Player Matchup

Hel
Hel
Chiifuyo
Hel
Level 55
God Stats
2W - 5L
1,369 SR
Queue Stats
85W - 109L
1,394 Elo+
Solo
Anhur
Anhur
DGBDeadly
Anhur
Level 67
God Stats
4W - 5L
1,592 SR
Queue Stats
263W - 227L
1,421 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
RealitySmasher
Morgan Le Fay
Level 40
God Stats
6W - 3L
1,713 SR
Queue Stats
13W - 16L
1,348 Elo+
Party 2
Kali
Kali
joecus1
Kali
Level 28
God Stats
5W - 3L
1,864 SR
Queue Stats
9W - 12L
1,385 Elo+
Party 2
Guan Yu
Guan Yu
lthowes
Guan Yu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,131 Elo+
Party 2
Team Averages
Level 42
1,608 SR
1,336 Elo+

VS

Team Averages
Level 102
1,444 SR
1,385 Elo+
Olorun
Olorun
 
Olorun
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Fenster05
Yu Huang
Level 69
God Stats
15W - 20L
1,386 SR
Queue Stats
129W - 155L
1,328 Elo+
Solo
Nemesis
Nemesis
ForverlorD
Nemesis
Level 99
God Stats
11W - 14L
1,453 SR
Queue Stats
167W - 168L
1,388 Elo+
Solo
Bellona
Bellona
Silenight
Bellona
Level 109
God Stats
25W - 30L
1,388 SR
Queue Stats
137W - 186L
1,308 Elo+
Party 1
Mulan
Mulan
VenVokun94
Mulan
Level 85
God Stats
35W - 28L
1,493 SR
Queue Stats
414W - 439L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 1
7,367
335
1,780
9,035
3,986
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anhur
DGBDeadly
Anhur
19
4 / 4 / 2
10,943
497
14,363
17,063
6,981
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
RealitySmasher
Morgan Le Fay
16
4 / 2 / 4
9,695
441
9,656
10,696
4,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kali
joecus1
Kali
15
2 / 3 / 6
9,416
428
7,453
21,424
9,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
lthowes
Guan Yu
16
1 / 4 / 5
9,234
420
9,609
21,858
19,089
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
19
3 / 3 / 3
12,129
551
9,346
19,009
7,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Yu Huang
Fenster05
Yu Huang
15
1 / 2 / 3
10,174
462
16,306
10,400
4,384
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
ForverlorD
Nemesis
17
7 / 2 / 3
11,506
523
9,399
16,928
6,925
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Silenight
Bellona
20
2 / 1 / 4
12,458
566
15,533
16,358
19,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mulan
15
1 / 5 / 6
10,065
458
5,844
17,796
18,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
12
Kills
14
14
Deaths
13
18
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
3
3
1.5
L
1
1
1
1.5
L
Anhur
DGBDeadly
Anhur
4
4
2
1.25
W
Yu Huang
Fenster05
Yu Huang
1
2
3
1.25
W
Nemesis
ForverlorD
Nemesis
7
2
3
4.25
L
Morgan Le Fay
RealitySmasher
Morgan Le Fay
4
2
4
3
W
Bellona
Silenight
Bellona
2
1
4
4
W
Mulan
1
5
6
0.8
L
Kali
joecus1
Kali
2
3
6
1.67
L
Guan Yu
lthowes
Guan Yu
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,861
Damage
56,428
80,076
Taken
80,491
43,987
Mitigated
56,987
20,826
Healing
33,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
9,346
6,295
336
9,658
19,009
7,602
2,101
1,592
17,417
109,635
0
L
1,780
380
899
3,110
9,035
3,986
0
3,152
5,883
18,948
0
L
Anhur
DGBDeadly
Anhur
14,363
6,182
0
4,435
17,063
6,981
1,024
7,343
9,720
0
91,265
W
Yu Huang
Fenster05
Yu Huang
16,306
998
306
3,097
10,400
4,384
1,274
3,624
6,776
95,378
0
W
Nemesis
ForverlorD
Nemesis
9,399
3,480
0
7,470
16,928
6,925
0
1,564
15,364
0
92,457
L
Morgan Le Fay
RealitySmasher
Morgan Le Fay
9,656
957
0
2,137
10,696
4,323
0
5,024
5,672
54,001
0
W
Bellona
Silenight
Bellona
15,533
2,958
0
7,818
16,358
19,992
621
1,008
15,350
0
107,162
W
Mulan
5,844
923
343
4,586
17,796
18,084
0
4,094
13,702
0
24,864
L
Kali
joecus1
Kali
7,453
2,769
0
5,764
21,424
9,608
0
6,071
15,353
0
71,322
L
Guan Yu
lthowes
Guan Yu
9,609
1,087
1,130
3,351
21,858
19,089
0
4,062
17,796
186
57,072

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,655
Gold Earned
56,332
464
Minions Killed
619
0
Camps Cleared
0
1,873,012
Distance Traveled
2,038,976
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
12,129
551
181
8
0
359,262
3
L
Hel
7,367
335
36
2
0
206,774
1
L
Anhur
10,943
497
149
7
0
402,941
4
W
Yu Huang
10,174
462
124
6
0
387,510
5
W
Nemesis
11,506
523
124
6
0
461,297
3
L
Morgan Le Fay
9,695
441
72
3
0
357,063
2
W
Bellona
12,458
566
170
8
0
407,683
6
W
Mulan
10,065
458
20
1
0
423,224
7
L
Kali
9,416
428
108
5
0
514,280
5
L
Guan Yu
9,234
420
99
5
0
391,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role