Player Matchup

Lancelot
Lancelot
AgentStone12
Lancelot
Level 29
God Stats
1W - 0L
1,136 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
HunBurry
Medusa
Level 88
God Stats
1W - 0L
1,719 SR
Queue Stats
30W - 27L
1,495 Elo+
Party 2
Kukulkan
Kukulkan
RigoUM
Kukulkan
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,565 Elo+
Solo
Baba Yaga
Baba Yaga
SlippyTippy
Baba Yaga
Level 59
God Stats
6W - 7L
1,399 SR
Queue Stats
86W - 107L
1,434 Elo+
Solo
Bacchus
Bacchus
totin22
Bacchus
Level 107
God Stats
5W - 9L
1,382 SR
Queue Stats
591W - 606L
1,423 Elo+
Solo
Team Averages
Level 61
1,427 SR
1,483 Elo+

VS

Team Averages
Level 67
1,549 SR
1,453 Elo+
Arachne
Arachne
 
Arachne
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Gronkmachine87
Neith
Level 26
God Stats
27W - 33L
1,442 SR
Queue Stats
27W - 39L
1,406 Elo+
Party 1
Bellona
Bellona
SlothsAttack
Bellona
Level 24
God Stats
6W - 4L
1,602 SR
Queue Stats
96W - 129L
1,374 Elo+
Party 1
Jing Wei
Jing Wei
tr0picalheat1
Jing Wei
Level 70
God Stats
2W - 2L
1,702 SR
Queue Stats
149W - 160L
1,474 Elo+
Party 1
Vulcan
Vulcan
vyosa
Vulcan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 131L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
AgentStone12
Lancelot
14
0 / 3 / 1
8,559
611
3,097
10,715
5,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Medusa
HunBurry
Medusa
18
5 / 2 / 3
10,529
752
11,838
14,312
6,844
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
RigoUM
Kukulkan
19
3 / 1 / 2
11,004
786
10,806
9,269
4,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Baba Yaga
SlippyTippy
Baba Yaga
17
2 / 0 / 5
9,807
701
11,704
7,760
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
totin22
Bacchus
16
1 / 0 / 4
9,316
665
8,489
13,675
16,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
0 / 1 / 1
9,112
651
4,870
9,512
3,715
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 3 / 2
9,760
697
10,034
13,453
6,439
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bellona
SlothsAttack
Bellona
15
2 / 1 / 1
8,678
620
8,002
17,158
12,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jing Wei
tr0picalheat1
Jing Wei
17
1 / 1 / 2
9,617
687
11,822
10,786
5,224
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
vyosa
Vulcan
16
1 / 5 / 0
9,067
648
8,942
9,715
4,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
11
Kills
6
6
Deaths
11
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
1
1
0.5
W
Lancelot
AgentStone12
Lancelot
0
3
1
0.17
L
2
3
2
1
W
Medusa
HunBurry
Medusa
5
2
3
3.25
W
Kukulkan
RigoUM
Kukulkan
3
1
2
4
W
Baba Yaga
SlippyTippy
Baba Yaga
2
0
5
4.5
L
Bellona
SlothsAttack
Bellona
2
1
1
2.5
W
Bacchus
totin22
Bacchus
1
0
4
3
L
Jing Wei
tr0picalheat1
Jing Wei
1
1
2
2
L
Vulcan
vyosa
Vulcan
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,934
Damage
43,670
55,731
Taken
60,624
37,330
Mitigated
32,074
13,481
Healing
9,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,870
3,243
338
2,159
9,512
3,715
45
4,217
4,095
0
26,084
W
Lancelot
AgentStone12
Lancelot
3,097
464
0
1,650
10,715
5,024
240
890
9,825
0
13,990
L
10,034
4,826
0
928
13,453
6,439
0
8,366
5,087
0
25,176
W
Medusa
HunBurry
Medusa
11,838
5,028
0
2,851
14,312
6,844
2,112
3,352
10,960
0
43,545
W
Kukulkan
RigoUM
Kukulkan
10,806
790
0
1,254
9,269
4,998
1,761
2,040
7,229
67,694
0
W
Baba Yaga
SlippyTippy
Baba Yaga
11,704
543
0
3,386
7,760
3,894
882
764
6,996
38,448
0
L
Bellona
SlothsAttack
Bellona
8,002
1,198
0
2,252
17,158
12,170
0
8,694
8,464
0
22,571
W
Bacchus
totin22
Bacchus
8,489
326
760
3,580
13,675
16,570
0
1,896
11,779
19,570
0
L
Jing Wei
tr0picalheat1
Jing Wei
11,822
9,040
0
3,647
10,786
5,224
356
4,192
6,594
0
44,077
L
Vulcan
vyosa
Vulcan
8,942
4,225
0
183
9,715
4,526
0
5,530
4,185
34,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,215
Gold Earned
46,234
315
Minions Killed
240
0
Camps Cleared
0
1,526,411
Distance Traveled
1,393,850
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,112
651
59
4
0
295,802
2
W
Lancelot
8,559
611
15
1
0
342,235
0
L
Neith
9,760
697
32
2
0
250,947
0
W
Medusa
10,529
752
70
5
0
306,272
2
W
Kukulkan
11,004
786
133
10
0
305,239
1
W
Baba Yaga
9,807
701
72
5
0
265,704
0
L
Bellona
8,678
620
14
1
0
286,365
1
W
Bacchus
9,316
665
25
2
0
306,961
0
L
Jing Wei
9,617
687
82
6
0
281,746
4
L
Vulcan
9,067
648
53
4
0
278,990
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role