Player Matchup

Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
MaLaDyMeLoDy
Atlas
Level 147
God Stats
4W - 4L
1,441 SR
Queue Stats
267W - 229L
1,580 Elo+
Party 1
Guan Yu
Guan Yu
nieshieuchiha
Guan Yu
Level 149
God Stats
2W - 1L
1,571 SR
Queue Stats
208W - 124L
1,660 Elo+
Party 1
Team Averages
Level 152
1,504 SR
1,580 Elo+

VS

Team Averages
Level 125
1,476 SR
1,481 Elo+
Khepri
Khepri
DuoDante
Khepri
Level 149
God Stats
2W - 3L
1,492 SR
Queue Stats
143W - 137L
1,513 Elo+
Party 2
Chiron
Chiron
GTG__GRIMCREEPER
Chiron
Level 119
God Stats
25W - 13L
1,416 SR
Queue Stats
258W - 313L
1,384 Elo+
Solo
Janus
Janus
KingCaps
Janus
Level 106
God Stats
1W - 2L
1,518 SR
Queue Stats
20W - 20L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
5 / 0 / 11
11,748
734
22,308
12,151
6,217
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
5 / 0 / 9
11,813
738
11,586
15,865
20,051
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
16
6 / 3 / 10
11,737
734
21,015
20,252
15,376
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
DuoDante
Khepri
13
0 / 6 / 2
9,718
607
8,600
30,375
20,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
1 / 5 / 2
9,203
575
13,608
17,430
5,790
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
KingCaps
Janus
15
2 / 5 / 0
9,670
604
11,199
12,715
4,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
7
16
Kills
3
3
Deaths
16
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
0
11
10.5
L
Khepri
DuoDante
Khepri
0
6
2
0.17
L
1
5
2
0.4
L
Janus
KingCaps
Janus
2
5
0
0.4
W
5
0
9
9.5
W
Guan Yu
6
3
10
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,909
Damage
33,407
48,268
Taken
60,520
41,644
Mitigated
30,666
18,688
Healing
12,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
22,308
11,347
0
8,803
12,151
6,217
2,455
7,187
4,964
53,980
7,047
L
Khepri
DuoDante
Khepri
8,600
726
0
7,155
30,375
20,562
0
18,049
12,326
27,807
0
L
13,608
5,547
687
3,856
17,430
5,790
0
7,561
9,799
0
25,118
L
Janus
KingCaps
Janus
11,199
326
0
1,282
12,715
4,314
0
5,458
7,257
47,906
0
W
11,586
4,752
0
2,215
15,865
20,051
0
4,814
11,051
27,489
0
W
Guan Yu
21,015
4,019
2,813
4,857
20,252
15,376
0
8,130
12,122
0
48,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,298
Gold Earned
28,591
175
Minions Killed
151
7
Camps Cleared
5
895,922
Distance Traveled
826,059
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,748
734
80
5
3
291,363
5
L
Khepri
9,718
607
28
2
0
281,708
4
L
Chiron
9,203
575
32
2
0
275,094
1
L
Janus
9,670
604
91
6
5
269,257
2
W
Atlas
11,813
738
25
2
2
284,106
2
W
Guan Yu
11,737
734
70
4
2
320,453
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role