Player Matchup

He Bo
He Bo
FN-BrainZ
He Bo
Level 153
God Stats
2W - 0L
1,753 SR
Queue Stats
34W - 39L
1,503 Elo+
Party 2
Jormungandr
Jormungandr
Jaykidd99
Jormungandr
Level 148
God Stats
2W - 2L
1,500 SR
Queue Stats
111W - 133L
1,445 Elo+
Party 2
Chang'e
Chang'e
MyDadIsBroke
Chang'e
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 88L
1,576 Elo+
Party 1
Eset
Eset
TheFishDream
Eset
Level 34
God Stats
6W - 2L
1,679 SR
Queue Stats
110W - 87L
1,577 Elo+
Party 1
Sol
Sol
tlrPROdigy
Sol
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 19L
1,618 Elo+
Solo
Team Averages
Level 92
1,587 SR
1,544 Elo+

VS

Team Averages
Level 130
1,558 SR
1,534 Elo+
Cerberus
Cerberus
 
Cerberus
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
BeeffyDaffOdil
Cu Chulainn
Level 158
God Stats
1W - 4L
1,394 SR
Queue Stats
64W - 72L
1,509 Elo+
Solo
Terra
Terra
Just Confidence
Terra
Level 128
God Stats
1W - 1L
1,609 SR
Queue Stats
78W - 66L
1,568 Elo+
Party 3
Hou Yi
Hou Yi
Just CutePepper
Hou Yi
Level 88
God Stats
3W - 2L
1,790 SR
Queue Stats
114W - 96L
1,572 Elo+
Party 3
Ao Kuang
Ao Kuang
RTV Crow
Ao Kuang
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
205W - 203L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
FN-BrainZ
He Bo
19
4 / 1 / 22
11,229
702
17,853
12,738
6,076
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Jaykidd99
Jormungandr
18
4 / 3 / 16
10,909
682
16,365
27,182
27,465
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
MyDadIsBroke
Chang'e
18
4 / 4 / 17
11,204
700
12,839
24,681
11,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 1 / 21
10,953
685
12,453
14,256
7,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
12 / 2 / 11
13,131
821
32,298
22,256
12,641
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
2 / 6 / 8
10,220
639
13,626
31,716
40,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cu Chulainn
BeeffyDaffOdil
Cu Chulainn
17
2 / 5 / 7
9,881
618
25,665
22,339
39,180
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
2 / 4 / 8
10,349
647
19,001
17,936
31,860
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 4 / 7
10,367
648
19,476
15,668
9,334
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ao Kuang
RTV Crow
Ao Kuang
15
2 / 7 / 8
9,245
578
8,835
19,424
11,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
49
26
Kills
11
11
Deaths
26
87
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
2
6
8
1
L
Cu Chulainn
BeeffyDaffOdil
Cu Chulainn
2
5
7
1.1
W
He Bo
FN-BrainZ
He Bo
4
1
22
15
W
Jormungandr
Jaykidd99
Jormungandr
4
3
16
4
L
2
4
8
1.5
L
3
4
7
1.63
W
Chang'e
MyDadIsBroke
Chang'e
4
4
17
3.13
L
Ao Kuang
RTV Crow
Ao Kuang
2
7
8
0.86
W
2
1
21
12.5
W
12
2
11
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,808
Damage
86,603
101,113
Taken
107,083
65,444
Mitigated
131,935
59,203
Healing
40,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
13,626
235
0
11,116
31,716
40,018
0
27,128
4,588
29,689
0
L
Cu Chulainn
BeeffyDaffOdil
Cu Chulainn
25,665
2,438
0
4,174
22,339
39,180
0
18,262
4,077
179
50,423
W
He Bo
FN-BrainZ
He Bo
17,853
1,456
138
521
12,738
6,076
1,801
7,096
5,642
33,605
0
W
Jormungandr
Jaykidd99
Jormungandr
16,365
3,353
1,606
9,758
27,182
27,465
519
9,839
17,343
43,308
0
L
19,001
576
6,444
4,683
17,936
31,860
0
14,084
3,852
31,180
0
L
19,476
11,979
4,200
4,574
15,668
9,334
509
14,861
807
0
34,205
W
Chang'e
MyDadIsBroke
Chang'e
12,839
1,635
16,711
11,882
24,681
11,852
1,329
10,020
14,661
21,793
0
L
Ao Kuang
RTV Crow
Ao Kuang
8,835
1,732
602
4,550
19,424
11,543
248
17,473
1,951
14,538
0
W
12,453
312
4,598
3,211
14,256
7,410
1,729
5,969
8,287
22,248
0
W
32,298
14,828
1,816
8,962
22,256
12,641
2,941
8,699
13,557
55,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,426
Gold Earned
50,062
165
Minions Killed
156
0
Camps Cleared
0
1,493,553
Distance Traveled
1,350,007
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,220
639
39
2
0
265,913
3
L
Cu Chulainn
9,881
618
50
3
0
299,200
0
W
He Bo
11,229
702
38
2
0
308,961
1
W
Jormungandr
10,909
682
45
3
0
281,344
0
L
Terra
10,349
647
22
1
0
283,179
2
L
Hou Yi
10,367
648
29
2
0
263,337
1
W
Chang'e
11,204
700
20
1
0
315,096
0
L
Ao Kuang
9,245
578
16
1
0
238,378
0
W
Eset
10,953
685
23
1
0
325,446
1
W
Sol
13,131
821
39
2
0
262,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role