Player Matchup

Baron Samedi
Baron Samedi
Diamond II
Dr_jacx-z-ADC
Baron Samedi
Diamond II
Level 160
God Stats
36W - 30L
1,733 SR
Queue Stats
402W - 409L
2,197 MMR
Solo
Gilgamesh
Gilgamesh
Platinum IV
Lil_Elem3tzZ
Gilgamesh
Platinum IV
Level 44
God Stats
1W - 1L
1,348 SR
Queue Stats
290W - 356L
1,980 MMR
Party 1
Horus
Horus
Platinum III
brooks1528
Horus
Platinum III
Level 55
God Stats
3W - 1L
1,763 SR
Queue Stats
37W - 21L
2,190 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 86
1,615 SR
2,122 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 118
1,557 SR
2,179 MMR
Ullr
Ullr
Diamond I
CΩNN
Ullr
Diamond I
Level 69
God Stats
3W - 2L
1,795 SR
Queue Stats
231W - 60L
2,545 MMR
Solo
Bacchus
Bacchus
Diamond IV
RamboFeeds
Bacchus
Diamond IV
Level 125
God Stats
1W - 3L
1,710 SR
Queue Stats
182W - 204L
2,082 MMR
Party 2
Yu Huang
Yu Huang
Platinum I
Ramuthra000
Yu Huang
Platinum I
Level 159
God Stats
6W - 15L
1,167 SR
Queue Stats
449W - 475L
1,909 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Dr_jacx-z-ADC
Baron Samedi
20
7 / 3 / 5
14,610
696
19,315
21,937
13,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Lil_Elem3tzZ
Gilgamesh
17
1 / 3 / 6
12,402
591
11,782
24,900
36,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Horus
20
4 / 1 / 8
13,788
657
17,047
25,761
39,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ah Muzen CabAresGebBaba YagaThoth

VS

Bans
BastetSolSobekPersephoneCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
CΩNN
Ullr
17
2 / 3 / 2
11,980
570
19,030
19,179
9,472
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
RamboFeeds
Bacchus
17
3 / 5 / 3
14,253
679
15,119
22,804
37,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yu Huang
Ramuthra000
Yu Huang
17
2 / 4 / 4
12,030
573
16,052
15,132
7,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
12
Kills
7
7
Deaths
12
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ullr
CΩNN
Ullr
2
3
2
1
W
Baron Samedi
Dr_jacx-z-ADC
Baron Samedi
7
3
5
3.17
W
Gilgamesh
Lil_Elem3tzZ
Gilgamesh
1
3
6
1.33
L
Bacchus
RamboFeeds
Bacchus
3
5
3
0.9
L
Yu Huang
Ramuthra000
Yu Huang
2
4
4
1
W
Horus
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,144
Damage
50,201
72,598
Taken
57,115
88,714
Mitigated
54,863
31,320
Healing
7,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
CΩNN
Ullr
19,030
8,723
0
4,018
19,179
9,472
0
5,106
13,091
0
68,849
W
Baron Samedi
Dr_jacx-z-ADC
Baron Samedi
19,315
1,452
4,118
10,399
21,937
13,193
1,394
12,154
9,344
91,002
0
W
Gilgamesh
Lil_Elem3tzZ
Gilgamesh
11,782
1,793
0
2,856
24,900
36,126
727
7,758
16,660
0
44,740
L
Bacchus
RamboFeeds
Bacchus
15,119
1,491
0
2,721
22,804
37,664
0
9,283
12,441
39,456
0
L
Yu Huang
Ramuthra000
Yu Huang
16,052
783
0
450
15,132
7,727
0
5,153
9,324
39,337
0
W
Horus
17,047
4,633
4,716
9,231
25,761
39,395
554
10,526
14,795
0
33,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,800
Gold Earned
38,263
233
Minions Killed
209
14
Camps Cleared
4
1,146,612
Distance Traveled
1,029,329
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,980
570
100
5
3
357,770
5
W
Baron Samedi
14,610
696
144
7
6
371,777
5
W
Gilgamesh
12,402
591
52
2
5
378,984
4
L
Bacchus
14,253
679
48
2
1
354,705
3
L
Yu Huang
12,030
573
61
3
0
316,854
3
W
Horus
13,788
657
37
2
3
395,851
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role