Player Matchup

Ullr
Ullr
 
Ullr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Olorun
Olorun
AkumaNoOkami
Olorun
Level 159
God Stats
0W - 1L
1,813 SR
Queue Stats
23W - 40L
1,342 Elo+
Party 1
Athena
Athena
Papa Mac8330
Athena
Level 148
God Stats
5W - 3L
1,184 SR
Queue Stats
117W - 111L
1,521 Elo+
Party 3
Cliodhna
Cliodhna
RandomJnT
Cliodhna
Level 148
God Stats
1W - 3L
1,688 SR
Queue Stats
94W - 97L
1,470 Elo+
Party 1
Hercules
Hercules
im Swagga
Hercules
Level 160
God Stats
0W - 3L
1,469 SR
Queue Stats
23W - 18L
1,508 Elo+
Party 3
Team Averages
Level 154
1,531 SR
1,468 Elo+

VS

Team Averages
Level 123
1,662 SR
1,596 Elo+
Shiva
Shiva
 
Shiva
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
EBK_Creed
Ymir
Level 67
God Stats
7W - 4L
1,630 SR
Queue Stats
166W - 124L
1,601 Elo+
Party 2
Nu Wa
Nu Wa
Trexỵ
Nu Wa
Level 116
God Stats
50W - 31L
1,818 SR
Queue Stats
319W - 269L
1,687 Elo+
Party 2
Artemis
Artemis
Wavỵ
Artemis
Level 160
God Stats
2W - 0L
1,863 SR
Queue Stats
381W - 336L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
0 / 4 / 2
6,167
441
5,029
12,507
3,949
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
13
1 / 3 / 0
7,494
535
6,158
8,151
3,699
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Athena
11
2 / 3 / 1
7,046
503
5,991
15,728
12,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
RandomJnT
Cliodhna
10
1 / 1 / 1
6,464
462
3,516
11,305
3,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hercules
im Swagga
Hercules
12
2 / 6 / 1
7,092
507
8,989
15,904
10,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
6 / 0 / 3
8,859
633
11,611
15,634
12,591
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fenrir
 
Fenrir
15
5 / 3 / 4
8,756
625
9,039
11,728
5,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
10
1 / 3 / 2
6,565
469
4,267
9,045
5,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nu Wa
Trexỵ
Nu Wa
14
1 / 0 / 5
8,028
573
8,139
6,017
2,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
Wavỵ
Artemis
14
4 / 1 / 4
8,460
604
12,143
9,137
3,699
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
6
Kills
17
17
Deaths
7
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
4
2
0.25
W
Shiva
 
Shiva
6
0
3
7.5
W
Fenrir
 
Fenrir
5
3
4
2.33
L
Olorun
1
3
0
0.33
W
Ymir
1
3
2
0.67
L
Athena
2
3
1
0.83
L
Cliodhna
RandomJnT
Cliodhna
1
1
1
1.5
W
Nu Wa
Trexỵ
Nu Wa
1
0
5
3.5
W
Artemis
Wavỵ
Artemis
4
1
4
6
L
Hercules
im Swagga
Hercules
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,683
Damage
45,199
63,595
Taken
51,561
33,923
Mitigated
30,305
16,415
Healing
18,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,029
2,058
0
1,330
12,507
3,949
0
2,532
9,869
0
41,222
W
Shiva
 
Shiva
11,611
3,346
256
7,133
15,634
12,591
1,152
1,372
14,262
0
67,968
W
Fenrir
 
Fenrir
9,039
2,351
0
4,637
11,728
5,522
0
3,515
8,213
0
56,605
L
Olorun
6,158
3,482
133
1,351
8,151
3,699
0
1,522
6,451
71,025
0
W
Ymir
4,267
1,613
0
1,650
9,045
5,814
0
2,515
6,530
17,721
0
L
Athena
5,991
1,613
386
2,562
15,728
12,238
0
4,501
10,973
36,619
0
L
Cliodhna
RandomJnT
Cliodhna
3,516
328
0
6,166
11,305
3,983
0
2,196
8,957
0
44,065
W
Nu Wa
Trexỵ
Nu Wa
8,139
968
0
500
6,017
2,679
0
2,732
3,285
68,225
0
W
Artemis
Wavỵ
Artemis
12,143
6,592
0
3,863
9,137
3,699
0
2,082
6,842
0
74,698
L
Hercules
im Swagga
Hercules
8,989
3,415
0
4,487
15,904
10,054
0
831
14,939
0
42,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,263
Gold Earned
40,668
416
Minions Killed
471
0
Camps Cleared
0
1,263,338
Distance Traveled
1,346,959
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,167
441
81
6
0
251,821
0
W
Shiva
8,859
633
110
8
0
305,201
4
W
Fenrir
8,756
625
92
7
0
308,706
6
L
Olorun
7,494
535
123
9
0
231,409
4
W
Ymir
6,565
469
29
2
0
191,240
3
L
Athena
7,046
503
50
4
0
269,484
0
L
Cliodhna
6,464
462
84
6
0
277,113
2
W
Nu Wa
8,028
573
127
9
0
272,331
5
W
Artemis
8,460
604
113
8
0
269,481
3
L
Hercules
7,092
507
78
6
0
233,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role