Player Matchup

King Arthur
King Arthur
Demon sys
King Arthur
Level 105
God Stats
3W - 4L
1,487 SR
Queue Stats
66W - 57L
1,491 Elo+
Party 1
Nemesis
Nemesis
beyondmostgalaxy
Nemesis
Level 38
God Stats
1W - 0L
1,717 SR
Queue Stats
28W - 34L
1,505 Elo+
Party 1
Nox
Nox
dub456
Nox
Level 135
God Stats
2W - 1L
1,529 SR
Queue Stats
46W - 22L
1,685 Elo+
Party 1
Team Averages
Level 93
1,577 SR
1,560 Elo+

VS

Team Averages
Level 44
1,514 SR
1,312 Elo+
Apollo
Apollo
JBambino_TF
Apollo
Level 59
God Stats
10W - 10L
1,542 SR
Queue Stats
13W - 21L
1,356 Elo+
Solo
Sylvanus
Sylvanus
SAL5A REGIA
Sylvanus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,439 Elo+
Party 2
Hachiman
Hachiman
Wirrino
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,142 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Demon sys
King Arthur
14
5 / 0 / 15
9,015
820
14,772
12,439
9,762
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

13
8 / 0 / 11
8,924
811
10,168
7,584
3,931
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nox
dub456
Nox
15
11 / 0 / 12
9,918
902
12,387
6,553
4,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
9
0 / 8 / 0
6,195
563
4,382
12,507
5,930
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
SAL5A REGIA
Sylvanus
10
0 / 6 / 0
6,249
568
7,750
16,677
12,635
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Hachiman
Wirrino
Hachiman
8
0 / 10 / 0
6,110
555
3,963
13,571
6,087
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
0
24
Kills
0
0
Deaths
24
38
Assists
0
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Demon sys
King Arthur
5
0
15
12.5
L
Apollo
0
8
0
0
L
Sylvanus
SAL5A REGIA
Sylvanus
0
6
0
0
L
Hachiman
Wirrino
Hachiman
0
10
0
0
W
8
0
11
13.5
W
Nox
dub456
Nox
11
0
12
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,327
Damage
16,095
26,576
Taken
42,755
18,417
Mitigated
24,652
7,440
Healing
4,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Demon sys
King Arthur
14,772
1,921
535
3,154
12,439
9,762
90
4,121
8,318
0
35,058
L
Apollo
4,382
2,068
146
492
12,507
5,930
0
5,204
7,303
0
15,123
L
Sylvanus
SAL5A REGIA
Sylvanus
7,750
1,734
979
3,147
16,677
12,635
0
3,534
13,143
16,315
0
L
Hachiman
Wirrino
Hachiman
3,963
1,509
0
63
13,571
6,087
0
3,649
9,922
0
14,184
W
10,168
4,175
0
2,001
7,584
3,931
1,484
1,567
6,017
0
33,860
W
Nox
dub456
Nox
12,387
1,125
0
1,750
6,553
4,724
504
2,631
3,922
39,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,857
Gold Earned
18,554
160
Minions Killed
56
10
Camps Cleared
0
662,770
Distance Traveled
396,352
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,015
820
46
4
0
227,732
1
L
Apollo
6,195
563
24
2
0
133,391
0
L
Sylvanus
6,249
568
16
1
0
131,019
1
L
Hachiman
6,110
555
16
1
0
131,942
0
W
Nemesis
8,924
811
43
4
5
241,840
1
W
Nox
9,918
902
71
6
5
193,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role