Player Matchup

Ah Puch
Ah Puch
Aeulfr
Ah Puch
Level 28
God Stats
4W - 0L
1,705 SR
Queue Stats
46W - 30L
1,661 Elo+
Party 1
Medusa
Medusa
Do1ngCr1mes
Medusa
Level 159
God Stats
11W - 3L
1,907 SR
Queue Stats
595W - 532L
1,549 Elo+
Party 1
Thanatos
Thanatos
L3G3NxDAIRY
Thanatos
Level 108
God Stats
1W - 1L
1,326 SR
Queue Stats
154W - 100L
1,626 Elo+
Party 1
Fafnir
Fafnir
TORONTO 6 GOD
Fafnir
Level 160
God Stats
4W - 4L
1,412 SR
Queue Stats
653W - 537L
1,578 Elo+
Party 1
Chernobog
Chernobog
xĐolō
Chernobog
Level 160
God Stats
8W - 4L
1,475 SR
Queue Stats
284W - 228L
1,593 Elo+
Party 1
Team Averages
Level 123
1,565 SR
1,601 Elo+

VS

Team Averages
Level 72
1,385 SR
1,529 Elo+
Nike
Nike
 
Nike
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Abahdon
Janus
Level 83
God Stats
3W - 4L
1,150 SR
Queue Stats
184W - 102L
1,633 Elo+
Party 2
Ah Puch
Ah Puch
Ebbz
Ah Puch
Level 119
God Stats
0W - 2L
1,277 SR
Queue Stats
172W - 102L
1,596 Elo+
Party 2
Ares
Ares
Wakemtexasranger
Ares
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 17L
1,306 Elo+
Solo
Hou Yi
Hou Yi
hav0kx
Hou Yi
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 49L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Aeulfr
Ah Puch
19
7 / 1 / 8
10,768
769
17,599
7,526
4,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
17
3 / 2 / 10
9,850
704
11,338
8,397
4,986
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
L3G3NxDAIRY
Thanatos
16
6 / 3 / 8
9,927
709
10,216
10,605
5,470
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
2 / 0 / 14
10,005
715
4,102
10,677
12,879
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chernobog
xĐolō
Chernobog
16
2 / 3 / 17
9,601
686
17,522
11,286
6,506
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
2 / 3 / 2
8,512
608
5,206
14,237
7,218
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Janus
Abahdon
Janus
15
1 / 4 / 3
8,584
613
8,066
8,256
3,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
Ebbz
Ah Puch
16
4 / 2 / 1
9,248
661
11,630
10,143
5,281
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 6 / 1
8,382
599
3,116
18,863
19,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
hav0kx
Hou Yi
14
1 / 5 / 3
8,672
619
11,366
14,650
7,499
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
18
20
Kills
8
9
Deaths
20
57
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
3
2
1
L
Janus
Abahdon
Janus
1
4
3
0.63
W
Ah Puch
Aeulfr
Ah Puch
7
1
8
11
W
Medusa
3
2
10
4
L
Ah Puch
Ebbz
Ah Puch
4
2
1
2.25
W
Thanatos
L3G3NxDAIRY
Thanatos
6
3
8
3.33
W
2
0
14
9
L
0
6
1
0.08
L
Hou Yi
hav0kx
Hou Yi
1
5
3
0.5
W
Chernobog
xĐolō
Chernobog
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,777
Damage
39,384
48,491
Taken
66,149
34,279
Mitigated
43,168
27,894
Healing
15,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
5,206
57
1,435
2,377
14,237
7,218
0
3,623
10,614
0
8,691
L
Janus
Abahdon
Janus
8,066
329
519
1,163
8,256
3,619
0
2,919
5,337
18,312
0
W
Ah Puch
Aeulfr
Ah Puch
17,599
247
961
2,216
7,526
4,438
222
3,191
4,335
40,046
0
W
Medusa
11,338
3,193
1,943
1,165
8,397
4,986
1,856
6,689
1,708
0
32,045
L
Ah Puch
Ebbz
Ah Puch
11,630
211
937
2,810
10,143
5,281
0
4,217
5,926
27,120
0
W
Thanatos
L3G3NxDAIRY
Thanatos
10,216
337
1,395
6,556
10,605
5,470
774
3,927
6,678
0
15,583
W
4,102
871
3,795
5,323
10,677
12,879
324
4,189
6,488
6,283
0
L
3,116
69
137
1,337
18,863
19,551
0
5,239
13,624
11,725
0
L
Hou Yi
hav0kx
Hou Yi
11,366
4,283
1,275
3,248
14,650
7,499
13
5,703
8,947
0
28,288
W
Chernobog
xĐolō
Chernobog
17,522
9,989
2,181
2,359
11,286
6,506
1,634
4,816
6,470
0
27,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,151
Gold Earned
43,398
148
Minions Killed
144
0
Camps Cleared
0
1,320,813
Distance Traveled
1,174,340
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
8,512
608
10
1
0
210,145
0
L
Janus
8,584
613
32
2
0
238,969
0
W
Ah Puch
10,768
769
36
3
0
249,271
0
W
Medusa
9,850
704
46
3
0
251,095
5
L
Ah Puch
9,248
661
41
3
0
236,261
1
W
Thanatos
9,927
709
17
1
0
284,047
1
W
Fafnir
10,005
715
12
1
0
289,332
0
L
Ares
8,382
599
22
2
0
237,144
2
L
Hou Yi
8,672
619
39
3
0
251,821
1
W
Chernobog
9,601
686
37
3
0
247,068
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role