Player Matchup

Merlin
Merlin
Byrdman2017
Merlin
Level 128
God Stats
2W - 2L
1,695 SR
Queue Stats
102W - 93L
1,480 Elo+
Solo
Thanatos
Thanatos
KittySlayerEthan
Thanatos
Level 119
God Stats
5W - 7L
1,520 SR
Queue Stats
43W - 56L
1,452 Elo+
Party 3
Atlas
Atlas
KittySlayerUtley
Atlas
Level 124
God Stats
1W - 2L
1,748 SR
Queue Stats
47W - 41L
1,581 Elo+
Party 3
Ullr
Ullr
T0CS1C
Ullr
Level 158
God Stats
3W - 6L
1,608 SR
Queue Stats
176W - 202L
1,478 Elo+
Solo
King Arthur
King Arthur
reficul86
King Arthur
Level 85
God Stats
12W - 14L
1,469 SR
Queue Stats
89W - 66L
1,490 Elo+
Solo
Team Averages
Level 123
1,608 SR
1,496 Elo+

VS

Team Averages
Level 86
1,378 SR
1,446 Elo+
Hera
Hera
 
Hera
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DuckFilledQuack
Cthulhu
Level 125
God Stats
11W - 7L
1,474 SR
Queue Stats
97W - 86L
1,461 Elo+
Party 1
Thanatos
Thanatos
Duckyy-MF-MoMo
Thanatos
Level 60
God Stats
27W - 23L
1,378 SR
Queue Stats
168W - 172L
1,403 Elo+
Party 2
Bellona
Bellona
INCREDIBLEKI1131
Bellona
Level 65
God Stats
9W - 5L
1,385 SR
Queue Stats
172W - 174L
1,424 Elo+
Party 2
Danzaburou
Danzaburou
JimJimTheFish
Danzaburou
Level 77
God Stats
3W - 5L
1,154 SR
Queue Stats
54W - 47L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
1 / 2 / 0
6,561
469
5,183
5,981
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 3 / 0
6,413
458
3,231
12,565
5,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 2
6,171
441
5,972
10,342
8,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
T0CS1C
Ullr
10
1 / 3 / 1
5,971
427
6,318
9,597
3,700
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
reficul86
King Arthur
12
0 / 4 / 1
7,273
520
7,691
12,519
13,251
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
0 / 0 / 4
7,232
517
4,982
5,193
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 0 / 2
6,553
468
6,329
11,358
8,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
14
7 / 1 / 4
8,514
608
7,681
10,568
4,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
3 / 1 / 1
8,499
607
7,875
10,770
10,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
JimJimTheFish
Danzaburou
10
2 / 1 / 3
6,689
478
6,904
9,720
3,620
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
13
13
Deaths
3
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
0
0
4
2
L
Merlin
1
2
0
0.5
W
1
0
2
2
W
Thanatos
7
1
4
9
W
3
1
1
3.5
W
Danzaburou
JimJimTheFish
Danzaburou
2
1
3
3.5
L
1
3
0
0.33
L
0
1
2
1
L
Ullr
T0CS1C
Ullr
1
3
1
0.5
L
King Arthur
reficul86
King Arthur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,395
Damage
33,771
51,004
Taken
47,609
32,965
Mitigated
28,690
16,673
Healing
27,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
4,982
808
0
2,576
5,193
1,918
1,306
2,294
2,899
49,656
0
L
Merlin
5,183
384
0
1,034
5,981
1,932
0
1,856
4,125
44,893
0
W
6,329
874
0
2,322
11,358
8,478
0
3,427
7,931
24,998
0
W
Thanatos
7,681
3,284
0
12,730
10,568
4,378
0
2,302
8,266
0
55,536
W
7,875
3,031
0
5,089
10,770
10,296
304
48
10,722
0
63,953
W
Danzaburou
JimJimTheFish
Danzaburou
6,904
3,643
0
4,551
9,720
3,620
196
3,147
6,573
0
35,714
L
3,231
735
0
9,045
12,565
5,790
0
1,728
10,837
0
50,003
L
5,972
2,735
106
2,689
10,342
8,292
0
2,699
7,643
24,557
0
L
Ullr
T0CS1C
Ullr
6,318
1,995
0
1,185
9,597
3,700
0
4,050
5,547
0
36,462
L
King Arthur
reficul86
King Arthur
7,691
1,380
0
2,614
12,519
13,251
70
1,088
11,431
0
56,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,389
Gold Earned
37,487
370
Minions Killed
409
0
Camps Cleared
0
1,269,490
Distance Traveled
1,408,649
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
7,232
517
74
5
0
270,001
6
L
Merlin
6,561
469
71
5
0
241,024
1
W
Cthulhu
6,553
468
43
3
0
290,072
2
W
Thanatos
8,514
608
106
8
0
307,621
1
W
Bellona
8,499
607
134
10
0
267,854
3
W
Danzaburou
6,689
478
52
4
0
273,101
4
L
Thanatos
6,413
458
77
6
0
287,812
2
L
Atlas
6,171
441
33
2
0
245,939
1
L
Ullr
5,971
427
68
5
0
245,506
2
L
King Arthur
7,273
520
121
9
0
249,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role