - 73L
1,563 Elo+
Party 1
Horus
Horus
IsThisAValidName
Horus
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 156L
1,550 Elo+
Solo
Baba Yaga
Baba Yaga
ItzBearBear
Baba Yaga
Level 154
God Stats
1W - 1L
1,596 SR
Queue Stats
45W - 29L
1,625 Elo+
Party 1
Team Averages
Level 149
1,519 SR
1,563 Elo+

VS

Team Averages
Level 134
1,545 SR
1,634 Elo+
Artemis
Artemis
DaAlphaGamer
Artemis
Level 148
God Stats
3W - 0L
1,500 SR
Queue Stats
30W - 13L
1,701 Elo+
Party 3
Terra
Terra
FreightTrainTrev
Terra
Level 154
God Stats
1W - 0L
1,617 SR
Queue Stats
29W - 4L
1,769 Elo+
Party 3
Charybdis
Charybdis
Klampsi
Charybdis
Level 147
God Stats
2W - 1L
1,523 SR
Queue Stats
104W - 99L
1,515 Elo+
Party 2
Hercules
Hercules
Zolof
Hercules
Level 148
God Stats
1W - 0L
1,584 SR
Queue Stats
19W - 21L
1,521 Elo+
Party 2
Ymir
Ymir
wintrader
Ymir
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 7L
1,666 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
3 / 10 / 6
8,767
674
9,992
17,221
9,555
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
ColdH3art3d
Bakasura
14
2 / 5 / 9
8,656
666
9,482
16,283
11,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
EBCRage
Morgan Le Fay
16
2 / 4 / 8
9,054
696
20,054
12,971
7,184
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 3 / 8
10,155
781
5,505
20,985
29,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
ItzBearBear
Baba Yaga
17
3 / 2 / 9
9,312
716
26,508
8,260
5,707
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DaAlphaGamer
Artemis
17
7 / 5 / 12
10,597
815
16,060
16,085
8,590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
1 / 1 / 21
10,836
834
13,728
19,837
28,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Klampsi
Charybdis
17
6 / 2 / 13
10,690
822
15,201
11,451
6,207
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Zolof
Hercules
18
6 / 2 / 16
11,530
887
9,349
28,967
29,580
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ymir
16
3 / 5 / 13
9,778
752
13,997
17,401
8,229
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
98
15
Kills
23
24
Deaths
15
40
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
10
6
0.6
L
Bakasura
ColdH3art3d
Bakasura
2
5
9
1.3
W
Artemis
DaAlphaGamer
Artemis
7
5
12
2.6
L
Morgan Le Fay
EBCRage
Morgan Le Fay
2
4
8
1.5
W
1
1
21
11.5
L
5
3
8
3
L
Baba Yaga
ItzBearBear
Baba Yaga
3
2
9
3.75
W
Charybdis
Klampsi
Charybdis
6
2
13
6.25
W
Hercules
Zolof
Hercules
6
2
16
7
W
Ymir
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,541
Damage
68,335
75,720
Taken
93,741
62,894
Mitigated
81,405
30,179
Healing
46,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
9,992
1,628
0
468
17,221
9,555
0
5,715
11,506
0
11,163
L
Bakasura
ColdH3art3d
Bakasura
9,482
5,836
276
4,086
16,283
11,292
924
5,947
10,336
0
13,090
W
Artemis
DaAlphaGamer
Artemis
16,060
6,530
783
3,842
16,085
8,590
2,727
7,938
7,830
0
28,880
L
Morgan Le Fay
EBCRage
Morgan Le Fay
20,054
1,284
986
2,306
12,971
7,184
94
6,659
6,312
36,678
0
W
13,728
1,926
7,315
7,624
19,837
28,799
549
9,834
9,732
21,196
0
L
5,505
2,566
8,181
10,678
20,985
29,156
0
5,988
14,997
0
9,276
L
Baba Yaga
ItzBearBear
Baba Yaga
26,508
1,746
581
2,617
8,260
5,707
550
3,416
4,844
44,877
0
W
Charybdis
Klampsi
Charybdis
15,201
7,855
948
3,336
11,451
6,207
2,906
6,501
4,705
0
40,071
W
Hercules
Zolof
Hercules
9,349
2,210
4,747
14,897
28,967
29,580
174
10,336
18,246
0
20,610
W
Ymir
13,997
3,421
1,021
2,428
17,401
8,229
1,201
11,953
5,249
21,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,944
Gold Earned
53,431
109
Minions Killed
145
0
Camps Cleared
0
1,221,022
Distance Traveled
1,204,950
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,767
674
0
0
0
188,669
0
L
Bakasura
8,656
666
29
2
0
265,774
0
W
Artemis
10,597
815
23
2
0
233,709
1
L
Morgan Le Fay
9,054
696
32
2
0
236,707
0
W
Terra
10,836
834
15
1
0
267,347
4
L
Horus
10,155
781
6
0
0
269,805
0
L
Baba Yaga
9,312
716
42
3
0
260,067
1
W
Charybdis
10,690
822
64
5
0
223,874
0
W
Hercules
11,530
887
18
1
0
251,781
0
W
Ymir
9,778
752
25
2
0
228,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role