Player Matchup

Freya
Freya
ManderBird
Freya
Level 28
God Stats
0W - 2L
1,402 SR
Queue Stats
246W - 201L
1,502 Elo+
Party 1
Heimdallr
Heimdallr
Y0ungDadd
Heimdallr
Level 93
God Stats
0W - 6L
1,138 SR
Queue Stats
366W - 332L
1,613 Elo+
Party 1
Cthulhu
Cthulhu
mistamanggggg
Cthulhu
Level 6
God Stats
1W - 1L
1,617 SR
Queue Stats
7W - 5L
1,529 Elo+
Party 1
Team Averages
Level 42
1,386 SR
1,548 Elo+

VS

Team Averages
Level 93
1,517 SR
1,499 Elo+
Izanami
Izanami
 
Izanami
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cerberus
Cerberus
FTMfarm
Cerberus
Level 9
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Hel
Hel
VERWIN220
Hel
Level 149
God Stats
9W - 10L
1,550 SR
Queue Stats
227W - 276L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
9
0 / 4 / 1
6,003
600
5,420
8,638
3,210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Heimdallr
Y0ungDadd
Heimdallr
10
1 / 4 / 0
6,761
676
6,217
8,993
3,430
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
9
0 / 6 / 1
6,391
639
4,348
15,155
10,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 0 / 8
7,568
757
12,261
6,218
2,551
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
FTMfarm
Cerberus
13
1 / 0 / 11
7,426
743
4,210
8,173
7,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
10 / 1 / 2
8,490
849
10,464
7,890
3,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
1
Kills
14
14
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
8
7
W
Cerberus
FTMfarm
Cerberus
1
0
11
6.5
L
Freya
0
4
1
0.13
W
10
1
2
11
L
Heimdallr
Y0ungDadd
Heimdallr
1
4
0
0.25
L
Cthulhu
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,985
Damage
26,935
32,786
Taken
22,281
17,525
Mitigated
13,400
2,426
Healing
9,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
12,261
7,620
0
1,440
6,218
2,551
1,173
2,906
3,158
0
36,867
W
Cerberus
FTMfarm
Cerberus
4,210
634
0
1,671
8,173
7,607
0
3,337
4,592
19,546
0
L
Freya
5,420
1,600
0
1,046
8,638
3,210
0
5,406
3,232
10,231
0
W
10,464
986
2,534
3,861
7,890
3,242
177
3,234
4,400
24,826
0
L
Heimdallr
Y0ungDadd
Heimdallr
6,217
2,165
0
592
8,993
3,430
0
5,178
3,815
0
25,216
L
Cthulhu
4,348
934
48
740
15,155
10,885
0
4,351
10,804
11,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,155
Gold Earned
23,484
75
Minions Killed
154
1
Camps Cleared
8
480,128
Distance Traveled
637,898
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,568
757
71
7
6
173,511
1
W
Cerberus
7,426
743
50
5
1
216,543
3
L
Freya
6,003
600
21
2
0
159,806
0
W
Hel
8,490
849
33
3
1
247,844
2
L
Heimdallr
6,761
676
39
4
1
166,804
2
L
Cthulhu
6,391
639
15
2
0
153,518
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role