Player Matchup

Thor
Thor
BIOTIC KROGEN
Thor
Level 87
God Stats
7W - 2L
1,504 SR
Queue Stats
66W - 50L
1,624 Elo+
Party 2
Charybdis
Charybdis
DEFNOTAWEEB
Charybdis
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 23L
1,534 Elo+
Party 2
Kuzenbo
Kuzenbo
Frontlehead
Kuzenbo
Level 107
God Stats
3W - 6L
1,533 SR
Queue Stats
77W - 68L
1,594 Elo+
Party 2
Guan Yu
Guan Yu
Shawtyvelli
Guan Yu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 35L
1,746 Elo+
Party 2
Nu Wa
Nu Wa
SoloChewy328
Nu Wa
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,537 Elo+
Party 2
Team Averages
Level 94
1,507 SR
1,607 Elo+

VS

Team Averages
Level 102
1,533 SR
1,394 Elo+
Guan Yu
Guan Yu
Aries_Advocate
Guan Yu
Level 156
God Stats
3W - 2L
1,730 SR
Queue Stats
209W - 253L
1,432 Elo+
Party 1
Charybdis
Charybdis
DJR1069
Charybdis
Level 69
God Stats
1W - 1L
1,402 SR
Queue Stats
95W - 119L
1,458 Elo+
Party 1
Eset
Eset
Ezangelion
Eset
Level 103
God Stats
1W - 1L
1,314 SR
Queue Stats
77W - 102L
1,337 Elo+
Solo
Xing Tian
Xing Tian
SkeetOnFace
Xing Tian
Level 103
God Stats
7W - 5L
1,716 SR
Queue Stats
283W - 313L
1,495 Elo+
Solo
Discordia
Discordia
VvSpac3ManvV
Discordia
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,250 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 4 / 14
12,951
762
23,683
19,621
10,781
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
DEFNOTAWEEB
Charybdis
20
11 / 4 / 12
12,733
749
26,581
19,198
10,152
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kuzenbo
Frontlehead
Kuzenbo
19
3 / 2 / 23
11,508
677
8,549
17,831
21,551
Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Guan Yu
Shawtyvelli
Guan Yu
20
3 / 4 / 22
12,003
706
9,805
23,515
33,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

19
2 / 3 / 23
11,629
684
23,321
15,285
7,136
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 10 / 5
10,566
622
8,151
29,647
34,116
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
DJR1069
Charybdis
17
4 / 8 / 5
10,950
644
13,542
17,895
7,978
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
2 / 6 / 11
11,282
664
14,672
20,410
8,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
SkeetOnFace
Xing Tian
18
3 / 5 / 7
11,679
687
10,486
27,455
37,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Discordia
VvSpac3ManvV
Discordia
20
5 / 5 / 6
11,595
682
31,493
16,671
7,834
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
51
34
Kills
17
17
Deaths
34
94
Assists
34
Player
Kills
Deaths
Assists
KDA
L
3
10
5
0.55
W
15
4
14
5.5
W
Charybdis
DEFNOTAWEEB
Charybdis
11
4
12
4.25
L
Charybdis
DJR1069
Charybdis
4
8
5
0.81
L
2
6
11
1.25
W
Kuzenbo
Frontlehead
Kuzenbo
3
2
23
7.25
W
Guan Yu
Shawtyvelli
Guan Yu
3
4
22
3.5
L
Xing Tian
SkeetOnFace
Xing Tian
3
5
7
1.3
W
2
3
23
4.5
L
Discordia
VvSpac3ManvV
Discordia
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,939
Damage
78,344
95,450
Taken
112,078
83,489
Mitigated
96,316
46,862
Healing
31,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,151
481
3,670
6,906
29,647
34,116
148
7,106
21,817
459
23,251
W
23,683
1,472
3,658
1,798
19,621
10,781
2,520
11,766
7,855
0
34,169
W
Charybdis
DEFNOTAWEEB
Charybdis
26,581
10,250
3,853
4,858
19,198
10,152
2,745
12,787
6,411
0
52,934
L
Charybdis
DJR1069
Charybdis
13,542
6,738
492
1,077
17,895
7,978
1,154
5,793
11,692
0
38,319
L
14,672
1,028
2,542
5,011
20,410
8,755
583
5,194
14,868
34,681
0
W
Kuzenbo
Frontlehead
Kuzenbo
8,549
3,148
2,329
2,128
17,831
21,551
596
10,836
6,995
22,056
0
W
Guan Yu
Shawtyvelli
Guan Yu
9,805
777
11,297
8,577
23,515
33,869
450
12,823
10,692
0
18,484
L
Xing Tian
SkeetOnFace
Xing Tian
10,486
558
4,612
4,952
27,455
37,633
28
8,506
18,470
20,635
0
W
23,321
4,586
4,949
3,415
15,285
7,136
2,091
8,898
6,387
42,075
0
L
Discordia
VvSpac3ManvV
Discordia
31,493
35
768
1,857
16,671
7,834
320
3,156
13,361
60,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,824
Gold Earned
56,072
143
Minions Killed
186
0
Camps Cleared
0
1,549,153
Distance Traveled
1,438,251
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,566
622
25
1
0
290,293
0
W
Thor
12,951
762
15
1
0
295,027
0
W
Charybdis
12,733
749
54
3
0
299,086
0
L
Charybdis
10,950
644
54
3
0
235,610
0
L
Eset
11,282
664
40
2
0
297,738
4
W
Kuzenbo
11,508
677
25
1
0
314,096
0
W
Guan Yu
12,003
706
12
1
0
335,589
0
L
Xing Tian
11,679
687
15
1
0
319,552
0
W
Nu Wa
11,629
684
37
2
0
305,355
0
L
Discordia
11,595
682
52
3
0
295,058
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role