Player Matchup

Cthulhu
Cthulhu
EliteTendy50
Cthulhu
Level 15
God Stats
8W - 14L
1,296 SR
Queue Stats
8W - 19L
1,177 Elo+
Party 1
Neith
Neith
HockeyChompy5
Neith
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 38L
1,242 Elo+
Party 1
Arachne
Arachne
MarkTheGoat4386
Arachne
Level 28
God Stats
4W - 2L
1,463 SR
Queue Stats
8W - 16L
1,195 Elo+
Party 1
Hades
Hades
cptindestroyer
Hades
Level 28
God Stats
8W - 1L
1,601 SR
Queue Stats
14W - 24L
1,218 Elo+
Party 1
King Arthur
King Arthur
juma469
King Arthur
Level 39
God Stats
15W - 15L
1,296 SR
Queue Stats
29W - 54L
1,196 Elo+
Party 1
Team Averages
Level 31
1,431 SR
1,205 Elo+

VS

Team Averages
Level 55
1,467 SR
1,332 Elo+
Vulcan
Vulcan
Faze4reeeel
Vulcan
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
124W - 144L
1,348 Elo+
Solo
Ymir
Ymir
Killer__Clown31
Ymir
Level 79
God Stats
15W - 12L
1,534 SR
Queue Stats
106W - 113L
1,376 Elo+
Party 2
Kali
Kali
Silver1318
Kali
Level 44
God Stats
9W - 8L
1,449 SR
Queue Stats
148W - 172L
1,284 Elo+
Solo
Zeus
Zeus
SuperTitanslayer
Zeus
Level 56
God Stats
1W - 4L
1,350 SR
Queue Stats
59W - 70L
1,306 Elo+
Party 2
Rama
Rama
deth1162002
Rama
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 53L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EliteTendy50
Cthulhu
11
0 / 0 / 1
7,232
482
5,096
8,481
5,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 1 / 0
7,409
494
6,917
6,970
3,012
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
6 / 0 / 1
7,880
525
5,605
12,627
5,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 0 / 5
8,266
551
11,658
11,129
6,504
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
juma469
King Arthur
13
6 / 1 / 0
8,629
575
8,524
13,095
6,035
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
1 / 6 / 0
7,354
490
8,533
8,307
3,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 1 / 1
5,998
400
3,582
10,933
9,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
0 / 7 / 1
5,721
381
2,911
13,350
5,879
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 3 / 0
5,492
366
7,175
11,579
3,877
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 2 / 0
5,751
383
4,553
7,649
2,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
19
Kills
2
2
Deaths
19
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
EliteTendy50
Cthulhu
0
0
1
0.5
L
Vulcan
1
6
0
0.17
W
2
1
0
2
L
0
1
1
0.5
W
6
0
1
6.5
L
0
7
1
0.07
L
0
3
0
0
W
5
0
5
7.5
L
1
2
0
0.5
W
King Arthur
juma469
King Arthur
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,800
Damage
26,754
52,302
Taken
51,818
26,196
Mitigated
24,829
23,776
Healing
11,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
EliteTendy50
Cthulhu
5,096
510
0
2,457
8,481
5,475
0
2,340
6,141
24,407
0
L
Vulcan
8,533
3,357
0
0
8,307
3,328
404
584
7,723
45,310
0
W
6,917
2,170
50
3,645
6,970
3,012
0
2,085
4,885
0
47,400
L
3,582
591
0
2,980
10,933
9,031
0
5,204
5,729
17,314
0
W
5,605
3,645
0
4,536
12,627
5,170
735
3,127
9,307
0
55,107
L
2,911
1,767
0
3,230
13,350
5,879
468
3,517
9,833
0
33,721
L
7,175
1,697
0
2,582
11,579
3,877
0
4,996
6,583
29,694
0
W
11,658
1,469
411
6,763
11,129
6,504
316
3,324
7,163
55,650
0
L
4,553
4,086
0
2,638
7,649
2,714
0
2,453
5,196
0
28,445
W
King Arthur
juma469
King Arthur
8,524
1,876
0
5,914
13,095
6,035
0
7,879
4,681
0
50,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,416
Gold Earned
30,316
344
Minions Killed
244
0
Camps Cleared
0
1,470,436
Distance Traveled
1,259,373
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,232
482
37
2
0
292,705
0
L
Vulcan
7,354
490
80
5
0
250,068
0
W
Neith
7,409
494
72
5
0
243,536
5
L
Ymir
5,998
400
14
1
0
258,314
4
W
Arachne
7,880
525
84
6
0
346,931
1
L
Kali
5,721
381
53
4
0
289,144
0
L
Zeus
5,492
366
46
3
0
229,387
6
W
Hades
8,266
551
70
5
0
272,898
6
L
Rama
5,751
383
51
3
0
232,460
2
W
King Arthur
8,629
575
81
5
0
314,366
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role