Player Matchup

Ao Kuang
Ao Kuang
LeonesRuki
Ao Kuang
Level 146
God Stats
2W - 1L
1,780 SR
Queue Stats
79W - 97L
1,389 Elo+
Party 2
Kali
Kali
LinearSoul
Kali
Level 14
God Stats
1W - 0L
1,247 SR
Queue Stats
3W - 6L
1,396 Elo+
Party 2
Hou Yi
Hou Yi
NaC Blood
Hou Yi
Level 25
God Stats
2W - 1L
1,612 SR
Queue Stats
73W - 59L
1,692 Elo+
Party 2
Lancelot
Lancelot
Xuriy
Lancelot
Level 145
God Stats
7W - 5L
1,382 SR
Queue Stats
142W - 116L
1,560 Elo+
Party 2
Bellona
Bellona
powermurderkid2
Bellona
Level 146
God Stats
1W - 2L
1,554 SR
Queue Stats
20W - 21L
1,508 Elo+
Party 2
Team Averages
Level 95
1,515 SR
1,509 Elo+

VS

Team Averages
Level 47
1,447 SR
1,365 Elo+
Apollo
Apollo
EXY-Icy
Apollo
Level 41
God Stats
3W - 3L
1,350 SR
Queue Stats
25W - 43L
1,363 Elo+
Solo
Achilles
Achilles
ProfKILLingJoke
Achilles
Level 43
God Stats
5W - 8L
1,473 SR
Queue Stats
89W - 106L
1,201 Elo+
Party 1
Da Ji
Da Ji
Vegelate
Da Ji
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 24L
1,459 Elo+
Solo
Ymir
Ymir
VloneDonDada
Ymir
Level 61
God Stats
2W - 5L
1,441 SR
Queue Stats
205W - 242L
1,324 Elo+
Party 1
Hades
Hades
lyssmovingcastle
Hades
Level 43
God Stats
15W - 18L
1,472 SR
Queue Stats
137W - 128L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
LeonesRuki
Ao Kuang
12
7 / 0 / 3
8,062
620
6,585
9,924
3,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 6 / 3
5,476
421
640
8,889
3,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hou Yi
NaC Blood
Hou Yi
10
1 / 3 / 2
6,166
474
5,095
7,479
2,508
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
Xuriy
Lancelot
12
2 / 1 / 7
7,629
587
8,884
7,664
3,346
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

13
1 / 0 / 0
8,106
624
4,253
9,494
9,755
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
EXY-Icy
Apollo
12
10 / 4 / 0
7,550
581
8,141
9,519
4,034
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
11
0 / 1 / 0
6,034
464
3,574
9,059
9,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
Vegelate
Da Ji
2
0 / 2 / 0
4,245
327
408
1,948
542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 3 / 7
6,269
482
3,365
9,926
10,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
0 / 1 / 0
5,943
457
4,462
10,875
6,224
Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
11
Kills
10
10
Deaths
11
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Apollo
EXY-Icy
Apollo
10
4
0
2.5
W
Ao Kuang
LeonesRuki
Ao Kuang
7
0
3
8.5
W
0
6
3
0.25
W
Hou Yi
NaC Blood
Hou Yi
1
3
2
0.67
L
Achilles
0
1
0
0
L
Da Ji
Vegelate
Da Ji
0
2
0
0
L
0
3
7
1.17
W
Lancelot
Xuriy
Lancelot
2
1
7
5.5
L
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,457
Damage
19,950
43,450
Taken
41,327
22,499
Mitigated
30,910
11,818
Healing
11,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
EXY-Icy
Apollo
8,141
5,124
0
1,885
9,519
4,034
1,323
1,539
7,980
0
44,745
W
Ao Kuang
LeonesRuki
Ao Kuang
6,585
1,693
0
4,359
9,924
3,744
600
2,459
7,465
48,591
0
W
640
214
0
1,075
8,889
3,146
113
1,486
7,403
0
21,316
W
Hou Yi
NaC Blood
Hou Yi
5,095
2,502
0
1,853
7,479
2,508
1,154
958
6,521
0
30,899
L
Achilles
3,574
597
0
3,398
9,059
9,489
0
672
8,387
0
35,573
L
Da Ji
Vegelate
Da Ji
408
178
0
136
1,948
542
0
481
1,467
0
2,455
L
3,365
823
0
1,175
9,926
10,621
123
2,590
7,336
18,332
0
W
Lancelot
Xuriy
Lancelot
8,884
1,915
0
1,670
7,664
3,346
0
2,774
4,890
0
51,035
L
4,462
384
124
4,362
10,875
6,224
0
1,303
9,572
37,454
0
W
4,253
962
0
2,861
9,494
9,755
0
150
8,808
0
53,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,439
Gold Earned
30,041
329
Minions Killed
243
0
Camps Cleared
0
1,339,015
Distance Traveled
987,642
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,550
581
69
5
0
244,520
0
W
Ao Kuang
8,062
620
79
6
0
283,036
0
W
Kali
5,476
421
35
3
0
251,387
0
W
Hou Yi
6,166
474
45
3
0
225,797
0
L
Achilles
6,034
464
69
5
0
260,863
0
L
Da Ji
4,245
327
11
1
0
48,066
0
L
Ymir
6,269
482
25
2
0
216,715
0
W
Lancelot
7,629
587
70
5
0
292,637
1
L
Hades
5,943
457
69
5
0
217,478
0
W
Bellona
8,106
624
100
8
0
286,158
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role