Player Matchup

Ravana
Ravana
 
Ravana
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
BishopBlooms
Nox
Level 147
God Stats
6W - 1L
1,563 SR
Queue Stats
137W - 117L
1,529 Elo+
Party 2
King Arthur
King Arthur
Mursada
King Arthur
Level 68
God Stats
22W - 27L
1,406 SR
Queue Stats
143W - 188L
1,365 Elo+
Party 3
Loki
Loki
TrickyMetal
Loki
Level 129
God Stats
26W - 14L
1,374 SR
Queue Stats
217W - 211L
1,526 Elo+
Party 2
Anubis
Anubis
Xovez
Anubis
Level 79
God Stats
10W - 2L
1,858 SR
Queue Stats
112W - 142L
1,357 Elo+
Party 3
Team Averages
Level 101
1,540 SR
1,455 Elo+

VS

Team Averages
Level 86
1,448 SR
1,364 Elo+
Hel
Hel
GlssPiece
Hel
Level 52
God Stats
8W - 10L
1,513 SR
Queue Stats
105W - 129L
1,313 Elo+
Party 1
Osiris
Osiris
ZadixD1234
Osiris
Level 63
God Stats
1W - 2L
1,487 SR
Queue Stats
87W - 93L
1,411 Elo+
Solo
Freya
Freya
lilbrownbean57
Freya
Level 103
God Stats
12W - 18L
1,110 SR
Queue Stats
816W - 885L
1,357 Elo+
Party 1
Kali
Kali
llsomarill
Kali
Level 64
God Stats
7W - 8L
1,500 SR
Queue Stats
301W - 318L
1,369 Elo+
Solo
Nu Wa
Nu Wa
xXBeautyFreakXx
Nu Wa
Level 149
God Stats
25W - 16L
1,633 SR
Queue Stats
248W - 275L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
12
1 / 0 / 1
6,669
606
4,308
5,221
3,051
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
1 / 0 / 2
6,808
619
3,461
3,592
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Mursada
King Arthur
9
4 / 1 / 0
5,547
504
6,944
8,590
5,257
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 0 / 2
6,210
565
4,190
7,623
2,632
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
Xovez
Anubis
9
0 / 1 / 3
5,211
474
5,894
6,102
3,127
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 0
5,469
497
2,201
6,393
2,315
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Osiris
ZadixD1234
Osiris
10
0 / 2 / 0
5,652
514
3,727
8,789
6,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 2 / 2
4,883
444
4,738
10,120
2,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
1 / 2 / 0
5,378
489
3,394
8,198
3,090
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 3 / 0
5,308
483
3,184
4,730
1,491
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
10
Kills
2
2
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
1
0
1
1.5
W
1
0
2
2
L
1
1
0
1
W
King Arthur
Mursada
King Arthur
4
1
0
4
W
4
0
2
5
W
Anubis
Xovez
Anubis
0
1
3
1.5
L
Osiris
ZadixD1234
Osiris
0
2
0
0
L
0
2
2
0.5
L
1
2
0
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,797
Damage
17,244
31,128
Taken
38,230
15,433
Mitigated
15,859
12,261
Healing
13,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
4,308
1,506
0
3,505
5,221
3,051
0
93
5,059
0
43,556
W
3,461
682
0
750
3,592
1,366
0
1,383
1,955
50,684
0
L
2,201
332
1,328
2,290
6,393
2,315
0
1,942
4,451
18,817
0
W
King Arthur
Mursada
King Arthur
6,944
664
0
2,340
8,590
5,257
0
3,639
4,905
0
21,653
W
4,190
1,369
0
3,834
7,623
2,632
0
1,024
6,451
0
37,515
W
Anubis
Xovez
Anubis
5,894
627
0
1,832
6,102
3,127
0
3,399
2,635
35,498
0
L
Osiris
ZadixD1234
Osiris
3,727
1,851
0
3,658
8,789
6,277
225
0
8,789
0
32,464
L
4,738
2,077
0
5,001
10,120
2,686
0
3,567
6,553
25,133
0
L
3,394
1,465
0
1,268
8,198
3,090
0
1,879
6,319
0
38,352
L
3,184
746
0
222
4,730
1,491
0
1,967
2,763
30,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,445
Gold Earned
26,690
346
Minions Killed
257
0
Camps Cleared
0
1,079,647
Distance Traveled
992,095
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
6,669
606
95
9
0
206,521
1
W
Nox
6,808
619
103
9
0
185,828
2
L
Hel
5,469
497
29
3
0
191,889
0
W
King Arthur
5,547
504
24
2
0
233,412
2
W
Loki
6,210
565
74
7
0
253,101
1
W
Anubis
5,211
474
50
5
0
200,785
3
L
Osiris
5,652
514
56
5
0
201,847
2
L
Freya
4,883
444
45
4
0
173,553
0
L
Kali
5,378
489
66
6
0
239,571
1
L
Nu Wa
5,308
483
61
6
0
185,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role