Player Matchup

Lancelot
Lancelot
 
Lancelot
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Osiris
Osiris
InvisableLegend
Osiris
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,405 Elo+
Party 2
Ra
Ra
SaintCP
Ra
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 66L
1,398 Elo+
Party 2
Team Averages
Level 83
1,500 SR
1,434 Elo+

VS

Team Averages
Level 96
1,781 SR
1,781 Elo+
Artemis
Artemis
Emilynotagamer
Artemis
Level 26
God Stats
22W - 5L
1,692 SR
Queue Stats
68W - 27L
1,720 Elo+
Party 1
Baron Samedi
Baron Samedi
Lucolan
Baron Samedi
Level 108
God Stats
169W - 32L
1,849 SR
Queue Stats
315W - 92L
1,827 Elo+
Party 1
Erlang Shen
Erlang Shen
WindowPacket
Erlang Shen
Level 154
God Stats
22W - 8L
1,801 SR
Queue Stats
318W - 119L
1,796 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
4 / 7 / 0
8,592
859
10,251
14,896
7,482
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
1 / 5 / 4
7,712
771
4,575
11,260
10,790
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 8 / 2
6,933
693
5,253
13,004
5,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 2 / 11
8,386
839
7,683
7,731
3,521
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
Lucolan
Baron Samedi
14
8 / 1 / 12
9,284
928
18,407
9,087
5,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Erlang Shen
WindowPacket
Erlang Shen
13
7 / 3 / 12
9,632
963
8,796
18,474
17,796
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
55
6
Kills
20
20
Deaths
6
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
4
7
0
0.57
W
5
2
11
5.25
L
1
5
4
0.6
W
Baron Samedi
Lucolan
Baron Samedi
8
1
12
14
L
1
8
2
0.25
W
Erlang Shen
WindowPacket
Erlang Shen
7
3
12
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,079
Damage
34,886
39,160
Taken
35,292
23,814
Mitigated
26,821
4,882
Healing
15,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
10,251
1,562
0
1,818
14,896
7,482
0
6,897
7,999
0
26,321
W
7,683
3,645
0
777
7,731
3,521
1,843
1,495
6,236
0
21,761
L
4,575
1,042
315
1,140
11,260
10,790
0
4,797
6,463
0
8,548
W
Baron Samedi
Lucolan
Baron Samedi
18,407
2,509
4,121
4,784
9,087
5,504
509
885
8,202
52,072
0
L
5,253
1,050
442
1,167
13,004
5,542
0
6,719
6,285
18,792
0
W
Erlang Shen
WindowPacket
Erlang Shen
8,796
4,521
1,222
4,827
18,474
17,796
439
3,106
15,368
0
15,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,237
Gold Earned
27,302
76
Minions Killed
112
0
Camps Cleared
7
527,054
Distance Traveled
585,074
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,592
859
28
3
0
190,606
0
W
Artemis
8,386
839
33
3
1
194,866
0
L
Osiris
7,712
771
9
1
0
178,695
0
W
Baron Samedi
9,284
928
71
7
4
193,983
2
L
Ra
6,933
693
39
4
0
157,753
2
W
Erlang Shen
9,632
963
8
1
2
196,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role