Player Matchup

Thor
Thor
CODCAMILO
Thor
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 8L
1,220 Elo+
Party 2
Anubis
Anubis
FuzzionOP
Anubis
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,220 Elo+
Party 2
Shiva
Shiva
codvaron
Shiva
Level 4
God Stats
2W - 4L
1,500 SR
Queue Stats
2W - 6L
1,220 Elo+
Party 2
Team Averages
Level 49
1,500 SR
1,220 Elo+

VS

Team Averages
Level 89
1,526 SR
1,386 Elo+
Cerberus
Cerberus
 
Cerberus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
KamikazeSoldi3r
Artemis
Level 117
God Stats
12W - 8L
1,578 SR
Queue Stats
94W - 128L
1,205 Elo+
Solo
Nu Wa
Nu Wa
NoNamePizza2
Nu Wa
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 19L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
16
2 / 7 / 6
11,702
650
10,422
17,694
6,510
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
FuzzionOP
Anubis
20
10 / 2 / 3
14,324
796
24,527
15,152
8,171
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shiva
codvaron
Shiva
18
1 / 1 / 10
13,450
747
8,174
17,498
19,148
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
16
3 / 4 / 6
11,074
615
14,685
25,932
15,195
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 4 / 4
11,345
630
16,382
13,406
4,957
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
4 / 5 / 4
11,299
628
11,734
12,028
3,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
24
13
Kills
10
10
Deaths
13
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
4
6
1.5
W
Thor
2
7
6
0.71
W
Anubis
FuzzionOP
Anubis
10
2
3
5.75
L
3
4
4
1.25
L
4
5
4
1.2
W
Shiva
codvaron
Shiva
1
1
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,123
Damage
42,801
50,344
Taken
51,366
33,829
Mitigated
23,906
13,400
Healing
5,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
14,685
445
0
4,272
25,932
15,195
13
11,124
14,808
38,376
0
W
Thor
10,422
1,939
0
726
17,694
6,510
226
8,301
9,393
0
36,567
W
Anubis
FuzzionOP
Anubis
24,527
1,269
0
7,259
15,152
8,171
1,558
8,813
6,339
91,402
0
L
16,382
5,072
253
831
13,406
4,957
82
7,694
5,712
0
52,034
L
11,734
3,166
0
0
12,028
3,754
163
6,485
5,543
38,324
0
W
Shiva
codvaron
Shiva
8,174
882
1,325
4,090
17,498
19,148
380
9,737
7,761
0
31,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,476
Gold Earned
33,718
228
Minions Killed
211
7
Camps Cleared
7
961,584
Distance Traveled
859,617
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,074
615
74
4
1
322,242
0
W
Thor
11,702
650
51
3
2
289,832
0
W
Anubis
14,324
796
136
8
4
298,317
0
L
Artemis
11,345
630
84
5
6
254,005
0
L
Nu Wa
11,299
628
53
3
0
283,370
1
W
Shiva
13,450
747
41
2
1
373,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role