Player Matchup

Danzaburou
Danzaburou
SB_juanpa2108-01
Danzaburou
Level 123
God Stats
11W - 11L
1,434 SR
Queue Stats
344W - 453L
1,369 Elo+
Solo
Anubis
Anubis
WOB7519
Anubis
Level 143
God Stats
6W - 11L
1,480 SR
Queue Stats
286W - 382L
1,452 Elo+
Solo
Thanatos
Thanatos
xSkummyBearX
Thanatos
Level 109
God Stats
1W - 6L
1,289 SR
Queue Stats
155W - 227L
1,395 Elo+
Solo
Team Averages
Level 125
1,401 SR
1,405 Elo+

VS

Team Averages
Level 97
1,505 SR
1,365 Elo+
Bacchus
Bacchus
Arkaelon
Bacchus
Level 64
God Stats
2W - 1L
1,431 SR
Queue Stats
5W - 5L
1,285 Elo+
Party 1
Nu Wa
Nu Wa
FTG Red Hood
Nu Wa
Level 123
God Stats
4W - 1L
1,585 SR
Queue Stats
6W - 3L
1,398 Elo+
Party 1
Serqet
Serqet
FruityFlicks
Serqet
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 41L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
SB_juanpa2108-01
Danzaburou
18
4 / 3 / 3
12,266
681
12,806
21,317
8,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
WOB7519
Anubis
17
4 / 7 / 4
11,838
658
9,641
17,459
6,160
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
xSkummyBearX
Thanatos
17
5 / 4 / 5
12,251
681
7,918
14,967
6,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Arkaelon
Bacchus
16
1 / 3 / 10
11,199
622
7,462
15,535
14,335
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
3 / 4 / 10
12,463
692
19,951
10,071
3,196
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Serqet
19
10 / 6 / 4
13,332
741
17,651
13,467
7,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
13
Kills
14
14
Deaths
13
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Arkaelon
Bacchus
1
3
10
2
W
3
4
10
2
W
Serqet
10
6
4
2
L
Danzaburou
SB_juanpa2108-01
Danzaburou
4
3
3
1.83
L
Anubis
WOB7519
Anubis
4
7
4
0.86
L
Thanatos
xSkummyBearX
Thanatos
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,365
Damage
45,064
53,743
Taken
39,073
21,647
Mitigated
24,673
19,848
Healing
3,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Arkaelon
Bacchus
7,462
191
288
1,294
15,535
14,335
27
3,980
11,441
21,747
0
W
19,951
6,424
120
1,061
10,071
3,196
992
3,122
6,810
73,381
0
W
Serqet
17,651
3,651
0
479
13,467
7,142
588
2,948
10,283
0
32,550
L
Danzaburou
SB_juanpa2108-01
Danzaburou
12,806
4,918
0
7,546
21,317
8,877
1,143
10,994
9,511
0
72,254
L
Anubis
WOB7519
Anubis
9,641
687
0
4,286
17,459
6,160
938
8,584
8,313
50,121
0
L
Thanatos
xSkummyBearX
Thanatos
7,918
1,630
0
8,016
14,967
6,610
648
8,032
6,325
0
34,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,355
Gold Earned
36,994
255
Minions Killed
181
8
Camps Cleared
6
845,091
Distance Traveled
902,949
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,199
622
31
2
1
324,164
12
W
Nu Wa
12,463
692
102
6
2
279,213
0
W
Serqet
13,332
741
48
3
3
299,572
2
L
Danzaburou
12,266
681
112
6
4
310,718
4
L
Anubis
11,838
658
86
5
2
248,281
4
L
Thanatos
12,251
681
57
3
2
286,092
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role