Player Matchup

Arachne
Arachne
BOBBLESTHEKILLA
Arachne
Level 159
God Stats
1W - 3L
1,446 SR
Queue Stats
326W - 431L
1,318 Elo+
Party 1
King Arthur
King Arthur
GuapoGinger
King Arthur
Level 67
God Stats
80W - 92L
1,534 SR
Queue Stats
199W - 226L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
gbiZZle08
Baron Samedi
Level 124
God Stats
4W - 4L
1,573 SR
Queue Stats
216W - 260L
1,465 Elo+
Party 1
Team Averages
Level 117
1,518 SR
1,415 Elo+

VS

Team Averages
Level 62
1,484 SR
1,467 Elo+
Aphrodite
Aphrodite
Abucadabra
Aphrodite
Level 46
God Stats
9W - 13L
1,470 SR
Queue Stats
319W - 382L
1,455 Elo+
Party 2
Izanami
Izanami
Jooraangel
Izanami
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Serqet
Serqet
njwhite01
Serqet
Level 73
God Stats
10W - 12L
1,482 SR
Queue Stats
107W - 116L
1,446 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 0 / 6
13,015
651
11,714
12,800
8,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

King Arthur
GuapoGinger
King Arthur
19
6 / 0 / 5
13,707
685
16,818
26,877
31,314
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Baron Samedi
gbiZZle08
Baron Samedi
18
2 / 2 / 11
12,895
645
19,958
14,605
8,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Abucadabra
Aphrodite
16
1 / 2 / 1
11,148
557
13,438
16,368
8,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Izanami
Jooraangel
Izanami
15
0 / 6 / 1
10,931
547
12,412
17,600
7,258
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
njwhite01
Serqet
15
1 / 6 / 1
11,160
558
14,968
23,657
13,203
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
5
14
Kills
2
2
Deaths
14
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Abucadabra
Aphrodite
1
2
1
0.75
W
6
0
6
9
W
King Arthur
GuapoGinger
King Arthur
6
0
5
8.5
L
Izanami
Jooraangel
Izanami
0
6
1
0.08
W
Baron Samedi
gbiZZle08
Baron Samedi
2
2
11
3.75
L
Serqet
njwhite01
Serqet
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,490
Damage
40,818
54,282
Taken
57,625
49,100
Mitigated
28,953
15,918
Healing
16,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Abucadabra
Aphrodite
13,438
1,147
7,475
8,174
16,368
8,492
0
6,079
10,289
49,706
0
W
11,714
7,935
0
3,641
12,800
8,912
666
2,705
9,939
0
36,177
W
King Arthur
GuapoGinger
King Arthur
16,818
1,324
0
4,254
26,877
31,314
352
8,337
17,015
0
58,675
L
Izanami
Jooraangel
Izanami
12,412
7,941
0
730
17,600
7,258
0
7,225
10,375
0
61,659
W
Baron Samedi
gbiZZle08
Baron Samedi
19,958
1,285
3,224
4,799
14,605
8,874
683
2,964
10,196
73,419
0
L
Serqet
njwhite01
Serqet
14,968
3,093
0
376
23,657
13,203
0
7,871
15,786
0
44,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,617
Gold Earned
33,239
226
Minions Killed
254
11
Camps Cleared
6
1,120,883
Distance Traveled
933,679
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,148
557
92
5
0
322,154
0
W
Arachne
13,015
651
38
2
5
408,013
8
W
King Arthur
13,707
685
88
4
0
342,197
1
L
Izanami
10,931
547
104
5
2
244,620
2
W
Baron Samedi
12,895
645
100
5
6
370,673
6
L
Serqet
11,160
558
58
3
4
366,905
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role