Player Matchup

Da Ji
Da Ji
Nytekrwler
Da Ji
Level 81
God Stats
5W - 5L
1,577 SR
Queue Stats
15W - 15L
1,502 Elo+
Solo
Hachiman
Hachiman
SENSEI8O8
Hachiman
Level 55
God Stats
9W - 7L
1,508 SR
Queue Stats
35W - 47L
1,398 Elo+
Party 1
Bacchus
Bacchus
Sleekpngn
Bacchus
Level 63
God Stats
40W - 34L
1,472 SR
Queue Stats
60W - 71L
1,412 Elo+
Solo
Hades
Hades
SpeedAngel808
Hades
Level 82
God Stats
5W - 3L
1,525 SR
Queue Stats
19W - 23L
1,421 Elo+
Party 1
Kukulkan
Kukulkan
fidencio12
Kukulkan
Level 68
God Stats
9W - 7L
1,541 SR
Queue Stats
55W - 52L
1,444 Elo+
Solo
Team Averages
Level 70
1,524 SR
1,435 Elo+

VS

Team Averages
Level 99
1,403 SR
1,408 Elo+
Nu Wa
Nu Wa
AzariusD
Nu Wa
Level 120
God Stats
32W - 36L
1,511 SR
Queue Stats
264W - 292L
1,426 Elo+
Solo
Discordia
Discordia
LuCiDKiLL3rQuEEn
Discordia
Level 133
God Stats
59W - 60L
1,590 SR
Queue Stats
318W - 322L
1,453 Elo+
Party 2
Kuzenbo
Kuzenbo
kittykatOwO
Kuzenbo
Level 79
God Stats
7W - 10L
1,368 SR
Queue Stats
36W - 47L
1,517 Elo+
Solo
Hercules
Hercules
lithor217
Hercules
Level 101
God Stats
0W - 4L
1,187 SR
Queue Stats
40W - 49L
1,355 Elo+
Party 2
Loki
Loki
x8BitNoizex
Loki
Level 62
God Stats
1W - 4L
1,360 SR
Queue Stats
5W - 14L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
14
3 / 0 / 2
8,472
1,059
7,343
6,865
3,395
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
SENSEI8O8
Hachiman
14
2 / 1 / 7
8,821
1,103
6,863
5,406
2,230
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
Sleekpngn
Bacchus
14
1 / 0 / 10
9,497
1,187
7,905
8,690
10,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
2 / 1 / 8
9,022
1,128
9,415
5,982
4,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
fidencio12
Kukulkan
14
3 / 0 / 6
9,600
1,200
8,737
4,230
2,075
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

307

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
AzariusD
Nu Wa
14
0 / 1 / 1
8,307
1,038
8,610
7,950
3,349
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
14
1 / 0 / 1
8,443
1,055
6,534
7,589
3,309
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kuzenbo
kittykatOwO
Kuzenbo
13
0 / 2 / 1
7,772
972
3,625
7,388
6,912
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hercules
lithor217
Hercules
13
1 / 3 / 0
8,175
1,022
5,331
11,892
11,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 5 / 1
8,436
1,055
3,779
10,930
4,901
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
11
Kills
2
2
Deaths
11
33
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
AzariusD
Nu Wa
0
1
1
0.5
L
Discordia
1
0
1
1.5
W
Da Ji
3
0
2
4
W
Hachiman
SENSEI8O8
Hachiman
2
1
7
5.5
W
Bacchus
Sleekpngn
Bacchus
1
0
10
6
W
2
1
8
6
W
Kukulkan
fidencio12
Kukulkan
3
0
6
6
L
Kuzenbo
kittykatOwO
Kuzenbo
0
2
1
0.25
L
Hercules
lithor217
Hercules
1
3
0
0.33
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,263
Damage
27,879
31,173
Taken
45,749
22,964
Mitigated
29,675
2,801
Healing
5,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
AzariusD
Nu Wa
8,610
3,152
120
754
7,950
3,349
0
5,560
2,260
32,724
0
L
Discordia
6,534
306
0
18
7,589
3,309
0
5,134
2,297
21,305
0
W
Da Ji
7,343
3,225
0
205
6,865
3,395
0
3,756
2,997
0
9,648
W
Hachiman
SENSEI8O8
Hachiman
6,863
2,908
0
348
5,406
2,230
0
3,638
1,697
0
17,519
W
Bacchus
Sleekpngn
Bacchus
7,905
433
0
1,471
8,690
10,950
0
4,832
3,672
19,100
0
W
9,415
445
152
445
5,982
4,314
0
3,205
2,648
21,653
0
W
Kukulkan
fidencio12
Kukulkan
8,737
1,019
0
180
4,230
2,075
0
3,338
821
49,980
0
L
Kuzenbo
kittykatOwO
Kuzenbo
3,625
1,344
0
44
7,388
6,912
0
3,535
3,756
7,783
0
L
Hercules
lithor217
Hercules
5,331
2,250
0
3,155
11,892
11,204
0
6,243
5,525
0
10,611
L
3,779
2,172
20
1,109
10,930
4,901
0
5,002
5,854
0
24,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,412
Gold Earned
41,133
185
Minions Killed
158
5
Camps Cleared
7
805,946
Distance Traveled
732,107
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,307
1,038
54
7
0
126,878
0
L
Discordia
8,443
1,055
31
4
2
164,303
3
W
Da Ji
8,472
1,059
7
1
1
151,618
0
W
Hachiman
8,821
1,103
25
3
1
151,650
2
W
Bacchus
9,497
1,187
16
2
0
174,748
2
W
Hades
9,022
1,128
30
4
3
160,182
0
W
Kukulkan
9,600
1,200
107
13
0
167,748
1
L
Kuzenbo
7,772
972
8
1
0
113,832
0
L
Hercules
8,175
1,022
19
2
1
161,768
0
L
Loki
8,436
1,055
46
6
4
165,326
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role