Player Matchup

Zhong Kui
Zhong Kui
BeastOrtiz
Zhong Kui
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 308L
1,288 Elo+
Party 2
Merlin
Merlin
ETS PrOmOdIdIt
Merlin
Level 157
God Stats
1W - 5L
1,079 SR
Queue Stats
380W - 454L
1,357 Elo+
Solo
Xbalanque
Xbalanque
TheBIindSurveyor
Xbalanque
Level 88
God Stats
20W - 11L
1,499 SR
Queue Stats
108W - 158L
1,338 Elo+
Party 2
Team Averages
Level 111
1,359 SR
1,328 Elo+

VS

Team Averages
Level 83
1,389 SR
1,408 Elo+
Merlin
Merlin
JägersFury
Merlin
Level 57
God Stats
3W - 3L
1,343 SR
Queue Stats
8W - 12L
1,316 Elo+
Solo
Nike
Nike
LordHaradra
Nike
Level 107
God Stats
0W - 2L
1,326 SR
Queue Stats
102W - 143L
1,475 Elo+
Party 1
Hachiman
Hachiman
Lordnazarat
Hachiman
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 94L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BeastOrtiz
Zhong Kui
15
3 / 6 / 12
10,994
687
11,535
17,255
16,382
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 4 / 16
11,604
725
8,922
10,320
3,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
20
17 / 1 / 5
13,637
852
25,913
15,513
6,154
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 5 / 5
10,091
631
9,890
12,441
6,224
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
9 / 9 / 0
11,622
726
17,766
23,697
12,830
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
Lordnazarat
Hachiman
13
1 / 9 / 5
9,516
595
7,584
19,375
9,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
23
Kills
11
11
Deaths
23
33
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BeastOrtiz
Zhong Kui
3
6
12
1.5
W
3
4
16
2.75
L
Merlin
1
5
5
0.7
L
9
9
0
1
L
Hachiman
Lordnazarat
Hachiman
1
9
5
0.39
W
Xbalanque
17
1
5
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,370
Damage
35,240
43,088
Taken
55,513
25,973
Mitigated
28,627
9,386
Healing
5,589
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BeastOrtiz
Zhong Kui
11,535
2,191
304
3,201
17,255
16,382
323
4,818
12,437
31,892
0
W
8,922
349
0
1,676
10,320
3,437
150
2,213
8,107
37,374
0
L
Merlin
9,890
690
656
580
12,441
6,224
0
4,957
7,484
45,130
0
L
17,766
2,719
400
1,294
23,697
12,830
0
8,621
14,911
0
34,332
L
Hachiman
Lordnazarat
Hachiman
7,584
4,531
0
2,659
19,375
9,573
0
7,327
12,048
0
18,958
W
Xbalanque
25,913
14,928
0
4,205
15,513
6,154
2,154
4,017
11,496
0
63,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,235
Gold Earned
31,229
174
Minions Killed
138
8
Camps Cleared
5
789,782
Distance Traveled
709,965
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,994
687
36
2
2
235,521
1
W
Merlin
11,604
725
59
4
3
270,701
2
L
Merlin
10,091
631
85
5
3
231,833
0
L
Nike
11,622
726
25
2
1
235,654
2
L
Hachiman
9,516
595
28
2
1
242,478
1
W
Xbalanque
13,637
852
79
5
3
283,560
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role