Player Matchup

Poseidon
Poseidon
Collfett22
Poseidon
Level 86
God Stats
3W - 2L
1,783 SR
Queue Stats
16W - 25L
1,342 Elo+
Solo
Fenrir
Fenrir
Jeqov
Fenrir
Level 109
God Stats
4W - 0L
1,889 SR
Queue Stats
53W - 64L
1,436 Elo+
Party 1
Shiva
Shiva
NinoTheKidd
Shiva
Level 128
God Stats
5W - 9L
1,471 SR
Queue Stats
189W - 188L
1,474 Elo+
Party 1
Sol
Sol
Thirty3ight
Sol
Level 109
God Stats
9W - 11L
1,457 SR
Queue Stats
37W - 47L
1,433 Elo+
Party 1
Kali
Kali
el moflez rifa
Kali
Level 128
God Stats
2W - 0L
1,717 SR
Queue Stats
209W - 210L
1,446 Elo+
Solo
Team Averages
Level 112
1,663 SR
1,426 Elo+

VS

Team Averages
Level 91
1,563 SR
1,462 Elo+
Bellona
Bellona
 
Bellona
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
ThePunisher1326
Anubis
Level 97
God Stats
12W - 9L
1,562 SR
Queue Stats
61W - 77L
1,400 Elo+
Party 3
Danzaburou
Danzaburou
URv iGnitixn
Danzaburou
Level 56
God Stats
12W - 12L
1,523 SR
Queue Stats
206W - 194L
1,477 Elo+
Solo
Odin
Odin
diligent-lemon
Odin
Level 124
God Stats
1W - 1L
1,432 SR
Queue Stats
88W - 86L
1,455 Elo+
Party 2
Sylvanus
Sylvanus
iResurrectza3a
Sylvanus
Level 69
God Stats
15W - 11L
1,799 SR
Queue Stats
74W - 80L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Collfett22
Poseidon
15
1 / 4 / 4
8,769
462
6,914
12,051
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
Jeqov
Fenrir
17
3 / 1 / 2
10,696
563
12,254
15,075
15,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
7 / 3 / 5
10,018
527
14,308
21,745
16,212
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
8 / 2 / 2
11,247
592
19,861
20,576
8,302
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 1 / 5
9,474
499
8,978
19,341
9,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
17
6 / 2 / 0
10,154
534
18,254
18,247
12,836
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 4 / 1
9,668
509
9,141
14,844
9,760
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
URv iGnitixn
Danzaburou
14
2 / 10 / 1
8,862
466
9,404
19,485
7,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 3 / 1
9,215
485
10,230
14,566
18,412
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
11
1 / 2 / 2
7,777
409
6,060
17,400
18,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
21
Kills
11
11
Deaths
21
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
6
2
0
3
W
Poseidon
Collfett22
Poseidon
1
4
4
0.75
W
Fenrir
Jeqov
Fenrir
3
1
2
4
W
7
3
5
3.17
L
1
4
1
0.38
W
8
2
2
4.5
L
Danzaburou
URv iGnitixn
Danzaburou
2
10
1
0.25
L
1
3
1
0.5
W
2
1
5
4.5
L
Sylvanus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,315
Damage
53,089
88,788
Taken
84,542
53,305
Mitigated
66,535
35,634
Healing
25,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
18,254
6,297
0
7,351
18,247
12,836
0
1,893
16,249
0
94,742
W
Poseidon
Collfett22
Poseidon
6,914
1,141
482
1,575
12,051
4,393
726
5,230
6,821
68,639
0
W
Fenrir
Jeqov
Fenrir
12,254
2,622
0
5,810
15,075
15,324
38
428
14,647
0
73,284
W
14,308
3,850
1,010
7,874
21,745
16,212
0
4,476
17,269
0
57,604
L
9,141
899
0
6,129
14,844
9,760
0
4,519
10,325
84,372
0
W
19,861
7,628
0
14,939
20,576
8,302
932
2,038
18,538
111,465
0
L
Danzaburou
URv iGnitixn
Danzaburou
9,404
3,136
0
4,387
19,485
7,515
1,378
13,012
6,473
0
61,055
L
10,230
3,329
0
1,727
14,566
18,412
34
0
13,836
0
61,631
W
8,978
2,964
0
3,944
19,341
9,074
0
3,029
16,312
0
79,515
L
Sylvanus
6,060
1,577
1,096
5,071
17,400
18,012
0
7,461
9,858
22,179
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,204
Gold Earned
45,676
605
Minions Killed
520
0
Camps Cleared
0
1,850,366
Distance Traveled
1,728,366
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
10,154
534
142
7
0
444,215
3
W
Poseidon
8,769
462
106
6
0
344,118
0
W
Fenrir
10,696
563
144
8
0
352,828
2
W
Shiva
10,018
527
68
4
0
377,017
4
L
Anubis
9,668
509
137
7
0
298,129
8
W
Sol
11,247
592
164
9
0
365,659
2
L
Danzaburou
8,862
466
88
5
0
296,878
0
L
Odin
9,215
485
115
6
0
346,835
6
W
Kali
9,474
499
123
6
0
410,744
2
L
Sylvanus
7,777
409
38
2
0
342,309
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role