Player Matchup

Vamana
Vamana
 
Vamana
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
LegionsOfJon
Chronos
Level 106
God Stats
13W - 14L
1,386 SR
Queue Stats
177W - 171L
1,508 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NHKxLM
Morgan Le Fay
Level 108
God Stats
0W - 1L
1,637 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Odin
Odin
Yummyv2
Odin
Level 73
God Stats
119W - 107L
1,565 SR
Queue Stats
183W - 190L
1,515 Elo+
Solo
Mulan
Mulan
dsleite360
Mulan
Level 152
God Stats
8W - 5L
1,784 SR
Queue Stats
143W - 133L
1,549 Elo+
Solo
Team Averages
Level 119
1,574 SR
1,514 Elo+

VS

Team Averages
Level 68
1,477 SR
1,433 Elo+
Hel
Hel
Avacyn-the-dawn
Hel
Level 121
God Stats
3W - 4L
1,420 SR
Queue Stats
196W - 182L
1,523 Elo+
Solo
Fenrir
Fenrir
CuentaFake2705
Fenrir
Level 46
God Stats
2W - 2L
1,467 SR
Queue Stats
61W - 37L
1,491 Elo+
Party 1
Danzaburou
Danzaburou
PartyNPills
Danzaburou
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,324 Elo+
Party 1
Vamana
Vamana
StinkyWinkyXD
Vamana
Level 137
God Stats
4W - 3L
1,500 SR
Queue Stats
252W - 247L
1,502 Elo+
Solo
Artio
Artio
SuppMami
Artio
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,324 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
17
3 / 1 / 0
10,836
493
9,542
18,950
11,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chronos
LegionsOfJon
Chronos
15
1 / 8 / 3
9,466
430
9,173
25,466
8,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
NHKxLM
Morgan Le Fay
12
1 / 12 / 1
8,309
378
9,425
20,012
8,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
Yummyv2
Odin
9
0 / 5 / 0
7,070
321
5,327
12,102
6,435
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mulan
9
1 / 3 / 0
7,419
337
4,218
10,574
4,374
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 15
11,549
525
9,962
15,517
7,167
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

18
6 / 2 / 9
11,169
508
11,613
26,035
26,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
PartyNPills
Danzaburou
20
9 / 0 / 7
14,154
643
21,634
18,843
9,268
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
8 / 1 / 3
13,384
608
11,207
18,825
13,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
SuppMami
Artio
17
3 / 2 / 14
11,992
545
12,709
23,310
23,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
77
6
Kills
29
29
Deaths
6
4
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
3
1
0
3
W
3
1
15
10.5
W
6
2
9
5.25
L
Chronos
LegionsOfJon
Chronos
1
8
3
0.31
L
Morgan Le Fay
NHKxLM
Morgan Le Fay
1
12
1
0.13
W
Danzaburou
PartyNPills
Danzaburou
9
0
7
12.5
W
8
1
3
9.5
W
Artio
SuppMami
Artio
3
2
14
5
L
Odin
Yummyv2
Odin
0
5
0
0
L
Mulan
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,685
Damage
67,125
87,104
Taken
102,530
39,234
Mitigated
80,461
17,858
Healing
58,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
9,542
2,922
0
4,452
18,950
11,709
0
4,138
14,644
440
85,676
W
9,962
882
14,466
10,325
15,517
7,167
2,683
4,192
11,325
73,884
0
W
11,613
2,105
1,807
8,941
26,035
26,649
1,956
3,753
22,282
0
77,738
L
Chronos
LegionsOfJon
Chronos
9,173
4,011
0
5,296
25,466
8,680
0
2,733
22,639
65,404
0
L
Morgan Le Fay
NHKxLM
Morgan Le Fay
9,425
126
44
2,788
20,012
8,036
39
6,391
13,415
40,900
0
W
Danzaburou
PartyNPills
Danzaburou
21,634
12,019
0
9,311
18,843
9,268
7,358
5,853
12,990
0
134,523
W
11,207
5,153
0
6,784
18,825
13,516
2,987
3,371
15,454
0
137,483
W
Artio
SuppMami
Artio
12,709
1,435
1,122
6,152
23,310
23,861
595
2,555
20,755
73,279
0
L
Odin
Yummyv2
Odin
5,327
1,613
0
2,275
12,102
6,435
0
6,062
5,528
0
30,978
L
Mulan
4,218
725
89
2,914
10,574
4,374
0
2,317
8,207
0
34,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,100
Gold Earned
62,248
401
Minions Killed
719
0
Camps Cleared
0
1,715,809
Distance Traveled
2,218,331
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
10,836
493
135
6
0
436,509
6
W
Hel
11,549
525
129
6
0
437,240
1
W
Fenrir
11,169
508
86
4
0
434,040
0
L
Chronos
9,466
430
109
5
0
335,999
3
L
Morgan Le Fay
8,309
378
51
2
0
300,957
6
W
Danzaburou
14,154
643
202
9
0
402,770
3
W
Vamana
13,384
608
176
8
0
494,699
1
W
Artio
11,992
545
126
6
0
449,582
2
L
Odin
7,070
321
46
2
0
405,173
1
L
Mulan
7,419
337
60
3
0
237,171
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role