Player Matchup

Cthulhu
Cthulhu
CAPTGST
Cthulhu
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
Coma Comanda
Danzaburou
Level 49
God Stats
1W - 1L
1,961 SR
Queue Stats
13W - 12L
1,508 Elo+
Party 1
Raijin
Raijin
NaturalVenom
Raijin
Level 128
God Stats
0W - 1L
1,306 SR
Queue Stats
13W - 14L
1,508 Elo+
Party 1
King Arthur
King Arthur
STRAYDOG 531
King Arthur
Level 28
God Stats
1W - 1L
1,605 SR
Queue Stats
12W - 10L
1,464 Elo+
Party 1
Ne Zha
Ne Zha
XHANDO
Ne Zha
Level 48
God Stats
5W - 3L
1,500 SR
Queue Stats
46W - 43L
1,510 Elo+
Solo
Team Averages
Level 58
1,574 SR
1,491 Elo+

VS

Team Averages
Level 74
1,511 SR
1,551 Elo+
Hera
Hera
 
Hera
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Deztreza
Sobek
Level 29
God Stats
4W - 4L
1,420 SR
Queue Stats
178W - 144L
1,547 Elo+
Party 2
Chernobog
Chernobog
ImNayr
Chernobog
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 11L
1,602 Elo+
Party 3
Aphrodite
Aphrodite
LittleBunnyToka
Aphrodite
Level 105
God Stats
12W - 7L
1,653 SR
Queue Stats
183W - 153L
1,548 Elo+
Party 2
Tyr
Tyr
flaxonjaxon
Tyr
Level 117
God Stats
3W - 5L
1,480 SR
Queue Stats
122W - 99L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CAPTGST
Cthulhu
20
1 / 5 / 10
13,188
942
15,988
27,864
33,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Coma Comanda
Danzaburou
19
4 / 8 / 7
13,868
991
22,598
26,455
15,663
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
19
1 / 4 / 9
13,425
959
23,861
25,250
13,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
STRAYDOG 531
King Arthur
19
1 / 8 / 10
12,865
919
12,641
32,061
37,148
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
XHANDO
Ne Zha
19
8 / 12 / 5
15,153
1,082
21,688
31,169
18,624
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

157

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
8 / 3 / 20
15,071
1,077
26,435
13,913
5,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sobek
Deztreza
Sobek
20
4 / 5 / 21
14,358
1,026
19,525
24,237
31,390
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
ImNayr
Chernobog
20
16 / 2 / 15
17,215
1,230
44,217
18,050
7,933
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
LittleBunnyToka
Aphrodite
20
0 / 3 / 14
12,971
927
7,376
16,830
14,246
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 2 / 20
15,492
1,107
38,470
30,338
44,185
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
127
15
Kills
37
37
Deaths
15
41
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
8
3
20
6
L
Cthulhu
CAPTGST
Cthulhu
1
5
10
1.2
L
Danzaburou
Coma Comanda
Danzaburou
4
8
7
0.94
W
Sobek
Deztreza
Sobek
4
5
21
2.9
W
Chernobog
ImNayr
Chernobog
16
2
15
11.75
W
Aphrodite
LittleBunnyToka
Aphrodite
0
3
14
2.33
L
Raijin
1
4
9
1.38
L
King Arthur
STRAYDOG 531
King Arthur
1
8
10
0.75
L
Ne Zha
XHANDO
Ne Zha
8
12
5
0.88
W
9
2
20
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,776
Damage
136,023
142,799
Taken
103,368
118,925
Mitigated
103,383
8,547
Healing
28,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
26,435
8,645
0
250
13,913
5,629
0
3,486
10,300
57,718
0
L
Cthulhu
CAPTGST
Cthulhu
15,988
1,145
0
2,326
27,864
33,614
0
10,831
17,033
28,882
0
L
Danzaburou
Coma Comanda
Danzaburou
22,598
9,148
0
2,455
26,455
15,663
0
9,155
17,300
0
49,422
W
Sobek
Deztreza
Sobek
19,525
664
0
3,704
24,237
31,390
0
8,288
15,109
36,698
0
W
Chernobog
ImNayr
Chernobog
44,217
29,364
0
5,011
18,050
7,933
0
6,125
11,510
0
70,655
W
Aphrodite
LittleBunnyToka
Aphrodite
7,376
1,486
6,424
6,257
16,830
14,246
0
6,921
9,414
31,535
0
L
Raijin
23,861
1,715
0
2,156
25,250
13,876
0
8,084
17,166
59,984
0
L
King Arthur
STRAYDOG 531
King Arthur
12,641
1,680
0
0
32,061
37,148
0
13,334
18,727
0
32,795
L
Ne Zha
XHANDO
Ne Zha
21,688
6,959
0
1,610
31,169
18,624
0
11,932
19,237
0
42,005
W
38,470
2,197
0
6,703
30,338
44,185
0
12,246
17,186
0
54,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,499
Gold Earned
75,107
250
Minions Killed
250
4
Camps Cleared
7
1,205,443
Distance Traveled
1,361,483
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
15,071
1,077
90
6
2
254,319
2
L
Cthulhu
13,188
942
61
4
1
209,113
0
L
Danzaburou
13,868
991
52
4
0
249,097
1
W
Sobek
14,358
1,026
28
2
0
283,355
0
W
Chernobog
17,215
1,230
39
3
5
250,853
0
W
Aphrodite
12,971
927
59
4
0
248,297
0
L
Raijin
13,425
959
78
6
1
235,580
0
L
King Arthur
12,865
919
33
2
0
252,368
0
L
Ne Zha
15,153
1,082
26
2
2
259,285
0
W
Tyr
15,492
1,107
34
2
0
324,659
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role