Player Matchup

Baba Yaga
Baba Yaga
Neariec
Baba Yaga
Level 148
God Stats
5W - 3L
1,582 SR
Queue Stats
206W - 179L
1,554 Elo+
Party 2
Zeus
Zeus
ScyllaForylla
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,454 Elo+
Solo
Nike
Nike
Th0rkle
Nike
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 32L
1,393 Elo+
Solo
Xbalanque
Xbalanque
xXJew0nFireXx
Xbalanque
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 117L
1,488 Elo+
Party 2
Vamana
Vamana
xxxDarkFrostxxx
Vamana
Level 28
God Stats
1W - 1L
1,270 SR
Queue Stats
253W - 293L
1,525 Elo+
Solo
Team Averages
Level 50
1,471 SR
1,483 Elo+

VS

Team Averages
Level 51
1,453 SR
1,565 Elo+
Geb
Geb
Clawtank96
Geb
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 81L
1,612 Elo+
Party 1
Awilix
Awilix
Makael144
Awilix
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 95L
1,481 Elo+
Party 1
Khepri
Khepri
ProminenceDrew
Khepri
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,798 Elo+
Party 1
The Morrigan
The Morrigan
Thunderbolt7284
The Morrigan
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 39L
1,322 Elo+
Solo
Scylla
Scylla
chronopath
Scylla
Level 65
God Stats
3W - 1L
1,264 SR
Queue Stats
82W - 68L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Neariec
Baba Yaga
16
5 / 2 / 14
9,596
872
12,472
11,981
6,313
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
3 / 2 / 17
9,391
854
16,930
7,671
3,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nike
Th0rkle
Nike
17
10 / 5 / 12
10,707
973
13,338
14,883
12,465
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Xbalanque
xXJew0nFireXx
Xbalanque
16
2 / 2 / 18
9,243
840
10,347
8,971
4,192
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 2 / 13
10,208
928
6,460
16,369
13,466
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 6
7,929
721
5,436
16,517
24,815
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Awilix
Makael144
Awilix
14
1 / 6 / 6
7,739
704
5,814
13,588
8,488
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 4 / 6
9,410
855
5,542
15,277
18,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

The Morrigan
Thunderbolt7284
The Morrigan
14
2 / 5 / 5
7,858
714
4,491
7,815
4,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Scylla
chronopath
Scylla
15
3 / 6 / 4
8,372
761
11,432
10,371
5,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
39
25
Kills
12
13
Deaths
25
74
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
4
6
1
L
Awilix
Makael144
Awilix
1
6
6
0.67
W
Baba Yaga
Neariec
Baba Yaga
5
2
14
6
L
5
4
6
2
W
3
2
17
5.75
W
Nike
Th0rkle
Nike
10
5
12
3.2
L
The Morrigan
Thunderbolt7284
The Morrigan
2
5
5
0.9
L
Scylla
chronopath
Scylla
3
6
4
0.83
W
Xbalanque
xXJew0nFireXx
Xbalanque
2
2
18
5.5
W
5
2
13
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,547
Damage
32,715
59,875
Taken
63,568
39,849
Mitigated
62,207
28,346
Healing
13,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,436
793
957
1,967
16,517
24,815
0
7,209
9,308
9,018
0
L
Awilix
Makael144
Awilix
5,814
1,973
1,896
1,832
13,588
8,488
77
7,236
6,352
0
11,057
W
Baba Yaga
Neariec
Baba Yaga
12,472
872
3,284
4,658
11,981
6,313
818
4,816
7,165
26,753
0
L
5,542
530
801
2,531
15,277
18,435
120
5,553
9,724
13,998
0
W
16,930
3,533
190
2,248
7,671
3,413
1,933
3,620
4,051
34,155
0
W
Nike
Th0rkle
Nike
13,338
2,513
782
3,487
14,883
12,465
682
5,237
9,646
0
23,637
L
The Morrigan
Thunderbolt7284
The Morrigan
4,491
521
860
834
7,815
4,688
0
3,811
4,004
12,099
1,734
L
Scylla
chronopath
Scylla
11,432
802
990
639
10,371
5,781
228
5,593
4,778
28,337
0
W
Xbalanque
xXJew0nFireXx
Xbalanque
10,347
3,424
1,312
1,769
8,971
4,192
3,252
4,045
4,926
0
23,842
W
6,460
3,607
3,272
7,344
16,369
13,466
865
8,350
8,019
0
20,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,145
Gold Earned
41,308
125
Minions Killed
90
0
Camps Cleared
0
1,046,158
Distance Traveled
974,787
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,929
721
4
0
0
213,632
1
L
Awilix
7,739
704
10
1
0
198,514
0
W
Baba Yaga
9,596
872
21
2
0
231,699
0
L
Khepri
9,410
855
9
1
0
198,189
3
W
Zeus
9,391
854
37
3
0
191,874
0
W
Nike
10,707
973
13
1
0
199,631
2
L
The Morrigan
7,858
714
16
1
0
187,782
0
L
Scylla
8,372
761
51
5
0
176,670
3
W
Xbalanque
9,243
840
38
3
0
201,041
1
W
Vamana
10,208
928
16
1
0
221,913
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role