Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Jedi Kazzzz
Ah Muzen Cab
Level 28
God Stats
23W - 19L
1,434 SR
Queue Stats
174W - 227L
1,324 Elo+
Party 1
Cthulhu
Cthulhu
OG Anamoly
Cthulhu
Level 64
God Stats
5W - 3L
1,433 SR
Queue Stats
174W - 218L
1,371 Elo+
Party 1
Discordia
Discordia
xSkummyBearX
Discordia
Level 109
God Stats
7W - 3L
1,574 SR
Queue Stats
155W - 227L
1,375 Elo+
Solo
Team Averages
Level 67
1,480 SR
1,357 Elo+

VS

Team Averages
Level 33
1,372 SR
1,264 Elo+
Geb
Geb
TwistedManiaYT
Geb
Level 24
God Stats
2W - 4L
1,308 SR
Queue Stats
16W - 33L
1,281 Elo+
Party 2
Medusa
Medusa
VerySexyNoodle
Medusa
Level 48
God Stats
8W - 22L
1,309 SR
Queue Stats
66W - 143L
1,245 Elo+
Party 2
Nox
Nox
realfatherham
Nox
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
56W - 107L
1,265 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jedi Kazzzz
Ah Muzen Cab
15
4 / 1 / 4
9,407
724
12,201
7,819
4,006
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
OG Anamoly
Cthulhu
13
0 / 3 / 9
8,951
689
7,905
12,444
12,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
xSkummyBearX
Discordia
15
6 / 1 / 2
10,093
776
13,434
5,577
2,809
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 5
8,707
670
4,965
17,662
19,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
4 / 1 / 1
8,925
687
7,833
11,498
5,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
1 / 5 / 4
8,419
648
5,794
9,662
4,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
15
10
Kills
5
5
Deaths
10
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Jedi Kazzzz
Ah Muzen Cab
4
1
4
6
W
Cthulhu
OG Anamoly
Cthulhu
0
3
9
1.5
L
0
4
5
0.63
L
4
1
1
4.5
L
1
5
4
0.6
W
Discordia
xSkummyBearX
Discordia
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,540
Damage
18,592
25,840
Taken
38,822
18,993
Mitigated
29,449
4,831
Healing
2,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Jedi Kazzzz
Ah Muzen Cab
12,201
5,915
0
3,114
7,819
4,006
0
2,875
4,944
0
46,146
W
Cthulhu
OG Anamoly
Cthulhu
7,905
446
211
596
12,444
12,178
0
5,097
7,347
23,713
0
L
4,965
839
0
1,234
17,662
19,982
0
7,520
9,477
17,612
0
L
7,833
4,219
0
346
11,498
5,145
0
6,837
4,373
0
28,795
L
5,794
288
681
645
9,662
4,322
0
6,104
3,410
20,717
0
W
Discordia
xSkummyBearX
Discordia
13,434
263
0
910
5,577
2,809
129
3,310
2,267
38,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,451
Gold Earned
26,051
180
Minions Killed
137
11
Camps Cleared
2
734,732
Distance Traveled
712,426
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,407
724
64
5
10
248,448
0
W
Cthulhu
8,951
689
45
3
0
242,518
0
L
Geb
8,707
670
18
1
0
241,509
3
L
Medusa
8,925
687
70
5
2
259,787
0
L
Nox
8,419
648
49
4
0
211,130
1
W
Discordia
10,093
776
71
5
1
243,766
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role