Player Matchup

Scylla
Scylla
BukuBukuMocci
Scylla
Level 106
God Stats
6W - 4L
1,709 SR
Queue Stats
721W - 632L
1,657 Elo+
Solo
King Arthur
King Arthur
EternalKing19
King Arthur
Level 128
God Stats
21W - 18L
1,562 SR
Queue Stats
241W - 179L
1,629 Elo+
Party 1
Artio
Artio
FireFox1994
Artio
Level 20
God Stats
1W - 1L
1,718 SR
Queue Stats
21W - 16L
1,619 Elo+
Party 1
Team Averages
Level 85
1,663 SR
1,635 Elo+

VS

Team Averages
Level 85
1,448 SR
1,525 Elo+
Danzaburou
Danzaburou
D2DU
Danzaburou
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ModdyJoker
Morgan Le Fay
Level 126
God Stats
45W - 47L
1,529 SR
Queue Stats
242W - 209L
1,630 Elo+
Solo
Atlas
Atlas
ernestoma00005
Atlas
Level 126
God Stats
6W - 3L
1,316 SR
Queue Stats
134W - 165L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
7,395
740
6,981
7,990
4,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
EternalKing19
King Arthur
8
0 / 6 / 1
5,991
599
4,010
10,882
8,654
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

12
2 / 5 / 1
7,734
773
5,287
15,513
11,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D2DU
Danzaburou
11
2 / 1 / 10
7,729
773
7,133
8,187
3,462
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
ModdyJoker
Morgan Le Fay
12
6 / 0 / 6
8,197
820
15,462
5,928
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 3 / 8
8,229
823
5,735
13,238
9,243
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
13
14
Deaths
4
4
Assists
24
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Danzaburou
D2DU
Danzaburou
2
1
10
7
L
King Arthur
EternalKing19
King Arthur
0
6
1
0.08
L
2
5
1
0.5
W
Morgan Le Fay
ModdyJoker
Morgan Le Fay
6
0
6
9
W
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,278
Damage
28,330
34,385
Taken
27,353
24,204
Mitigated
15,099
5,940
Healing
6,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,981
554
0
55
7,990
4,018
0
6,878
1,112
23,412
0
W
Danzaburou
D2DU
Danzaburou
7,133
3,567
0
1,718
8,187
3,462
729
4,235
3,952
0
16,781
L
King Arthur
EternalKing19
King Arthur
4,010
868
0
720
10,882
8,654
0
7,629
3,253
0
11,763
L
5,287
693
660
4,505
15,513
11,532
0
7,351
8,162
18,123
0
W
Morgan Le Fay
ModdyJoker
Morgan Le Fay
15,462
2,631
251
1,718
5,928
2,394
450
2,330
3,598
37,900
0
W
5,735
2,098
529
2,637
13,238
9,243
186
5,891
7,347
17,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,120
Gold Earned
24,155
79
Minions Killed
110
3
Camps Cleared
6
526,434
Distance Traveled
571,983
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,395
740
33
3
3
178,989
2
W
Danzaburou
7,729
773
32
3
0
188,306
0
L
King Arthur
5,991
599
19
2
0
157,949
2
L
Artio
7,734
773
27
3
0
189,496
2
W
Morgan Le Fay
8,197
820
47
5
4
207,870
4
W
Atlas
8,229
823
31
3
2
175,807
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role